/* * Copyright (c) 2012 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "vp9/common/vp9_mvref_common.h" #define MVREF_NEIGHBOURS 8 typedef enum { BOTH_ZERO = 0, ZERO_PLUS_PREDICTED = 1, BOTH_PREDICTED = 2, NEW_PLUS_NON_INTRA = 3, BOTH_NEW = 4, INTRA_PLUS_NON_INTRA = 5, BOTH_INTRA = 6, INVALID_CASE = 9 } motion_vector_context; // This is used to figure out a context for the ref blocks. The code flattens // an array that would have 3 possible counts (0, 1 & 2) for 3 choices by // adding 9 for each intra block, 3 for each zero mv and 1 for each new // motion vector. This single number is then converted into a context // with a single lookup ( counter_to_context ). static const int mode_2_counter[MB_MODE_COUNT] = { 9, // DC_PRED 9, // V_PRED 9, // H_PRED 9, // D45_PRED 9, // D135_PRED 9, // D117_PRED 9, // D153_PRED 9, // D207_PRED 9, // D63_PRED 9, // TM_PRED 0, // NEARESTMV 0, // NEARMV 3, // ZEROMV 1, // NEWMV }; // There are 3^3 different combinations of 3 counts that can be either 0,1 or // 2. However the actual count can never be greater than 2 so the highest // counter we need is 18. 9 is an invalid counter that's never used. static const int counter_to_context[19] = { BOTH_PREDICTED, // 0 NEW_PLUS_NON_INTRA, // 1 BOTH_NEW, // 2 ZERO_PLUS_PREDICTED, // 3 NEW_PLUS_NON_INTRA, // 4 INVALID_CASE, // 5 BOTH_ZERO, // 6 INVALID_CASE, // 7 INVALID_CASE, // 8 INTRA_PLUS_NON_INTRA, // 9 INTRA_PLUS_NON_INTRA, // 10 INVALID_CASE, // 11 INTRA_PLUS_NON_INTRA, // 12 INVALID_CASE, // 13 INVALID_CASE, // 14 INVALID_CASE, // 15 INVALID_CASE, // 16 INVALID_CASE, // 17 BOTH_INTRA // 18 }; static const MV mv_ref_blocks[BLOCK_SIZES][MVREF_NEIGHBOURS] = { // 4X4 {{-1, 0}, {0, -1}, {-1, -1}, {-2, 0}, {0, -2}, {-2, -1}, {-1, -2}, {-2, -2}}, // 4X8 {{-1, 0}, {0, -1}, {-1, -1}, {-2, 0}, {0, -2}, {-2, -1}, {-1, -2}, {-2, -2}}, // 8X4 {{-1, 0}, {0, -1}, {-1, -1}, {-2, 0}, {0, -2}, {-2, -1}, {-1, -2}, {-2, -2}}, // 8X8 {{-1, 0}, {0, -1}, {-1, -1}, {-2, 0}, {0, -2}, {-2, -1}, {-1, -2}, {-2, -2}}, // 8X16 {{0, -1}, {-1, 0}, {1, -1}, {-1, -1}, {0, -2}, {-2, 0}, {-2, -1}, {-1, -2}}, // 16X8 {{-1, 0}, {0, -1}, {-1, 1}, {-1, -1}, {-2, 0}, {0, -2}, {-1, -2}, {-2, -1}}, // 16X16 {{-1, 0}, {0, -1}, {-1, 1}, {1, -1}, {-1, -1}, {-3, 0}, {0, -3}, {-3, -3}}, // 16X32 {{0, -1}, {-1, 0}, {2, -1}, {-1, -1}, {-1, 1}, {0, -3}, {-3, 0}, {-3, -3}}, // 32X16 {{-1, 0}, {0, -1}, {-1, 2}, {-1, -1}, {1, -1}, {-3, 0}, {0, -3}, {-3, -3}}, // 32X32 {{-1, 1}, {1, -1}, {-1, 2}, {2, -1}, {-1, -1}, {-3, 0}, {0, -3}, {-3, -3}}, // 32X64 {{0, -1}, {-1, 0}, {4, -1}, {-1, 2}, {-1, -1}, {0, -3}, {-3, 0}, {2, -1}}, // 64X32 {{-1, 0}, {0, -1}, {-1, 4}, {2, -1}, {-1, -1}, {-3, 0}, {0, -3}, {-1, 2}}, // 64X64 {{-1, 3}, {3, -1}, {-1, 4}, {4, -1}, {-1, -1}, {-1, 0}, {0, -1}, {-1, 6}} }; static const int idx_n_column_to_subblock[4][2] = { {1, 2}, {1, 3}, {3, 2}, {3, 3} }; // clamp_mv_ref #define MV_BORDER (16 << 