index
:
android_frameworks_rs
cm-10.1
cm-10.2
cm-11.0
cm-12.0
cm-12.1
cm-13.0
jellybean
jellybean-stable
mr1.1-staging
shipping/cm-11.0
stable/cm-10.2
stable/cm-11.0
stable/cm-11.0-XNF8Y
stable/cm-11.0-XNF9X
stable/cm-11.0-XNG2S
stable/cm-11.0-XNG3C
stable/cm-12.0-YNG1I
stable/cm-12.0-YNG1T
stable/cm-12.0-YNG1TA
stable/cm-12.0-YNG3C
stable/cm-12.0-YNG4N
stable/cm-12.1-YOG3C
stable/cm-12.1-YOG4P
stable/cm-12.1-YOG7D
stable/cm-13.0-ZNH0E
stable/cm-13.0-ZNH2K
stable/cm-13.0-ZNH2KB
stable/cm-13.0-ZNH5Y
staging/cm-12.0-caf
staging/cm-12.1
staging/cm-13.0+r22
staging/cm-14.0
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path:
root
/
rsProgramVertex.cpp
Commit message (
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)
Author
Age
Files
Lines
...
*
Remove excessive logging, fix error in GLSL uniform generation.
Jason Sams
2010-01-13
1
-2
/
+1
*
Implement type generation for user uniforms in vertex shader.
Jason Sams
2010-01-12
1
-25
/
+106
*
Change user attribs to look for empty slot rather than using them in order. ...
Jason Sams
2010-01-07
1
-4
/
+4
*
More complete support for named attribs. Adds user typed attribs as availabl...
Jason Sams
2010-01-06
1
-14
/
+36
*
Add RS support for generic attribs as input to vertex programs.
Jason Sams
2010-01-04
1
-6
/
+26
*
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-23
1
-3
/
+1
*
Fix emulated glColor in es2 mode.
Jason Sams
2009-12-16
1
-0
/
+7
*
Place shader logging behind prop to declutter logs.
Jason Sams
2009-12-15
1
-2
/
+2
*
Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-12-15
1
-34
/
+26
*
Beging GL2 user shaders. Switch master to using GL2 by default.
Jason Sams
2009-11-30
1
-11
/
+21
*
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...
Jason Sams
2009-11-25
1
-1
/
+86
*
Make default vertex program correctly track surface size.
Jason Sams
2009-11-12
1
-2
/
+7
*
Implement screen aligned bitmap drawing support.
Jason Sams
2009-09-30
1
-1
/
+8
*
Improved object lifecycle tracking and fix leaks.
Jason Sams
2009-09-25
1
-2
/
+14
*
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-25
1
-4
/
+4
*
Removed last bits of predefined element types from native code. Predefined t...
Jason Sams
2009-09-24
1
-2
/
+9
*
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh wh...
Jason Sams
2009-08-27
1
-3
/
+3
*
Add support for selecting the color bit depth and if the application used a d...
Jason Sams
2009-08-25
1
-1
/
+1
*
Add lighting to animated water ripples.
Romain Guy
2009-08-06
1
-1
/
+1
*
Remove useless slot from ProgramVertex. Optimize GL state setup.
Jason Sams
2009-08-05
1
-24
/
+19
*
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smal...
Jason Sams
2009-07-28
1
-2
/
+19
*
Enable light sources and update film test app.
Jason Sams
2009-07-21
1
-2
/
+36
*
Cleanup logging and fix a startup race condition that manifested on Firestone.
Jason Sams
2009-06-23
1
-5
/
+5
*
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should...
Jason Sams
2009-06-22
1
-0
/
+3
*
Implement default programs and implement defaults and parents for imports.
Jason Sams
2009-06-17
1
-0
/
+17
*
Switch fountain to use ProgramVertex rather than hard coded camers in scripts...
Jason Sams
2009-06-16
1
-27
/
+13
*
Bug fixes. TriangleMesh now ref-counts, implement missing element formats, a...
Jason Sams
2009-06-15
1
-2
/
+6
*
Add named objects and implement support for ProgramFragmentStore and ProgramF...
Jason Sams
2009-06-10
1
-1
/
+0
*
Add the Renderscript library. (Not in the build by default yet.)
Jason Sams
2009-05-22
1
-0
/
+133
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