/* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "Minikin" #include #include #include #include #include // for debugging #include // ditto #include #include #include #include using std::string; using std::vector; namespace android { // TODO: globals are not cool, move to a factory-ish object hb_buffer_t* buffer = 0; Mutex gLock; Bitmap::Bitmap(int width, int height) : width(width), height(height) { buf = new uint8_t[width * height](); } Bitmap::~Bitmap() { delete[] buf; } void Bitmap::writePnm(std::ofstream &o) const { o << "P5" << std::endl; o << width << " " << height << std::endl; o << "255" << std::endl; o.write((const char *)buf, width * height); o.close(); } void Bitmap::drawGlyph(const GlyphBitmap& bitmap, int x, int y) { int bmw = bitmap.width; int bmh = bitmap.height; x += bitmap.left; y -= bitmap.top; int x0 = std::max(0, x); int x1 = std::min(width, x + bmw); int y0 = std::max(0, y); int y1 = std::min(height, y + bmh); const unsigned char* src = bitmap.buffer + (y0 - y) * bmw + (x0 - x); uint8_t* dst = buf + y0 * width; for (int yy = y0; yy < y1; yy++) { for (int xx = x0; xx < x1; xx++) { int pixel = (int)dst[xx] + (int)src[xx - x]; pixel = pixel > 0xff ? 0xff : pixel; dst[xx] = pixel; } src += bmw; dst += width; } } void MinikinRect::join(const MinikinRect& r) { if (isEmpty()) { set(r); } else if (!r.isEmpty()) { mLeft = std::min(mLeft, r.mLeft); mTop = std::min(mTop, r.mTop); mRight = std::max(mRight, r.mRight); mBottom = std::max(mBottom, r.mBottom); } } // TODO: the actual initialization is deferred, maybe make this explicit void Layout::init() { } void Layout::setFontCollection(const FontCollection *collection) { ALOGD("setFontCollection(%p)", collection); mCollection = collection; } hb_blob_t* referenceTable(hb_face_t* face, hb_tag_t tag, void* userData) { MinikinFont* font = reinterpret_cast(userData); size_t length = 0; bool ok = font->GetTable(tag, NULL, &length); if (!ok) { return 0; } char *buffer = reinterpret_cast(malloc(length)); if (!buffer) { return 0; } ok = font->GetTable(tag, reinterpret_cast(buffer), &length); printf("referenceTable %c%c%c%c length=%d %d\n", (tag >>24) & 0xff, (tag>>16)&0xff, (tag>>8)&0xff, tag&0xff, length, ok); if (!ok) { free(buffer); return 0; } return hb_blob_create(const_cast(buffer), length, HB_MEMORY_MODE_WRITABLE, buffer, free); } static hb_bool_t harfbuzzGetGlyph(hb_font_t* hbFont, void* fontData, hb_codepoint_t unicode, hb_codepoint_t variationSelector, hb_codepoint_t* glyph, void* userData) { MinikinPaint* paint = reinterpret_cast(fontData); MinikinFont* font = paint->font; uint32_t glyph_id; bool ok = font->GetGlyph(unicode, &glyph_id); if (ok) { *glyph = glyph_id; } return ok; } static hb_position_t harfbuzzGetGlyphHorizontalAdvance(hb_font_t* hbFont, void* fontData, hb_codepoint_t glyph, void* userData) { MinikinPaint* paint = reinterpret_cast(fontData); MinikinFont* font = paint->font; float advance = font->GetHorizontalAdvance(glyph, *paint); return 256 * advance + 0.5; } static hb_bool_t harfbuzzGetGlyphHorizontalOrigin(hb_font_t* hbFont, void* fontData, hb_codepoint_t glyph, hb_position_t* x, hb_position_t* y, void* userData) { // Just return true, following the way that Harfbuzz-FreeType // implementation does. return true; } hb_font_funcs_t* getHbFontFuncs() { static hb_font_funcs_t* hbFontFuncs = 0; if (hbFontFuncs == 0) { hbFontFuncs = hb_font_funcs_create(); hb_font_funcs_set_glyph_func(hbFontFuncs, harfbuzzGetGlyph, 0, 0); hb_font_funcs_set_glyph_h_advance_func(hbFontFuncs, harfbuzzGetGlyphHorizontalAdvance, 0, 0); hb_font_funcs_set_glyph_h_origin_func(hbFontFuncs, harfbuzzGetGlyphHorizontalOrigin, 0, 0); hb_font_funcs_make_immutable(hbFontFuncs); } return