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author | Susheel Yadagiri <syadagir@codeaurora.org> | 2010-08-06 18:45:20 -0700 |
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committer | Susheel Yadagiri <syadagir@codeaurora.org> | 2010-08-06 18:45:20 -0700 |
commit | 6e17133a1f068cce3d21240df1e7d7b67a302633 (patch) | |
tree | 21037565dfc4f280662393d466d254b131e31d07 /stlport/stlport/stl/_alloc.h | |
parent | 887f8a5551856214d78af965433dd8a635977b7d (diff) | |
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connectivity: Add stlport for connectivity project.
Change-Id: I64e9744d797261e473e5900cda444d2c0f53727f
Diffstat (limited to 'stlport/stlport/stl/_alloc.h')
-rw-r--r-- | stlport/stlport/stl/_alloc.h | 580 |
1 files changed, 580 insertions, 0 deletions
diff --git a/stlport/stlport/stl/_alloc.h b/stlport/stlport/stl/_alloc.h new file mode 100644 index 0000000..09b8af5 --- /dev/null +++ b/stlport/stlport/stl/_alloc.h @@ -0,0 +1,580 @@ +/* + * + * Copyright (c) 1996,1997 + * Silicon Graphics Computer Systems, Inc. + * + * Copyright (c) 1997 + * Moscow Center for SPARC Technology + * + * Copyright (c) 1999 + * Boris Fomitchev + * + * This material is provided "as is", with absolutely no warranty expressed + * or implied. Any use is at your own risk. + * + * Permission to use or copy this software for any purpose is hereby granted + * without fee, provided the above notices are retained on all copies. + * Permission to modify the code and to distribute modified code is granted, + * provided the above notices are retained, and a notice that the code was + * modified is included with the above copyright notice. + * + */ + +/* NOTE: This is an internal header file, included by other STL headers. + * You should not attempt to use it directly. + */ + +#ifndef _STLP_INTERNAL_ALLOC_H +#define _STLP_INTERNAL_ALLOC_H + +#ifndef _STLP_INTERNAL_CSTDDEF +# include <stl/_cstddef.h> +#endif + +#ifndef _STLP_INTERNAL_CSTDLIB +# include <stl/_cstdlib.h> +#endif + +#ifndef _STLP_INTERNAL_CSTRING +# include <stl/_cstring.h> +#endif + +#ifndef _STLP_INTERNAL_ALGOBASE_H +# include <stl/_algobase.h> +#endif + +#ifndef _STLP_INTERNAL_NEW_HEADER +# include <stl/_new.h> +#endif + +#ifndef _STLP_INTERNAL_CONSTRUCT_H +# include <stl/_construct.h> +#endif + +_STLP_BEGIN_NAMESPACE + +// Malloc-based allocator. Typically slower than default alloc below. +// Typically thread-safe and more storage efficient. + +#if !defined (_STLP_USE_NO_IOSTREAMS) +typedef void (* __oom_handler_type)(); +#endif + +class _STLP_CLASS_DECLSPEC __malloc_alloc { +public: + // this one is needed for proper simple_alloc wrapping + typedef char value_type; + static void* _STLP_CALL allocate(size_t __n) +#if !defined (_STLP_USE_NO_IOSTREAMS) + ; +#else + { + void *__result = malloc(__n); + if (__result == 0) { + _STLP_THROW_BAD_ALLOC; + } + return __result; + } +#endif + + static void _STLP_CALL deallocate(void* __p, size_t /* __n */) { free((char*)__p); } +#if !defined (_STLP_USE_NO_IOSTREAMS) + static __oom_handler_type _STLP_CALL set_malloc_handler(__oom_handler_type __f); +#endif +}; + +// New-based allocator. Typically slower than default alloc below. +// Typically thread-safe and more storage efficient. +class _STLP_CLASS_DECLSPEC __new_alloc { +public: + // this one is needed for proper simple_alloc wrapping + typedef char value_type; + static void* _STLP_CALL allocate(size_t __n) { return __stl_new(__n); } + static void _STLP_CALL deallocate(void* __p, size_t) { __stl_delete(__p); } +}; + +// Allocator adaptor to check size arguments for debugging. +// Reports errors using assert. Checking can be disabled