// Copyright 2013 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Multi-threaded worker // // Original source: // http://git.chromium.org/webm/libwebp.git // 100644 blob 13a61a4c84194c3374080cbf03d881d3cd6af40d src/utils/thread.h #ifndef VP9_DECODER_VP9_THREAD_H_ #define VP9_DECODER_VP9_THREAD_H_ #include "./vpx_config.h" #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif #if CONFIG_MULTITHREAD #if defined(_WIN32) #include // NOLINT typedef HANDLE pthread_t; typedef CRITICAL_SECTION pthread_mutex_t; typedef struct { HANDLE waiting_sem_; HANDLE received_sem_; HANDLE signal_event_; } pthread_cond_t; #else #include // NOLINT #endif /* _WIN32 */ #endif /* CONFIG_MULTITHREAD */ // State of the worker thread object typedef enum { NOT_OK = 0, // object is unusable OK, // ready to work WORK // busy finishing the current task } VP9WorkerStatus; // Function to be called by the worker thread. Takes two opaque pointers as // arguments (data1 and data2), and should return false in case of error. typedef int (*VP9WorkerHook)(void*, void*); // Synchronize object used to launch job in the worker thread typedef struct { #if CONFIG_MULTITHREAD pthread_mutex_t mutex_; pthread_cond_t condition_; pthread_t thread_; #endif VP9WorkerStatus status_; VP9WorkerHook hook; // hook to call void* data1; // first argument passed to 'hook' void* data2; // second argument passed to 'hook' int had_error; // return value of the last call to 'hook' } VP9Worker; // Must be called first, before any other method. void vp9_worker_init(VP9Worker* const worker); // Must be called to initialize the object and spawn the thread. Re-entrant. // Will potentially launch the thread. Returns false in case of error. int vp9_worker_reset(VP9Worker* const worker); // Makes sure the previous work is finished. Returns true if worker->had_error // was not set and no error condition was triggered by the working thread. int vp9_worker_sync(VP9Worker* const worker); // Triggers the thread to call hook() with data1 and data2 argument. These // hook/data1/data2 can be changed at any time before calling this function, // but not be changed afterward until the next call to vp9_worker_sync(). void vp9_worker_launch(VP9Worker* const worker); // This function is similar to vp9_worker_launch() except that it calls the // hook directly instead of using a thread. Convenient to bypass the thread // mechanism while still using the VP9Worker structs. vp9_worker_sync() must // still be called afterward (for error reporting). void vp9_worker_execute(VP9Worker* const worker); // Kill the thread and terminate the object. To use the object again, one // must call vp9_worker_reset() again. void vp9_worker_end(VP9Worker* const worker); //------------------------------------------------------------------------------ #if defined(__cplusplus) || defined(c_plusplus) } // extern "C" #endif #endif // VP9_DECODER_VP9_THREAD_H_