// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "../include/v8stdint.h" #include "globals.h" #include "checks.h" #include "utils.h" #include "allocation.h" #include "hashmap.h" namespace v8 { namespace internal { Allocator HashMap::DefaultAllocator; HashMap::HashMap() { allocator_ = NULL; match_ = NULL; } HashMap::HashMap(MatchFun match, Allocator* allocator, uint32_t initial_capacity) { allocator_ = allocator; match_ = match; Initialize(initial_capacity); } HashMap::~HashMap() { if (allocator_) { allocator_->Delete(map_); } } HashMap::Entry* HashMap::Lookup(void* key, uint32_t hash, bool insert) { // Find a matching entry. Entry* p = Probe(key, hash); if (p->key != NULL) { return p; } // No entry found; insert one if necessary. if (insert) { p->key = key; p->value = NULL; p->hash = hash; occupancy_++; // Grow the map if we reached >= 80% occupancy. if (occupancy_ + occupancy_/4 >= capacity_) { Resize(); p = Probe(key, hash); } return p; } // No entry found and none inserted. return NULL; } void HashMap::Remove(void* key, uint32_t hash) { // Lookup the entry for the key to remove. Entry* p = Probe(key, hash); if (p->key == NULL) { // Key not found nothing to remove. return; } // To remove an entry we need to ensure that it does not create an empty // entry that will cause the search for another entry to stop too soon. If all // the entries between the entry to remove and the next empty slot have their // initial position inside this interval, clearing the entry to remove will // not break the search. If, while searching for the next empty entry, an // entry is encountered which does not have its initial position between the // entry to remove and the position looked at, then this entry can be moved to // the place of the entry to remove without breaking the search for it. The // entry made vacant by this move is now the entry to remove and the process // starts over. // Algorithm from http://en.wikipedia.org/wiki/Open_addressing. // This guarantees loop termination as there is at least one empty entry so // eventually the removed entry will have an empty entry after it. ASSERT(occupancy_ < capacity_); // p is the candidate entry to clear. q is used to scan forwards. Entry* q = p; // Start at the entry to remove. while (true) { // Move q to the next entry. q = q + 1; if (q == map_end()) { q = map_; } // All entries between p and q have their initial position between p and q // and the entry p can be cleared without breaking the search for these // entries. if (q->key == NULL) { break; } // Find the initial position for the entry at position q. Entry* r = map_ + (q->hash & (capacity_ - 1)); // If the entry at position q has its initial position outside the range // between p and q it can be moved forward to position p and will still be // found. There is now a new candidate entry for clearing. if ((q > p && (r <= p || r > q)) || (q < p && (r <= p && r > q))) { *p = *q; p = q; } } // Clear the entry which is allowed to en emptied. p->key = NULL; occupancy_--; } void HashMap::Clear() { // Mark all entries as empty. const Entry* end = map_end(); for (Entry* p = map_; p < end; p++) { p->key = NULL; } occupancy_ = 0; } HashMap::Entry* HashMap::Start() const { return Next(map_ - 1); } HashMap::Entry* HashMap::Next(Entry* p) const { const Entry* end = map_end(); ASSERT(map_ - 1 <= p && p < end); for (p++; p < end; p++) { if (p->key != NULL) { return p; } } return NULL; } HashMap::Entry* HashMap::Probe(void* key, uint32_t hash) { ASSERT(key != NULL); ASSERT(IsPowerOf2(capacity_)); Entry* p = map_ + (hash & (capacity_ - 1)); const Entry* end = map_end(); ASSERT(map_ <= p && p < end); ASSERT(occupancy_ < capacity_); // Guarantees loop termination. while (p->key != NULL && (hash != p->hash || !match_(key, p->key))) { p++; if (p >= end) { p = map_; } } return p; } void HashMap::Initialize(uint32_t capacity) { ASSERT(IsPowerOf2(capacity)); map_ = reinterpret_cast(allocator_->New(capacity * sizeof(Entry))); if (map_ == NULL) { v8::internal::FatalProcessOutOfMemory("HashMap::Initialize"); return; } capacity_ = capacity; Clear(); } void HashMap::Resize() { Entry* map = map_; uint32_t n = occupancy_; // Allocate larger map. Initialize(capacity_ * 2); // Rehash all current entries. for (Entry* p = map; n > 0; p++) { if (p->key != NULL) { Lookup(p->key, p->hash, true)->value = p->value; n--; } } // Delete old map. allocator_->Delete(map); } } } // namespace v8::internal