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Diffstat (limited to 'src/proguard/gui/splash/ColorSprite.java')
-rw-r--r-- | src/proguard/gui/splash/ColorSprite.java | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/proguard/gui/splash/ColorSprite.java b/src/proguard/gui/splash/ColorSprite.java new file mode 100644 index 0000000..3f9bc3b --- /dev/null +++ b/src/proguard/gui/splash/ColorSprite.java @@ -0,0 +1,65 @@ +/* + * ProGuard -- shrinking, optimization, obfuscation, and preverification + * of Java bytecode. + * + * Copyright (c) 2002-2009 Eric Lafortune (eric@graphics.cornell.edu) + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +package proguard.gui.splash; + +import java.awt.*; + +/** + * This Sprite colors another given sprite. + * + * @author Eric Lafortune + */ +public class ColorSprite implements Sprite +{ + private final VariableColor color; + private final Sprite sprite; + + + /** + * Creates a new ColorSprite. + * @param color the variable color of the given sprite. + * @param sprite the sprite that will be colored and painted. + */ + public ColorSprite(VariableColor color, + Sprite sprite) + { + this.color = color; + this.sprite = sprite; + } + + + // Implementation for Sprite. + + public void paint(Graphics graphics, long time) + { + // Save the old color. + Color oldColor = graphics.getColor(); + + // Set the new color. + graphics.setColor(color.getColor(time)); + + // Paint the actual sprite. + sprite.paint(graphics, time); + + // Restore the old color. + graphics.setColor(oldColor); + } +} |