/* * Copyright (c) 2012 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef VP9_COMMON_VP9_MVREF_COMMON_H_ #define VP9_COMMON_VP9_MVREF_COMMON_H_ #include "vp9/common/vp9_onyxc_int.h" #include "vp9/common/vp9_blockd.h" #ifdef __cplusplus extern "C" { #endif #define LEFT_TOP_MARGIN ((VP9_ENC_BORDER_IN_PIXELS - VP9_INTERP_EXTEND) << 3) #define RIGHT_BOTTOM_MARGIN ((VP9_ENC_BORDER_IN_PIXELS -\ VP9_INTERP_EXTEND) << 3) // TODO(jingning): this mv clamping function should be block size dependent. static INLINE void clamp_mv2(MV *mv, const MACROBLOCKD *xd) { clamp_mv(mv, xd->mb_to_left_edge - LEFT_TOP_MARGIN, xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN, xd->mb_to_top_edge - LEFT_TOP_MARGIN, xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN); } void vp9_find_mv_refs(const VP9_COMMON *cm, const MACROBLOCKD *xd, const TileInfo *const tile, MODE_INFO *mi, MV_REFERENCE_FRAME ref_frame, int_mv *mv_ref_list, int mi_row, int mi_col); // check a list of motion vectors by sad score using a number rows of pixels // above and a number cols of pixels in the left to select the one with best // score to use as ref motion vector void vp9_find_best_ref_mvs(MACROBLOCKD *xd, int allow_hp, int_mv *mvlist, int_mv *nearest, int_mv *near); void vp9_append_sub8x8_mvs_for_idx(VP9_COMMON *cm, MACROBLOCKD *xd, const TileInfo *const tile, int block, int ref, int mi_row, int mi_col, int_mv *nearest, int_mv *near); #ifdef __cplusplus } // extern "C" #endif #endif // VP9_COMMON_VP9_MVREF_COMMON_H_