hbFontFuncs; } hb_font_t* create_hb_font(MinikinFont* minikinFont, MinikinPaint* minikinPaint) { hb_face_t* face = hb_face_create_for_tables(referenceTable, minikinFont, NULL); hb_font_t* font = hb_font_create(face); hb_font_set_funcs(font, getHbFontFuncs(), minikinPaint, 0); // TODO: manage ownership of face return font; } static float HBFixedToFloat(hb_position_t v) { return scalbnf (v, -8); } static hb_position_t HBFloatToFixed(float v) { return scalbnf (v, +8); } void Layout::dump() const { for (size_t i = 0; i < mGlyphs.size(); i++) { const LayoutGlyph& glyph = mGlyphs[i]; std::cout << glyph.glyph_id << ": " << glyph.x << ", " << glyph.y << std::endl; } } // A couple of things probably need to change: // 1. Deal with multiple sizes in a layout // 2. We'll probably store FT_Face as primary and then use a cache // for the hb fonts int Layout::findFace(MinikinFont* face, MinikinPaint* paint) { unsigned int ix; for (ix = 0; ix < mFaces.size(); ix++) { if (mFaces[ix] == face) { return ix; } } mFaces.push_back(face); hb_font_t *font = create_hb_font(face, paint); mHbFonts.push_back(font); return ix; } static FontStyle styleFromCss(const CssProperties &props) { int weight = 4; if (props.hasTag(fontWeight)) { weight = props.value(fontWeight).getIntValue() / 100; } bool italic = false; if (props.hasTag(fontStyle)) { italic = props.value(fontStyle).getIntValue() != 0; } return FontStyle(weight, italic); } static hb_script_t codePointToScript(hb_codepoint_t codepoint) { static hb_unicode_funcs_t *u = 0; if (!u) { u = hb_icu_get_unicode_funcs(); } return hb_unicode_script(u, codepoint); } static hb_codepoint_t decodeUtf16(const uint16_t *chars, size_t len, ssize_t *iter) { const uint16_t v = chars[(*iter)++]; // test whether v in (0xd800..0xdfff), lead or trail surrogate if ((v & 0xf800) == 0xd800) { // test whether v in (0xd800..0xdbff), lead surrogate if (size_t(*iter) < len && (v & 0xfc00) == 0xd800) { const uint16_t v2 = chars[(*iter)++]; // test whether v2 in (0xdc00..0xdfff), trail surrogate if ((v2 & 0xfc00) == 0xdc00) { // (0xd800 0xdc00) in utf-16 maps to 0x10000 in ucs-32 const hb_codepoint_t delta = (0xd800 << 10) + 0xdc00 - 0x10000; return (((hb_codepoint_t)v) << 10) + v2 - delta; } (*iter) -= 2; return ~0u; } else { (*iter)--; return ~0u; } } else { return v; } } static hb_script_t getScriptRun(const uint16_t *chars, size_t len, ssize_t *iter) { if (size_t(*iter) == len) { return HB_SCRIPT_UNKNOWN; } uint32_t cp = decodeUtf16(chars, len, iter); hb_script_t current_script = codePointToScript(cp); for (;;) { if (size_t(*iter) == len) break; const ssize_t prev_iter = *iter; cp = decodeUtf16(chars, len, iter); const hb_script_t script = codePointToScript(cp); if (script != current_script) { if (current_script == HB_SCRIPT_INHERITED || current_script == HB_SCRIPT_COMMON) { current_script = script; } else if (script == HB_SCRIPT_INHERITED || script == HB_SCRIPT_COMMON) { continue; } else { *iter = prev_iter; break; } } } if (current_script == HB_SCRIPT_INHERITED) { current_script = HB_SCRIPT_COMMON; } return current_script; } // TODO: API should probably take context void Layout::doLayout(const uint16_t* buf, size_t nchars) { AutoMutex _l(gLock); if (buffer == 0) { buffer = hb_buffer_create(); } FT_Error error; vector items; FontStyle style = styleFromCss(mProps); mCollection->itemize(buf, nchars, style, &items); MinikinPaint paint; double size = mProps.value(fontSize).getFloatValue(); paint.size = size; mGlyphs.clear(); mFaces.clear(); mHbFonts.clear(); mBounds.setEmpty(); mAdvances.clear(); mAdvances.resize(nchars, 0); float x = 0; float y = 0; for (size_t run_ix = 0; run_ix < items.size(); run_ix++) { FontCollection::Run &run = items[run_ix]; int font_ix = findFace(run.font, &paint); paint.font = mFaces[font_ix]; hb_font_t *hbFont = mHbFonts[font_ix]; if (paint.font == NULL) { // TODO: should log what went wrong continue; } #ifdef VERBOSE std::cout << "Run " << run_ix << ", font " << font_ix << " [" << run.start << ":" << run.end << "]" << std::endl; #endif hb_font_set_ppem(hbFont, size, size); hb_font_set_scale(hbFont, HBFloatToFixed(size), HBFloatToFixed(size)); int srunend; for (int srunstart = run.start; srunstart < run.end; srunstart = srunend) { srunend = srunstart; hb_script_t script = getScriptRun(buf, run.end, &srunend); hb_buffer_reset(buffer); hb_buffer_set_script(buffer, script); hb_buffer_set_direction(buffer, HB_DIRECTION_LTR); hb_buffer_add_utf16(buffer, buf, nchars, srunstart, srunend - srunstart); hb_shape(hbFont, buffer, NULL, 0); unsigned int numGlyphs; hb_glyph_info_t *info = hb_buffer_get_glyph_infos(buffer, &numGlyphs); hb_glyph_position_t *positions = hb_buffer_get_glyph_positions(buffer, NULL); for (unsigned int i = 0; i < numGlyphs; i++) { #ifdef VERBOSE std::cout << positions[i].x_advance << " " << positions[i].y_advance << " " << positions[i].x_offset << " " << positions[i].y_offset << std::endl; std::cout << "DoLayout " << info[i].codepoint << ": " << HBFixedToFloat(positions[i].x_advance) << "; " << positions[i].x_offset << ", " << positions[i].y_offset << std::endl; #endif hb_codepoint_t glyph_ix = info[i].codepoint; float xoff = HBFixedToFloat(positions[i].x_offset); float yoff = HBFixedToFloat(positions[i].y_offset); LayoutGlyph glyph = {font_ix, glyph_ix, x + xoff, y + yoff}; mGlyphs.push_back(glyph); float xAdvance = HBFixedToFloat(positions[i].x_advance); MinikinRect glyphBounds; paint.font->GetBounds(&glyphBounds, glyph_ix, paint); glyphBounds.offset(x + xoff, y + yoff); mBounds.join(glyphBounds); size_t cluster = info[i].cluster; mAdvances[cluster] += xAdvance; x += xAdvance; } } } mAdvance = x; } void Layout::draw(Bitmap* surface, int x0, int y0) const { /* TODO: redo as MinikinPaint settings if (mProps.hasTag(minikinHinting)) { int hintflags = mProps.value(minikinHinting).getIntValue(); if (hintflags & 1) load_flags |= FT_LOAD_NO_HINTING; if (hintflags & 2) load_flags |= FT_LOAD_NO_AUTOHINT; } */ for (size_t i = 0; i < mGlyphs.size(); i++) { const LayoutGlyph& glyph = mGlyphs[i]; MinikinFont *mf = mFaces[glyph.font_ix]; MinikinFontFreeType *face = static_cast(mf); GlyphBitmap glyphBitmap; MinikinPaint paint; paint.size = mProps.value(fontSize).getFloatValue(); bool ok = face->Render(glyph.glyph_id, paint, &glyphBitmap); printf("glyphBitmap.width=%d, glyphBitmap.height=%d (%d, %d) x=%f, y=%f, ok=%d\n", glyphBitmap.width, glyphBitmap.height, glyphBitmap.left, glyphBitmap.top, glyph.x, glyph.y, ok); if (ok) { surface->drawGlyph(glyphBitmap, x0 + int(floor(glyph.x + 0.5)), y0 + int(floor(glyph.y + 0.5))); } } } void Layout::setProperties(string css) { mProps.parse(css); } size_t Layout::nGlyphs() const { return mGlyphs.size(); } MinikinFont *Layout::getFont(int i) const { const LayoutGlyph& glyph = mGlyphs[i]; return mFaces[glyph.font_ix]; } unsigned int Layout::getGlyphId(int i) const { const LayoutGlyph& glyph = mGlyphs[i]; return glyph.glyph_id; } float Layout::getX(int i) const { const LayoutGlyph& glyph = mGlyphs[i]; return glyph.x; } float Layout::getY(int i) const { const LayoutGlyph& glyph = mGlyphs[i]; return glyph.y; } float Layout::getAdvance() const { return mAdvance; } void Layout::getAdvances(float* advances) { memcpy(advances, &mAdvances[0], mAdvances.size() * sizeof(float)); } void Layout::getBounds(MinikinRect* bounds) { bounds->set(mBounds); } } // namespace android