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/*
 *  Copyright (c) 2010 The VP8 project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license and patent
 *  grant that can be found in the LICENSE file in the root of the source
 *  tree. All contributing project authors may be found in the AUTHORS
 *  file in the root of the source tree.
 */


#ifndef __INC_ENTROPY_H
#define __INC_ENTROPY_H

#include "treecoder.h"
#include "blockd.h"

/* Coefficient token alphabet */

#define ZERO_TOKEN              0       //0         Extra Bits 0+0
#define ONE_TOKEN               1       //1         Extra Bits 0+1
#define TWO_TOKEN               2       //2         Extra Bits 0+1
#define THREE_TOKEN             3       //3         Extra Bits 0+1
#define FOUR_TOKEN              4       //4         Extra Bits 0+1
#define DCT_VAL_CATEGORY1       5       //5-6       Extra Bits 1+1
#define DCT_VAL_CATEGORY2       6       //7-10      Extra Bits 2+1
#define DCT_VAL_CATEGORY3       7       //11-26     Extra Bits 4+1
#define DCT_VAL_CATEGORY4       8       //11-26     Extra Bits 5+1
#define DCT_VAL_CATEGORY5       9       //27-58     Extra Bits 5+1
#define DCT_VAL_CATEGORY6       10      //59+       Extra Bits 11+1
#define DCT_EOB_TOKEN           11      //EOB       Extra Bits 0+0

#define vp8_coef_tokens 12
#define MAX_ENTROPY_TOKENS vp8_coef_tokens
#define ENTROPY_NODES 11

extern const vp8_tree_index vp8_coef_tree[];

extern struct vp8_token_struct vp8_coef_encodings[vp8_coef_tokens];

typedef struct
{
    vp8_tree_p tree;
    const vp8_prob *prob;
    vp8bc_index_t *prob_bc;
    int Len;
    int base_val;
} vp8_extra_bit_struct;

extern vp8_extra_bit_struct vp8_extra_bits[12];    /* indexed by token value */

#define PROB_UPDATE_BASELINE_COST   7

#define MAX_PROB                255
#define DCT_MAX_VALUE           2048


/* Coefficients are predicted via a 3-dimensional probability table. */

/* Outside dimension.  0 = Y no DC, 1 = Y2, 2 = UV, 3 = Y with DC */

#define BLOCK_TYPES 4

/* Middle dimension is a coarsening of the coefficient's
   position within the 4x4 DCT. */

#define COEF_BANDS 8
extern DECLARE_ALIGNED(16, const unsigned char, vp8_coef_bands[16]);

/* Inside dimension is 3-valued measure of nearby complexity, that is,
   the extent to which nearby coefficients are nonzero.  For the first
   coefficient (DC, unless block type is 0), we look at the (already encoded)
   blocks above and to the left of the current block.  The context index is
   then the number (0,1,or 2) of these blocks having nonzero coefficients.
   After decoding a coefficient, the measure is roughly the size of the
   most recently decoded coefficient (0 for 0, 1 for 1, 2 for >1).
   Note that the intuitive meaning of this measure changes as coefficients
   are decoded, e.g., prior to the first token, a zero means that my neighbors
   are empty while, after the first token, because of the use of end-of-block,
   a zero means we just decoded a zero and hence guarantees that a non-zero
   coefficient will appear later in this block.  However, this shift
   in meaning is perfectly OK because our context depends also on the
   coefficient band (and since zigzag positions 0, 1, and 2 are in
   distinct bands). */

/*# define DC_TOKEN_CONTEXTS        3 // 00, 0!0, !0!0 */
#   define PREV_COEF_CONTEXTS       3

extern DECLARE_ALIGNED(16, const unsigned char, vp8_prev_token_class[vp8_coef_tokens]);

extern const vp8_prob vp8_coef_update_probs [BLOCK_TYPES] [COEF_BANDS] [PREV_COEF_CONTEXTS] [vp8_coef_tokens-1];


struct VP8Common;
void vp8_default_coef_probs(struct VP8Common *);

extern DECLARE_ALIGNED(16, const int, vp8_default_zig_zag1d[16]);
extern short vp8_default_zig_zag_mask[16];
extern const int vp8_mb_feature_data_bits[MB_LVL_MAX];

void vp8_coef_tree_initialize(void);
#endif