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<title>android_frameworks_rs/rsDevice.h, branch cm-13.0</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<link rel='alternate' type='text/html' href='https://git.replicant.us/mirrors/LineageOS/android_frameworks_rs/'/>
<entry>
<title>Revert "Replaced android::Vector with std::vector."</title>
<updated>2015-02-15T20:10:40+00:00</updated>
<author>
<name>Yang Ni</name>
<email>yangni@google.com</email>
</author>
<published>2015-02-15T02:00:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.replicant.us/mirrors/LineageOS/android_frameworks_rs/commit/?id=b8353c5943f4038fd7f08db3d958390ce9418798'/>
<id>b8353c5943f4038fd7f08db3d958390ce9418798</id>
<content type='text'>
b/19148482

This reverts commit 93d6bc872b7d9fba63abfa7513d56b38d9c3d371.

I also made some changes to Make it work with HEAD.

Change-Id: I5e516976ec1d85ffe1cf388c01795348a9441982
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<pre>
b/19148482

This reverts commit 93d6bc872b7d9fba63abfa7513d56b38d9c3d371.

I also made some changes to Make it work with HEAD.

Change-Id: I5e516976ec1d85ffe1cf388c01795348a9441982
</pre>
</div>
</content>
</entry>
<entry>
<title>Replaced android::Vector with std::vector.</title>
<updated>2014-08-18T22:12:32+00:00</updated>
<author>
<name>Chris Wailes</name>
<email>chriswailes@google.com</email>
</author>
<published>2014-07-28T23:54:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.replicant.us/mirrors/LineageOS/android_frameworks_rs/commit/?id=93d6bc872b7d9fba63abfa7513d56b38d9c3d371'/>
<id>93d6bc872b7d9fba63abfa7513d56b38d9c3d371</id>
<content type='text'>
Change-Id: I4c6abd964dc4b1412ec2e592fc8e835fecfe53f6
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<pre>
Change-Id: I4c6abd964dc4b1412ec2e592fc8e835fecfe53f6
</pre>
</div>
</content>
</entry>
<entry>
<title>Code cleanup to make formatting consistent</title>
<updated>2010-11-10T19:30:51+00:00</updated>
<author>
<name>Alex Sakhartchouk</name>
<email>alexst@google.com</email>
</author>
<published>2010-11-10T01:00:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.replicant.us/mirrors/LineageOS/android_frameworks_rs/commit/?id=afb743aca56c18beb7ab924e75cb6e070ef3e55a'/>
<id>afb743aca56c18beb7ab924e75cb6e070ef3e55a</id>
<content type='text'>
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
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<pre>
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
</pre>
</div>
</content>
</entry>
<entry>
<title>Add raster object to control point and line params. Add flag to force SW rendering.</title>
<updated>2009-09-23T20:57:02+00:00</updated>
<author>
<name>Jason Sams</name>
<email>rjsams@android.com</email>
</author>
<published>2009-09-23T20:57:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.replicant.us/mirrors/LineageOS/android_frameworks_rs/commit/?id=5fd09d847586f9680b4f495413b6ca5fbb69af6e'/>
<id>5fd09d847586f9680b4f495413b6ca5fbb69af6e</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup includes so Log.h can use the tag.  rsUtils.h is the file that should be included everywhere and contain rs global defines.</title>
<updated>2009-06-23T00:15:15+00:00</updated>
<author>
<name>Jason Sams</name>
<email>rjsams@android.com</email>
</author>
<published>2009-06-23T00:15:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.replicant.us/mirrors/LineageOS/android_frameworks_rs/commit/?id=1aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923'/>
<id>1aa5a4eb81b8b88aeb5d2b6f4c47356fd0a62923</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Add the Renderscript library. (Not in the build by default yet.)</title>
<updated>2009-05-23T00:11:00+00:00</updated>
<author>
<name>Jason Sams</name>
<email>jsams@google.com</email>
</author>
<published>2009-05-22T21:03:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.replicant.us/mirrors/LineageOS/android_frameworks_rs/commit/?id=326e0ddf89e8df2837752fbfd7a014814b32082c'/>
<id>326e0ddf89e8df2837752fbfd7a014814b32082c</id>
<content type='text'>
This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

   BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

 build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so                0x9A100000
libRS_jni.so            0x9A000000
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

   BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

 build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so                0x9A100000
libRS_jni.so            0x9A000000
</pre>
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</entry>
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