3) // Allow 16 pels in 1/8th pel units static void clamp_mv_ref(MV *mv, const MACROBLOCKD *xd) { clamp_mv(mv, xd->mb_to_left_edge - MV_BORDER, xd->mb_to_right_edge + MV_BORDER, xd->mb_to_top_edge - MV_BORDER, xd->mb_to_bottom_edge + MV_BORDER); } // This function returns either the appropriate sub block or block's mv // on whether the block_size < 8x8 and we have check_sub_blocks set. static INLINE int_mv get_sub_block_mv(const MODE_INFO *candidate, int which_mv, int search_col, int block_idx) { return block_idx >= 0 && candidate->mbmi.sb_type < BLOCK_8X8 ? candidate->bmi[idx_n_column_to_subblock[block_idx][search_col == 0]] .as_mv[which_mv] : candidate->mbmi.mv[which_mv]; } // Performs mv sign inversion if indicated by the reference frame combination. static INLINE int_mv scale_mv(const MB_MODE_INFO *mbmi, int ref, const MV_REFERENCE_FRAME this_ref_frame, const int *ref_sign_bias) { int_mv mv = mbmi->mv[ref]; if (ref_sign_bias[mbmi->ref_frame[ref]] != ref_sign_bias[this_ref_frame]) { mv.as_mv.row *= -1; mv.as_mv.col *= -1; } return mv; } // This macro is used to add a motion vector mv_ref list if it isn't // already in the list. If it's the second motion vector it will also // skip all additional processing and jump to done! #define ADD_MV_REF_LIST(MV) \ do { \ if (refmv_count) { \ if ((MV).as_int != mv_ref_list[0].as_int) { \ mv_ref_list[refmv_count] = (MV); \ goto Done; \ } \ } else { \ mv_ref_list[refmv_count++] = (MV); \ } \ } while (0) // If either reference frame is different, not INTRA, and they // are different from each other scale and add the mv to our list. #define IF_DIFF_REF_FRAME_ADD_MV(CANDIDATE) \ do { \ if ((CANDIDATE)->ref_frame[0] != ref_frame) \ ADD_MV_REF_LIST(scale_mv((CANDIDATE), 0, ref_frame, ref_sign_bias)); \ if ((CANDIDATE)->ref_frame[1] != ref_frame && \ has_second_ref(CANDIDATE) && \ (CANDIDATE)->mv[1].as_int != (CANDIDATE)->mv[0].as_int) \ ADD_MV_REF_LIST(scale_mv((CANDIDATE), 1, ref_frame, ref_sign_bias)); \ } while (0) // Checks that the given mi_row, mi_col and search point // are inside the borders of the tile. static INLINE int is_inside(const TileInfo *const tile, int mi_col, int mi_row, int mi_rows, const MV *mv) { return !(mi_row + mv->row < 0 || mi_col + mv->col < tile->mi_col_start || mi_row + mv->row >= mi_rows || mi_col + mv->col >= tile->mi_col_end); } // This function searches the neighbourhood of a given MB/SB // to try and find candidate reference vectors. void vp9_find_mv_refs_idx(const VP9_COMMON *cm, const MACROBLOCKD *xd, const TileInfo *const tile, MODE_INFO *mi, const MODE_INFO *prev_mi, MV_REFERENCE_FRAME ref_frame, int_mv *mv_ref_list, int block_idx, int mi_row, int mi_col) { const int *ref_sign_bias = cm->ref_frame_sign_bias; int i, refmv_count = 0; const MV *const mv_ref_search = mv_ref_blocks[mi->mbmi.sb_type]; const MB_MODE_INFO *const prev_mbmi = prev_mi ? &prev_mi->mbmi : NULL; int