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| author | Steve Block <steveblock@google.com> | 2009-10-30 11:49:00 +0000 |
|---|---|---|
| committer | Steve Block <steveblock@google.com> | 2009-11-03 17:23:38 +0000 |
| commit | a7e24c173cf37484693b9abb38e494fa7bd7baeb (patch) | |
| tree | 4aeefe31292fbed0d94f1b93fe86c51849b001c2 /tools/consarray.js | |
| parent | af654c46444383e0baed1cb27a4c1d1bdcac8dd9 (diff) | |
| download | android_external_v8-a7e24c173cf37484693b9abb38e494fa7bd7baeb.tar.gz android_external_v8-a7e24c173cf37484693b9abb38e494fa7bd7baeb.tar.bz2 android_external_v8-a7e24c173cf37484693b9abb38e494fa7bd7baeb.zip | |
Move V8 to external/v8
Change-Id: If68025d67453785a651c5dfb34fad298c16676a4
Diffstat (limited to 'tools/consarray.js')
| -rw-r--r-- | tools/consarray.js | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/tools/consarray.js b/tools/consarray.js new file mode 100644 index 00000000..c67abb79 --- /dev/null +++ b/tools/consarray.js @@ -0,0 +1,93 @@ +// Copyright 2009 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +/** + * Constructs a ConsArray object. It is used mainly for tree traversal. + * In this use case we have lots of arrays that we need to iterate + * sequentally. The internal Array implementation is horribly slow + * when concatenating on large (10K items) arrays due to memory copying. + * That's why we avoid copying memory and insead build a linked list + * of arrays to iterate through. + * + * @constructor + */ +function ConsArray() { + this.tail_ = new ConsArray.Cell(null, null); + this.currCell_ = this.tail_; + this.currCellPos_ = 0; +}; + + +/** + * Concatenates another array for iterating. Empty arrays are ignored. + * This operation can be safely performed during ongoing ConsArray + * iteration. + * + * @param {Array} arr Array to concatenate. + */ +ConsArray.prototype.concat = function(arr) { + if (arr.length > 0) { + this.tail_.data = arr; + this.tail_ = this.tail_.next = new ConsArray.Cell(null, null); + } +}; + + +/** + * Whether the end of iteration is reached. + */ +ConsArray.prototype.atEnd = function() { + return this.currCell_ === null || + this.currCell_.data === null || + this.currCellPos_ >= this.currCell_.data.length; +}; + + +/** + * Returns the current item, moves to the next one. + */ +ConsArray.prototype.next = function() { + var result = this.currCell_.data[this.currCellPos_++]; + if (this.currCellPos_ >= this.currCell_.data.length) { + this.currCell_ = this.currCell_.next; + this.currCellPos_ = 0; + } + return result; +}; + + +/** + * A cell object used for constructing a list in ConsArray. + * + * @constructor + */ +ConsArray.Cell = function(data, next) { + this.data = data; + this.next = next; +}; + |
