// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_INCREMENTAL_MARKING_H_ #define V8_INCREMENTAL_MARKING_H_ #include "execution.h" #include "mark-compact.h" #include "objects.h" namespace v8 { namespace internal { class IncrementalMarking { public: enum State { STOPPED, SWEEPING, MARKING, COMPLETE }; enum CompletionAction { GC_VIA_STACK_GUARD, NO_GC_VIA_STACK_GUARD }; explicit IncrementalMarking(Heap* heap); void TearDown(); State state() { ASSERT(state_ == STOPPED || FLAG_incremental_marking); return state_; } bool should_hurry() { return should_hurry_; } void set_should_hurry(bool val) { should_hurry_ = val; } inline bool IsStopped() { return state() == STOPPED; } INLINE(bool IsMarking()) { return state() >= MARKING; } inline bool IsMarkingIncomplete() { return state() == MARKING; } inline bool IsComplete() { return state() == COMPLETE; } bool WorthActivating(); void Start(); void Stop(); void PrepareForScavenge(); void UpdateMarkingDequeAfterScavenge(); void Hurry(); void Finalize(); void Abort(); void MarkingComplete(CompletionAction action); // It's hard to know how much work the incremental marker should do to make // progress in the face of the mutator creating new work for it. We start // of at a moderate rate of work and gradually increase the speed of the // incremental marker until it completes. // Do some marking every time this much memory has been allocated. static const intptr_t kAllocatedThreshold = 65536; // Start off by marking this many times more memory than has been allocated. static const intptr_t kInitialAllocationMarkingFactor = 1; // But if we are promoting a lot of data we need to mark faster to keep up // with the data that is entering the old space through promotion. static const intptr_t kFastMarking = 3; // After this many steps we increase the marking/allocating factor. static const intptr_t kAllocationMarkingFactorSpeedupInterval = 1024; // This is how much we increase the marking/allocating factor by. static const intptr_t kAllocationMarkingFactorSpeedup = 2; static const intptr_t kMaxAllocationMarkingFactor = 1000; void OldSpaceStep(intptr_t allocated) { Step(allocated * kFastMarking / kInitialAllocationMarkingFactor, GC_VIA_STACK_GUARD); } void Step(intptr_t allocated, CompletionAction action); inline void RestartIfNotMarking() { if (state_ == COMPLETE) { state_ = MARKING; if (FLAG_trace_incremental_marking) { PrintF("[IncrementalMarking] Restarting (new grey objects)\n"); } } } static void RecordWriteFromCode(HeapObject* obj, Object* value, Isolate* isolate); static void RecordWriteForEvacuationFromCode(HeapObject* obj, Object** slot, Isolate* isolate); INLINE(bool BaseRecordWrite(HeapObject* obj, Object** slot, Object* value)); INLINE(void RecordWrite(HeapObject* obj, Object** slot, Object* value)); INLINE(void RecordWriteIntoCode(HeapObject* obj, RelocInfo* rinfo, Object* value)); INLINE(void RecordWriteOfCodeEntry(JSFunction* host, Object** slot, Code* value)); void RecordWriteSlow(HeapObject* obj, Object** slot, Object* value); void RecordWriteIntoCodeSlow(HeapObject* obj, RelocInfo* rinfo, Object* value); void RecordWriteOfCodeEntrySlow(JSFunction* host, Object** slot, Code* value); void RecordCodeTargetPatch(Code* host, Address pc, HeapObject* value); void RecordCodeTargetPatch(Address pc, HeapObject* value); inline void RecordWrites(HeapObject* obj); inline void BlackToGreyAndUnshift(HeapObject* obj, MarkBit mark_bit); inline void WhiteToGreyAndPush(HeapObject* obj, MarkBit mark_bit); inline void WhiteToGrey(HeapObject* obj, MarkBit mark_bit); // Does white->black or keeps gray or black color. Returns true if converting // white to black. inline bool MarkBlackOrKeepGrey(MarkBit mark_bit) { ASSERT(!Marking::IsImpossible(mark_bit)); if (mark_bit.Get()) { // Grey or black: Keep the color. return false; } mark_bit.Set(); ASSERT(Marking::IsBlack(mark_bit)); return true; } inline int steps_count() { return steps_count_; } inline double steps_took() { return steps_took_; } inline double longest_step() { return longest_step_; } inline int steps_count_since_last_gc() { return steps_count_since_last_gc_; } inline double steps_took_since_last_gc() { return steps_took_since_last_gc_; } inline void SetOldSpacePageFlags(MemoryChunk* chunk) { SetOldSpacePageFlags(chunk, IsMarking(), IsCompacting()); } inline void SetNewSpacePageFlags(NewSpacePage* chunk) { SetNewSpacePageFlags(chunk, IsMarking()); } MarkingDeque* marking_deque() { return &marking_deque_; } bool IsCompacting() { return IsMarking() && is_compacting_; } void ActivateGeneratedStub(Code* stub); void NotifyOfHighPromotionRate() { if (IsMarking()) { if (allocation_marking_factor_ < kFastMarking) { if (FLAG_trace_gc) { PrintF("Increasing marking speed to %d due to high promotion rate\n", static_cast(kFastMarking)); } allocation_marking_factor_ = kFastMarking; } } } void EnterNoMarkingScope() { no_marking_scope_depth_++; } void LeaveNoMarkingScope() { no_marking_scope_depth_--; } void UncommitMarkingDeque(); private: int64_t SpaceLeftInOldSpace(); void ResetStepCounters(); enum CompactionFlag { ALLOW_COMPACTION, PREVENT_COMPACTION }; void StartMarking(CompactionFlag flag); void ActivateIncrementalWriteBarrier(PagedSpace* space); static void ActivateIncrementalWriteBarrier(NewSpace* space); void ActivateIncrementalWriteBarrier(); static void DeactivateIncrementalWriteBarrierForSpace(PagedSpace* space); static void DeactivateIncrementalWriteBarrierForSpace(NewSpace* space); void DeactivateIncrementalWriteBarrier(); static void SetOldSpacePageFlags(MemoryChunk* chunk, bool is_marking, bool is_compacting); static void SetNewSpacePageFlags(NewSpacePage* chunk, bool is_marking); void EnsureMarkingDequeIsCommitted(); void VisitGlobalContext(Context* ctx, ObjectVisitor* v); Heap* heap_; State state_; bool is_compacting_; VirtualMemory* marking_deque_memory_; bool marking_deque_memory_committed_; MarkingDeque marking_deque_; int steps_count_; double steps_took_; double longest_step_; int64_t old_generation_space_available_at_start_of_incremental_; int64_t old_generation_space_used_at_start_of_incremental_; int steps_count_since_last_gc_; double steps_took_since_last_gc_; int64_t bytes_rescanned_; bool should_hurry_; int allocation_marking_factor_; intptr_t bytes_scanned_; intptr_t allocated_; int no_marking_scope_depth_; DISALLOW_IMPLICIT_CONSTRUCTORS(IncrementalMarking); }; } } // namespace v8::internal #endif // V8_INCREMENTAL_MARKING_H_