with +// NDEBUG, but it's far better to just use the underlying allocator +// instead when no checking is desired. +// There is some evidence that this can confuse Purify. +// This adaptor can only be applied to raw allocators + +template <class _Alloc> +class __debug_alloc : public _Alloc { +public: + typedef _Alloc __allocator_type; + typedef typename _Alloc::value_type value_type; +private: + struct __alloc_header { + size_t __magic: 16; + size_t __type_size:16; + _STLP_UINT32_T _M_size; + }; // that is 8 bytes for sure + // Sunpro CC has bug on enums, so extra_before/after set explicitly + enum { __pad = 8, __magic = 0xdeba, __deleted_magic = 0xdebd, + __shred_byte = _STLP_SHRED_BYTE }; + + enum { __extra_before = 16, __extra_after = 8 }; + // Size of space used to store size. Note + // that this must be large enough to preserve + // alignment. + static size_t _STLP_CALL __extra_before_chunk() { + return (long)__extra_before / sizeof(value_type) + + (size_t)((long)__extra_before % sizeof(value_type) > 0); + } + static size_t _STLP_CALL __extra_after_chunk() { + return (long)__extra_after / sizeof(value_type) + + (size_t)((long)__extra_after % sizeof(value_type) > 0); + } +public: + __debug_alloc() {} + ~__debug_alloc() {} + static void* _STLP_CALL allocate(size_t); + static void _STLP_CALL deallocate(void *, size_t); +}; + +# if defined (__OS400__) +// dums 02/05/2007: is it really necessary ? +enum { _MAX_BYTES = 256 }; +# else +enum { _MAX_BYTES = 32 * sizeof(void*) }; +# endif + +#if !defined (_STLP_USE_NO_IOSTREAMS) +// Default node allocator. +// With a reasonable compiler, this should be roughly as fast as the +// original STL class-specific allocators, but with less fragmentation. +class _STLP_CLASS_DECLSPEC __node_alloc { + static void * _STLP_CALL _M_allocate(size_t& __n); + /* __p may not be 0 */ + static void _STLP_CALL _M_deallocate(void *__p, size_t __n); + +public: + // this one is needed for proper simple_alloc wrapping + typedef char value_type; + /* __n must be > 0 */ + static void* _STLP_CALL allocate(size_t& __n) + { return (__n > (size_t)_MAX_BYTES) ? __stl_new(__n) : _M_allocate(__n); } + /* __p may not be 0 */ + static void _STLP_CALL deallocate(void *__p, size_t __n) + { if (__n > (size_t)_MAX_BYTES) __stl_delete(__p); else _M_deallocate(__p, __n); } +}; + +# if defined (_STLP_USE_TEMPLATE_EXPORT) +_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__node_alloc>; +# endif + +#endif + +#if defined (_STLP_USE_TEMPLATE_EXPORT) +_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__new_alloc>; +_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__malloc_alloc>; +#endif + +/* macro to convert the allocator for initialization + * not using MEMBER_TEMPLATE_CLASSES as it should work given template constructor */ +#if defined (_STLP_MEMBER_TEMPLATES) || ! defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) +/* if _STLP_NO_TEMPLATE_CONVERSIONS is set, the member template constructor is + * not used implicitly to convert allocator parameter, so let us do it explicitly */ +# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_NO_TEMPLATE_CONVERSIONS) +# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0) +# else +# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __a +# endif +/* else convert, but only if partial specialization works, since else + * Container::allocator_type won't be different */ +#else +# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0) +#endif + +// Another allocator adaptor: _Alloc_traits. This serves two +// purposes. First, make it possible to write containers that can use +// either SGI-style allocators or