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authorSteve Block <steveblock@google.com>2011-05-26 01:26:41 +0100
committerSteve Block <steveblock@google.com>2011-06-02 15:09:56 +0100
commit44f0eee88ff00398ff7f715fab053374d808c90d (patch)
treeaddd100e906cd43f843f3aaf64b445f17f46fe0f /src/v8.cc
parent1b63b9ad386abd62f61af0e29246a687f5311b53 (diff)
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Update V8 to r7427: Initial merge by git
As required by WebKit r82507 Change-Id: I7ae83ef3f689356043b4929255b7c1dd31d8c5df
Diffstat (limited to 'src/v8.cc')
-rw-r--r--src/v8.cc145
1 files changed, 33 insertions, 112 deletions
diff --git a/src/v8.cc b/src/v8.cc
index 945043da..8153372f 100644
--- a/src/v8.cc
+++ b/src/v8.cc
@@ -27,6 +27,7 @@
#include "v8.h"
+#include "isolate.h"
#include "bootstrapper.h"
#include "debug.h"
#include "deoptimizer.h"
@@ -36,8 +37,6 @@
#include "log.h"
#include "runtime-profiler.h"
#include "serialize.h"
-#include "simulator.h"
-#include "stub-cache.h"
namespace v8 {
namespace internal {
@@ -50,9 +49,24 @@ bool V8::use_crankshaft_ = true;
bool V8::Initialize(Deserializer* des) {
- bool create_heap_objects = des == NULL;
- if (has_been_disposed_ || has_fatal_error_) return false;
- if (IsRunning()) return true;
+ // The current thread may not yet had entered an isolate to run.
+ // Note the Isolate::Current() may be non-null because for various
+ // initialization purposes an initializing thread may be assigned an isolate
+ // but not actually enter it.
+ if (i::Isolate::CurrentPerIsolateThreadData() == NULL) {
+ i::Isolate::EnterDefaultIsolate();
+ }
+
+ ASSERT(i::Isolate::CurrentPerIsolateThreadData() != NULL);
+ ASSERT(i::Isolate::CurrentPerIsolateThreadData()->thread_id() ==
+ i::Thread::GetThreadLocalInt(i::Isolate::thread_id_key()));
+ ASSERT(i::Isolate::CurrentPerIsolateThreadData()->isolate() ==
+ i::Isolate::Current());
+
+ if (IsDead()) return false;
+
+ Isolate* isolate = Isolate::Current();
+ if (isolate->IsInitialized()) return true;
#if defined(V8_TARGET_ARCH_ARM) && !defined(USE_ARM_EABI)
use_crankshaft_ = false;
@@ -62,90 +76,13 @@ bool V8::Initialize(Deserializer* des) {
// Peephole optimization might interfere with deoptimization.
FLAG_peephole_optimization = !use_crankshaft_;
+
is_running_ = true;
has_been_setup_ = true;
has_fatal_error_ = false;
has_been_disposed_ = false;
-#ifdef DEBUG
- // The initialization process does not handle memory exhaustion.
- DisallowAllocationFailure disallow_allocation_failure;
-#endif
-
- // Enable logging before setting up the heap
- Logger::Setup();
-
- CpuProfiler::Setup();
- HeapProfiler::Setup();
-
- // Setup the platform OS support.
- OS::Setup();
- // Initialize other runtime facilities
-#if defined(USE_SIMULATOR)
-#if defined(V8_TARGET_ARCH_ARM)
- Simulator::Initialize();
-#elif defined(V8_TARGET_ARCH_MIPS)
- ::assembler::mips::Simulator::Initialize();
-#endif
-#endif
-
- { // NOLINT
- // Ensure that the thread has a valid stack guard. The v8::Locker object
- // will ensure this too, but we don't have to use lockers if we are only
- // using one thread.