different_ref_found = 0; int context_counter = 0; // Blank the reference vector list vpx_memset(mv_ref_list, 0, sizeof(*mv_ref_list) * MAX_MV_REF_CANDIDATES); // The nearest 2 blocks are treated differently // if the size < 8x8 we get the mv from the bmi substructure, // and we also need to keep a mode count. for (i = 0; i < 2; ++i) { const MV *const mv_ref = &mv_ref_search[i]; if (is_inside(tile, mi_col, mi_row, cm->mi_rows, mv_ref)) { const MODE_INFO *const candidate_mi = xd->mi_8x8[mv_ref->col + mv_ref->row * xd->mode_info_stride]; const MB_MODE_INFO *const candidate = &candidate_mi->mbmi; // Keep counts for entropy encoding. context_counter += mode_2_counter[candidate->mode]; // Check if the candidate comes from the same reference frame. if (candidate->ref_frame[0] == ref_frame) { ADD_MV_REF_LIST(get_sub_block_mv(candidate_mi, 0, mv_ref->col, block_idx)); different_ref_found = candidate->ref_frame[1] != ref_frame; } else { if (candidate->ref_frame[1] == ref_frame) // Add second motion vector if it has the same ref_frame. ADD_MV_REF_LIST(get_sub_block_mv(candidate_mi, 1, mv_ref->col, block_idx)); different_ref_found = 1; } } } // Check the rest of the neighbors in much the same way // as before except we don't need to keep track of sub blocks or // mode counts. for (; i < MVREF_NEIGHBOURS; ++i) { const MV *const mv_ref = &mv_ref_search[i]; if (is_inside(tile, mi_col, mi_row, cm->mi_rows, mv_ref)) { const MB_MODE_INFO *const candidate = &xd->mi_8x8[mv_ref->col + mv_ref->row * xd->mode_info_stride]->mbmi; if (candidate->ref_frame[0] == ref_frame) { ADD_MV_REF_LIST(candidate->mv[0]); different_ref_found = candidate->ref_frame[1] != ref_frame; } else { if (candidate->ref_frame[1] == ref_frame) ADD_MV_REF_LIST(candidate->mv[1]); different_ref_found = 1; } } } // Check the last frame's mode and mv info. if (prev_mbmi) { if (prev_mbmi->ref_frame[0] == ref_frame) ADD_MV_REF_LIST(prev_mbmi->mv[0]); else if (prev_mbmi->ref_frame[1] == ref_frame) ADD_MV_REF_LIST(prev_mbmi->mv[1]); } // Since we couldn't find 2 mvs from the same reference frame // go back through the neighbors and find motion vectors from // different reference frames. if (different_ref_found) { for (i = 0; i < MVREF_NEIGHBOURS; ++i) { const MV *mv_ref = &mv_ref_search[i]; if (is_inside(tile, mi_col, mi_row, cm->mi_rows, mv_ref)) { const MB_MODE_INFO *const candidate = &xd->mi_8x8[mv_ref->col + mv_ref->row * xd->mode_info_stride]->mbmi; // If the candidate is INTRA we don't want to consider its mv. if (is_inter_block(candidate)) IF_DIFF_REF_FRAME_ADD_MV(candidate); } } } // Since we still don't have a candidate we'll try the last frame. if (prev_mbmi && is_inter_block(prev_mbmi)) IF_DIFF_REF_FRAME_ADD_MV(prev_mbmi); Done: mi->mbmi.mode_context[ref_frame] = counter_to_context[context_counter]; // Clamp vectors for (i = 0; i < MAX_MV_REF_CANDIDATES; ++i) clamp_mv_ref(&mv_ref_list[i].as_mv, xd); }