// Copyright 2013 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Multi-threaded worker // // Original source: // http://git.chromium.org/webm/libwebp.git // 100644 blob 13a61a4c84194c3374080cbf03d881d3cd6af40d src/utils/thread.h #ifndef VP9_DECODER_VP9_THREAD_H_ #define VP9_DECODER_VP9_THREAD_H_ #include "./vpx_config.h" #ifdef __cplusplus extern "C" { #endif #if CONFIG_MULTITHREAD #if defined(_WIN32) #include // NOLINT #include // NOLINT #include // NOLINT typedef HANDLE pthread_t; typedef CRITICAL_SECTION pthread_mutex_t; typedef struct { HANDLE waiting_sem_; HANDLE received_sem_; HANDLE signal_event_; } pthread_cond_t; //------------------------------------------------------------------------------ // simplistic pthread emulation layer // _beginthreadex requires __stdcall #define THREADFN unsigned int __stdcall #define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val) static INLINE int pthread_create(pthread_t* const thread, const void* attr, unsigned int (__stdcall *start)(void*), void* arg) { (void)attr; *thread = (pthread_t)_beginthreadex(NULL, /* void *security */ 0, /* unsigned stack_size */ start, arg, 0, /* unsigned initflag */ NULL); /* unsigned *thrdaddr */ if (*thread == NULL) return 1; SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL); return 0; } static INLINE int pthread_join(pthread_t thread, void** value_ptr) { (void)value_ptr; return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 || CloseHandle(thread) == 0); } // Mutex static INLINE int pthread_mutex_init(pthread_mutex_t *const mutex, void* mutexattr) { (void)mutexattr; InitializeCriticalSection(mutex); return 0; } static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) { return TryEnterCriticalSection(mutex) ? 0 : EBUSY; } static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) { EnterCriticalSection(mutex); return 0; } static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) { LeaveCriticalSection(mutex); return 0; } static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) { DeleteCriticalSection(mutex); return 0; } // Condition static INLINE int pthread_cond_destroy(pthread_cond_t *const condition) { int ok = 1; ok &= (CloseHandle(condition->waiting_sem_) != 0); ok &= (CloseHandle(condition->received_sem_) != 0); ok &= (CloseHandle(condition->signal_event_) != 0); return !ok; } static INLINE int pthread_cond_init(pthread_cond_t *const condition, void* cond_attr) { (void)cond_attr; condition->waiting_sem_ = CreateSemaphore(NULL, 0, 1, NULL); condition->received_sem_ = CreateSemaphore(NULL, 0, 1, NULL); condition->signal_event_ = CreateEvent(NULL, FALSE, FALSE, NULL); if (condition->waiting_sem_ == NULL || condition->received_sem_ == NULL || condition->signal_event_ == NULL) { pthread_cond_destroy(condition); return 1; } return 0; } static INLINE int pthread_cond_signal(pthread_cond_t *const condition) { int ok = 1; if (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) { // a thread is waiting in pthread_cond_wait: allow it to be notified ok = SetEvent(condition->signal_event_); // wait until the event is consumed so the signaler cannot consume // the event via its own pthread_cond_wait. ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) != WAIT_OBJECT_0); } return !ok; } static INLINE int pthread_cond_wait(pthread_cond_t *const condition, pthread_mutex_t *const mutex) { int ok; // note that there is a consumer available so the signal isn't dropped in // pthread_cond_signal if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL)) return 1; // now unlock the mutex so pthread_cond_signal may be issued pthread_mutex_unlock(mutex); ok = (WaitForSingleObject(condition->signal_event_, INFINITE) == WAIT_OBJECT_0); ok &= ReleaseSemaphore(condition->received_sem_, 1, NULL); pthread_mutex_lock(mutex); return !ok; } #else // _WIN32 #include // NOLINT # define THREADFN void* # define THREAD_RETURN(val) val #endif #endif // CONFIG_MULTITHREAD // State of the worker thread object typedef enum { NOT_OK = 0, // object is unusable OK, // ready to work WORK // busy finishing the current task } VP9WorkerStatus; // Function to be called by the worker thread. Takes two opaque pointers as // arguments (data1 and data2), and should return false in case of error. typedef int (*VP9WorkerHook)(void*, void*); // Synchronize object used to launch job in the worker thread typedef struct { #if CONFIG_MULTITHREAD pthread_mutex_t mutex_; pthread_cond_t condition_; pthread_t thread_; #endif VP9WorkerStatus status_; VP9WorkerHook hook; // hook to call void* data1; // first argument passed to 'hook' void* data2; // second argument passed to 'hook' int had_error; // return value of the last call to 'hook' } VP9Worker; // Must be called first, before any other method. void vp9_worker_init(VP9Worker* const worker); // Must be called to initialize the object and spawn the thread. Re-entrant. // Will potentially launch the thread. Returns false in case of error. int vp9_worker_reset(VP9Worker* const worker); // Makes sure the previous work is finished. Returns true if worker->had_error // was not set and no error condition was triggered by the working thread. int vp9_worker_sync(VP9Worker* const worker); // Triggers the thread to call hook() with data1 and data2 argument. These // hook/data1/data2 can be changed at any time before calling this function, // but not be changed afterward until the next call to vp9_worker_sync(). void vp9_worker_launch(VP9Worker* const worker); // This function is similar to vp9_worker_launch() except that it calls the // hook directly instead of using a thread. Convenient to bypass the thread // mechanism while still using the VP9Worker structs. vp9_worker_sync() must // still be called afterward (for error reporting). void vp9_worker_execute(VP9Worker* const worker); // Kill the thread and terminate the object. To use the object again, one // must call vp9_worker_reset() again. void vp9_worker_end(VP9Worker* const worker); //------------------------------------------------------------------------------ #ifdef __cplusplus } // extern "C" #endif #endif // VP9_DECODER_VP9_THREAD_H_