- ExecutionAccess lock;
- StackGuard::InitThread(lock);
- }
-
- // Setup the object heap
- ASSERT(!Heap::HasBeenSetup());
- if (!Heap::Setup(create_heap_objects)) {
- SetFatalError();
- return false;
- }
-
- Bootstrapper::Initialize(create_heap_objects);
- Builtins::Setup(create_heap_objects);
- Top::Initialize();
-
- if (FLAG_preemption) {
- v8::Locker locker;
- v8::Locker::StartPreemption(100);
- }
-
-#ifdef ENABLE_DEBUGGER_SUPPORT
- Debug::Setup(create_heap_objects);
-#endif
- StubCache::Initialize(create_heap_objects);
-
- // If we are deserializing, read the state into the now-empty heap.
- if (des != NULL) {
- des->Deserialize();
- StubCache::Clear();
- }
-
- // Deserializing may put strange things in the root array's copy of the
- // stack guard.
- Heap::SetStackLimits();
-
- // Setup the CPU support. Must be done after heap setup and after
- // any deserialization because we have to have the initial heap
- // objects in place for creating the code object used for probing.
- CPU::Setup();
-
- Deoptimizer::Setup();
- LAllocator::Setup();
- RuntimeProfiler::Setup();
-
- // If we are deserializing, log non-function code objects and compiled
- // functions found in the snapshot.
- if (des != NULL && FLAG_log_code) {
- HandleScope scope;
- LOG(LogCodeObjects());
- LOG(LogCompiledFunctions());
- }
-
- return true;
+ return isolate->Init(des);
}
@@ -156,31 +93,11 @@ void V8::SetFatalError() {
void V8::TearDown() {
- if (!has_been_setup_ || has_been_disposed_) return;
-
- if (FLAG_time_hydrogen) HStatistics::Instance()->Print();
+ Isolate* isolate = Isolate::Current();
+ ASSERT(isolate->IsDefaultIsolate());
- // We must stop the logger before we tear down other components.
- Logger::EnsureTickerStopped();
-
- Deoptimizer::TearDown();
-
- if (FLAG_preemption) {
- v8::Locker locker;
- v8::Locker::StopPreemption();
- }
-
- Builtins::TearDown();
- Bootstrapper::TearDown();
-
- Top::TearDown();
-
- HeapProfiler::TearDown();
- CpuProfiler::TearDown();
- RuntimeProfiler::TearDown();
-
- Logger::TearDown();
- Heap::TearDown();
+ if (!has_been_setup_ || has_been_disposed_) return;
+ isolate->TearDown();
is_running_ = false;
has_been_disposed_ = true;
@@ -218,7 +135,9 @@ static uint32_t random_base(random_state *state) {
// Used by JavaScript APIs
-uint32_t V8::Random() {
+uint32_t V8::Random(Isolate* isolate) {
+ ASSERT(isolate == Isolate::Current());
+ // TODO(isolates): move lo and hi to isolate
static random_state state = {0, 0};
return random_base(&state);
}
@@ -227,7 +146,9 @@ uint32_t V8::Random() {
// Used internally by the JIT and memory allocator for security
// purposes. So, we keep a different state to prevent informations
// leaks that could be used in an exploit.
-uint32_t V8::RandomPrivate() {
+uint32_t V8::RandomPrivate(Isolate* isolate) {
+ ASSERT(isolate == Isolate::Current());
+ // TODO(isolates): move lo and hi to isolate
static random_state state = {0, 0};
return random_base(&state);
}
@@ -239,7 +160,7 @@ bool V8::IdleNotification() {
if (!FLAG_use_idle_notification) return true;
// Tell the heap that it may want to adjust.
- return Heap::IdleNotification();
+ return HEAP->IdleNotification();
}
@@ -251,7 +172,7 @@ typedef union {
Object* V8::FillHeapNumberWithRandom(Object* heap_number) {
- uint64_t random_bits = Random();
+ uint64_t random_bits = Random(Isolate::Current());
// Make a double* from address (heap_number + sizeof(double)).
double_int_union* r = reinterpret_cast<double_int_union*>(
reinterpret_cast<char*>(heap_number) +