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authorRaph Levien <raph@google.com>2014-06-04 15:25:30 -0700
committerRaph Levien <raph@google.com>2014-06-05 09:26:43 -0700
commit3164d1a77eecf3185347a44342131f4275de824f (patch)
treed63c5539ffbe4a8f9e22cdaf8829482c57d48829 /include
parent893399732b64203133c22ad3c1f3535e46bf35a7 (diff)
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Make paint flags consistently uint32_t
Change internal plumbing of paint flags (including CssParse) to uint32_t consistently, to match the type used in the client. This will probably prevent compiler warnings. Also renames "float" to "double" to avoid confusion about precision. Change-Id: I80374712c4067ca9e7711cc2d4ec33c440ab9c7c
Diffstat (limited to 'include')
-rw-r--r--include/minikin/CssParse.h17
-rw-r--r--include/minikin/MinikinFont.h2
2 files changed, 10 insertions, 9 deletions
diff --git a/include/minikin/CssParse.h b/include/minikin/CssParse.h
index ae2aac6..ea28b81 100644
--- a/include/minikin/CssParse.h
+++ b/include/minikin/CssParse.h
@@ -54,7 +54,7 @@ class CssValue {
public:
enum Type {
UNKNOWN,
- FLOAT,
+ DOUBLE,
STRING
};
enum Units {
@@ -65,15 +65,16 @@ public:
};
CssValue() : mType(UNKNOWN) { }
explicit CssValue(double v) :
- mType(FLOAT), floatValue(v), mUnits(SCALAR) { }
+ mType(DOUBLE), doubleValue(v), mUnits(SCALAR) { }
Type getType() const { return mType; }
- double getFloatValue() const { return floatValue; }
- int32_t getIntValue() const { return floatValue; }
+ double getDoubleValue() const { return doubleValue; }
+ int32_t getIntValue() const { return doubleValue; }
+ uint32_t getUintValue() const { return doubleValue; }
std::string getStringValue() const { return stringValue; }
std::string toString(CssTag tag) const;
- void setFloatValue(double v) {
- mType = FLOAT;
- floatValue = v;
+ void setDoubleValue(double v) {
+ mType = DOUBLE;
+ doubleValue = v;
}
void setStringValue(const std::string& v) {
mType = STRING;
@@ -81,7 +82,7 @@ public:
}
private:
Type mType;
- double floatValue;
+ double doubleValue;
std::string stringValue;
Units mUnits;
};
diff --git a/include/minikin/MinikinFont.h b/include/minikin/MinikinFont.h
index 1f6894c..9ff08a9 100644
--- a/include/minikin/MinikinFont.h
+++ b/include/minikin/MinikinFont.h
@@ -33,7 +33,7 @@ struct MinikinPaint {
float size;
float scaleX;
float skewX;
- int32_t paintFlags;
+ uint32_t paintFlags;
};
struct MinikinRect {