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| author | Ben Murdoch <benm@google.com> | 2012-04-12 10:51:47 +0100 |
|---|---|---|
| committer | Ben Murdoch <benm@google.com> | 2012-04-16 16:41:38 +0100 |
| commit | 3ef787dbeca8a5fb1086949cda830dccee07bfbd (patch) | |
| tree | 0a22edd97aa148abffdd405c585b22213fccbc82 /src/variables.h | |
| parent | 85b71799222b55eb5dd74ea26efe0c64ab655c8c (diff) | |
| download | android_external_v8-3ef787dbeca8a5fb1086949cda830dccee07bfbd.tar.gz android_external_v8-3ef787dbeca8a5fb1086949cda830dccee07bfbd.tar.bz2 android_external_v8-3ef787dbeca8a5fb1086949cda830dccee07bfbd.zip | |
Merge V8 at 3.9.24.13
Bug: 5688872
Change-Id: Id0aa8d23375030494d3189c31774059c0f5398fc
Diffstat (limited to 'src/variables.h')
| -rw-r--r-- | src/variables.h | 79 |
1 files changed, 39 insertions, 40 deletions
diff --git a/src/variables.h b/src/variables.h index 56c8dabd..f49b6e12 100644 --- a/src/variables.h +++ b/src/variables.h @@ -29,6 +29,7 @@ #define V8_VARIABLES_H_ #include "zone.h" +#include "interface.h" namespace v8 { namespace internal { @@ -40,34 +41,6 @@ namespace internal { class Variable: public ZoneObject { public: - enum Mode { - // User declared variables: - VAR, // declared via 'var', and 'function' declarations - - CONST, // declared via 'const' declarations - - LET, // declared via 'let' declarations - - // Variables introduced by the compiler: - DYNAMIC, // always require dynamic lookup (we don't know - // the declaration) - - DYNAMIC_GLOBAL, // requires dynamic lookup, but we know that the - // variable is global unless it has been shadowed - // by an eval-introduced variable - - DYNAMIC_LOCAL, // requires dynamic lookup, but we know that the - // variable is local and where it is unless it - // has been shadowed by an eval-introduced - // variable - - INTERNAL, // like VAR, but not user-visible (may or may not - // be in a context) - - TEMPORARY // temporary variables (not user-visible), never - // in a context - }; - enum Kind { NORMAL, THIS, @@ -103,12 +76,14 @@ class Variable: public ZoneObject { Variable(Scope* scope, Handle<String> name, - Mode mode, + VariableMode mode, bool is_valid_lhs, - Kind kind); + Kind kind, + InitializationFlag initialization_flag, + Interface* interface = Interface::NewValue()); // Printing support - static const char* Mode2String(Mode mode); + static const char* Mode2String(VariableMode mode); bool IsValidLeftHandSide() { return is_valid_LHS_; } @@ -119,17 +94,20 @@ class Variable: public ZoneObject { Scope* scope() const { return scope_; } Handle<String> name() const { return name_; } - Mode mode() const { return mode_; } - bool is_accessed_from_inner_scope() const { - return is_accessed_from_inner_scope_; + VariableMode mode() const { return mode_; } + bool has_forced_context_allocation() const { + return force_context_allocation_; } - void MarkAsAccessedFromInnerScope() { + void ForceContextAllocation() { ASSERT(mode_ != TEMPORARY); - is_accessed_from_inner_scope_ = true; + force_context_allocation_ = true; } bool is_used() { return is_used_; } void set_is_used(bool flag) { is_used_ = flag; } + int initializer_position() { return initializer_position_; } + void set_initializer_position(int pos) { initializer_position_ = pos; } + bool IsVariable(Handle<String> n) const { return !is_this() && name().is_identical_to(n); } @@ -146,6 +124,13 @@ class Variable: public ZoneObject { mode_ == DYNAMIC_GLOBAL || mode_ == DYNAMIC_LOCAL); } + bool is_const_mode() const { + return (mode_ == CONST || + mode_ == CONST_HARMONY); + } + bool binding_needs_init() const { + return initialization_flag_ == kNeedsInitialization; + } bool is_global() const; bool is_this() const { return kind_ == THIS; } @@ -153,8 +138,7 @@ class Variable: public ZoneObject { // True if the variable is named eval and not known to be shadowed. bool is_possibly_eval() const { - return IsVariable(FACTORY->eval_symbol()) && - (mode_ == DYNAMIC || mode_ == DYNAMIC_GLOBAL); + return IsVariable(FACTORY->eval_symbol()); } Variable* local_if_not_shadowed() const { @@ -168,28 +152,43 @@ class Variable: public ZoneObject { Location location() const { return location_; } int index() const { return index_; } + InitializationFlag initialization_flag() const { + return initialization_flag_; + } + Interface* interface() const { return interface_; } void AllocateTo(Location location, int index) { location_ = location; index_ = index; } + static int CompareIndex(Variable* const* v, Variable* const* w); + private: Scope* scope_; Handle<String> name_; - Mode mode_; + VariableMode mode_; Kind kind_; Location location_; int index_; + int initializer_position_; + // If this field is set, this variable references the stored locally bound + // variable, but it might be shadowed by variable bindings introduced by + // non-strict 'eval' calls between the reference scope (inclusive) and the + // binding scope (exclusive). Variable* local_if_not_shadowed_; // Valid as a LHS? (const and this are not valid LHS, for example) bool is_valid_LHS_; // Usage info. - bool is_accessed_from_inner_scope_; // set by variable resolver + bool force_context_allocation_; // set by variable resolver bool is_used_; + InitializationFlag initialization_flag_; + + // Module type info. + Interface* interface_; }; |