standard-conforming allocator. + +// The fully general version. +template <class _Tp, class _Allocator> +struct _Alloc_traits { + typedef _Allocator _Orig; +#if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) + typedef typename _Allocator::_STLP_TEMPLATE rebind<_Tp> _Rebind_type; + typedef typename _Rebind_type::other allocator_type; + static allocator_type create_allocator(const _Orig& __a) + { return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); } +#else + // this is not actually true, used only to pass this type through + // to dynamic overload selection in _STLP_alloc_proxy methods + typedef _Allocator allocator_type; +#endif +}; + +#if defined (_STLP_USE_PERTHREAD_ALLOC) + +_STLP_END_NAMESPACE +// include additional header here +# include <stl/_pthread_alloc.h> +_STLP_BEGIN_NAMESPACE + +typedef __pthread_alloc __alloc_type; +#elif defined (_STLP_USE_NEWALLOC) +typedef __new_alloc __alloc_type; +#elif defined (_STLP_USE_MALLOC) +typedef __malloc_alloc __alloc_type; +#else +typedef __node_alloc __alloc_type; +#endif + +#if defined (_STLP_DEBUG_ALLOC) +typedef __debug_alloc<__alloc_type> __sgi_alloc; +#else +typedef __alloc_type __sgi_alloc; +#endif + +#if !defined (_STLP_NO_ANACHRONISMS) +typedef __sgi_alloc __single_client_alloc; +typedef __sgi_alloc __multithreaded_alloc; +#endif + +// This implements allocators as specified in the C++ standard. +// +// Note that standard-conforming allocators use many language features +// that are not yet widely implemented. In particular, they rely on +// member templates, partial specialization, partial ordering of function +// templates, the typename keyword, and the use of the template keyword +// to refer to a template member of a dependent type. + +/* +template <class _Tp> +struct _AllocatorAux { + typedef _Tp* pointer; + typedef const _Tp* const_pointer; + typedef _Tp& reference; + typedef const _Tp& const_reference; + + pointer address(reference __x) const {return &__x;} + const_pointer address(const_reference __x) const { return &__x; } +}; + +template <class _Tp> +struct _AllocatorAux<const _Tp> { + typedef _Tp* pointer; + typedef const _Tp* const_pointer; + typedef _Tp& reference; + typedef const _Tp& const_reference; + + const_pointer address(const_reference __x) const { return &__x; } +}; +*/ + +template <class _Tp> +class allocator //: public _AllocatorAux<_Tp> +/* A small helper struct to recognize STLport allocator implementation + * from any user specialization one. + */ + : public __stlport_class<allocator<_Tp> > +{ +public: + typedef _Tp value_type; + typedef _Tp* pointer; + typedef const _Tp* const_pointer; + typedef _Tp& reference; + typedef const _Tp& const_reference; + typedef size_t size_type; + typedef ptrdiff_t difference_type; +#if defined (_STLP_MEMBER_TEMPLATE_CLASSES) + template <class _Tp1> struct rebind { + typedef allocator<_Tp1> other; + }; +#endif + allocator() _STLP_NOTHROW {} +#if defined (_STLP_MEMBER_TEMPLATES) + template <class _Tp1> allocator(const allocator<_Tp1>&) _STLP_NOTHROW {} +#endif + allocator(const allocator<_Tp>&) _STLP_NOTHROW {} +#if !defined (_STLP_NO_MOVE_SEMANTIC) + allocator(__move_source<allocator<_Tp> > src) _STLP_NOTHROW {} +#endif + ~allocator() _STLP_NOTHROW {} + pointer address(reference __x) const {return &__x;} + const_pointer address(const_reference __x) const { return &__x; } + // __n is permitted to be 0. The C++ standard says nothing about what the return value is when __n == 0. + _Tp* allocate(size_type __n, const void* = 0) { + if (__n > max_size()) { + _STLP_THROW_BAD_ALLOC; + } + if (__n != 0) { + size_type __buf_size = __n * sizeof(value_type); + _Tp* __ret = __REINTERPRET_CAST(_Tp*, __sgi_alloc::allocate(__buf_size)); +#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC) + memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size); +#endif + return __ret; + } + + return 0; + } + // __p is permitted to be a null pointer, only if n==0. + void deallocate(pointer __p, size_type __n) { + _STLP_ASSERT( (__p == 0) == (__n == 0) ) + if (__p != 0) { +#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC) + memset((char*)__p, _STLP_SHRED_BYTE, __n * sizeof(value_type)); +#endif + __sgi_alloc::deallocate((void*)__p, __n * sizeof(value_type)); + } + } +#if !defined (_STLP_NO_ANACHRONISMS) + // backwards compatibility + void deallocate(pointer __p) const { if (__p != 0) __sgi_alloc::deallocate((void*)__p, sizeof(value_type)); } +#endif + size_type max_size() const _STLP_NOTHROW { return size_t(-1) / sizeof(value_type); } + void construct(pointer __p, const_reference __val) { _STLP_STD::_Copy_Construct(__p, __val); } + void destroy(pointer __p) { _STLP_STD::_Destroy(__p); } + +#if defined (_STLP_NO_EXTENSIONS) + /* STLport extension giving rounded size of an allocated memory buffer + * This method do not have to be part of a user defined allocator implementation + * and won't even be called if such a function was granted. + */ +protected: +#endif + _Tp* _M_allocate(size_type __n, size_type& __allocated_n) { + if (__n > max_size()) { + _STLP_THROW_BAD_ALLOC; + } + + if (__n != 0) { + size_type __buf_size = __n * sizeof(value_type); + _Tp* __ret = __REINTERPRET_CAST(_Tp*, __sgi_alloc::allocate(__buf_size)); +#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC) + memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size); +#endif + __allocated_n = __buf_size / sizeof(value_type); + return __ret; + } + + return 0; + } +#if defined (_STLP_USE_PARTIAL_SPEC_WORKAROUND) && !defined (_STLP_FUNCTION_TMPL_PARTIAL_ORDER) + void _M_swap_workaround(allocator<_Tp>& __other) {} +#endif +}; + +_STLP_TEMPLATE_NULL +class _STLP_CLASS_DECLSPEC allocator<void> { +public: + typedef size_t size_type; + typedef ptrdiff_t difference_type; + typedef void* pointer; + typedef const void* const_pointer; +#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) + typedef void value_type; +#endif +#if defined (_STLP_MEMBER_TEMPLATE_CLASSES) + template <class _Tp1> struct rebind { + typedef allocator<_Tp1> other; + }; +#endif +}; + +template <class _T1, class _T2> +inline bool _STLP_CALL operator==(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW +{ return true; } +template <class _T1, class _T2> +inline bool _STLP_CALL operator!=(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW +{ return false; } + +#if defined (_STLP_USE_TEMPLATE_EXPORT) +_STLP_EXPORT_TEMPLATE_CLASS allocator<char>; +# if defined (_STLP_HAS_WCHAR_T) +_STLP_EXPORT_TEMPLATE_CLASS allocator<wchar_t>; +# endif +# if defined (_STLP_USE_PTR_SPECIALIZATIONS) +_STLP_EXPORT_TEMPLATE_CLASS allocator<void*>; +# endif +#endif + +_STLP_MOVE_TO_PRIV_NAMESPACE + +template <class _Tp> +struct __alloc_type_traits { +#if !defined (__BORLANDC__) + typedef typename _IsSTLportClass<allocator<_Tp> >::_Ret _STLportAlloc; +#else + enum { _Is = _IsSTLportClass<allocator<_Tp> >::_Is }; + typedef typename __bool2type<_Is>::_Ret _STLportAlloc; +#endif + //The default allocator implementation which is recognize thanks to the + //__stlport_class inheritance is a stateless object so: + typedef _STLportAlloc has_trivial_default_constructor; + typedef _STLportAlloc has_trivial_copy_constructor; + typedef _STLportAlloc has_trivial_assignment_operator; + typedef _STLportAlloc has_trivial_destructor; + typedef _STLportAlloc is_POD_type; +}; + +_STLP_MOVE_TO_STD_NAMESPACE + +#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) +template <class _Tp> +struct __type_traits<allocator<_Tp> > : _STLP_PRIV __alloc_type_traits<_Tp> {}; +#else +_STLP_TEMPLATE_NULL +struct __type_traits<allocator<char> > : _STLP_PRIV __alloc_type_traits<char> {}; +# if defined (_STLP_HAS_WCHAR_T) +_STLP_TEMPLATE_NULL +struct __type_traits<allocator<wchar_t> > : _STLP_PRIV __alloc_type_traits<wchar_t> {}; +# endif +# if defined (_STLP_USE_PTR_SPECIALIZATIONS) +_STLP_TEMPLATE_NULL +struct __type_traits<allocator<void*> > : _STLP_PRIV __alloc_type_traits<void*> {}; +# endif +#endif + + +#if !defined (_STLP_FORCE_ALLOCATORS) +# define _STLP_FORCE_ALLOCATORS(a,y) +#endif + +#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) && !defined (_STLP_MEMBER_TEMPLATE_CLASSES) +// The version for the default allocator, for rare occasion when we have partial spec w/o member template classes +template <class _Tp, class _Tp1> +struct _Alloc_traits<_Tp, allocator<_Tp1> > { + typedef allocator<_Tp1> _Orig; + typedef allocator<_Tp> allocator_type; + static allocator_type create_allocator(const allocator<_Tp1 >& __a) + { return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); } +}; +#endif + +#if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) && defined (_STLP_MEMBER_TEMPLATES) +template <class _Tp, class _Alloc> +inline _STLP_TYPENAME_ON_RETURN_TYPE _Alloc_traits<_Tp, _Alloc>::allocator_type _STLP_CALL +__stl_alloc_create(const _Alloc& __a, const _Tp*) { + typedef typename _Alloc::_STLP_TEMPLATE rebind<_Tp>::other _Rebound_type; + return _Rebound_type(__a); +} +#else +// If custom allocators are being used without member template classes support : +// user (on purpose) is forced to define rebind/get operations !!! +template <class _Tp1, class _Tp2> +inline allocator<_Tp2>& _STLP_CALL +__stl_alloc_rebind(allocator<_Tp1>& __a, const _Tp2*) { return (allocator<_Tp2>&)(__a); } +template <class _Tp1, class _Tp2> +inline allocator<_Tp2> _STLP_CALL +__stl_alloc_create(const allocator<_Tp1>&, const _Tp2*) { return allocator<_Tp2>(); } +#endif + +_STLP_MOVE_TO_PRIV_NAMESPACE + +// inheritance is being used for EBO optimization +template <class _Value, class _Tp, class _MaybeReboundAlloc> +class _STLP_alloc_proxy : public _MaybeReboundAlloc { +private: + typedef _MaybeReboundAlloc _Base; + typedef typename _Base::size_type size_type; + typedef _STLP_alloc_proxy<_Value, _Tp, _MaybeReboundAlloc> _Self; +public: + _Value _M_data; + + _STLP_alloc_proxy (const _MaybeReboundAlloc& __a, _Value __p) : + _MaybeReboundAlloc(__a), _M_data(__p) {} + +#if !defined (_STLP_NO_MOVE_SEMANTIC) + _STLP_alloc_proxy (__move_source<_Self> src) : + _Base(_STLP_PRIV _AsMoveSource(src.get()._M_base())), + _M_data(_STLP_PRIV _AsMoveSource(src.get()._M_data)) {} + + _Base& _M_base() + { return *this; } +#endif + +private: + /* Following are helper methods to detect stateless allocators and avoid + * swap in this case. For some compilers (VC6) it is a workaround for a + * compiler bug in the Empty Base class Optimization feature, for others + * it is a small optimization or nothing if no EBO. */ + void _M_swap_alloc(_Self&, const __true_type& /*_IsStateless*/) + {} + + void _M_swap_alloc(_Self& __x, const __false_type& /*_IsStateless*/) { + _MaybeReboundAlloc &__base_this = *this; + _MaybeReboundAlloc &__base_x = __x; + _STLP_STD::swap(__base_this, __base_x); + } + +public: + void _M_swap_alloc(_Self& __x) { +#if !defined (__BORLANDC__) + typedef typename _IsStateless<_MaybeReboundAlloc>::_Ret _StatelessAlloc; +#else + typedef typename __bool2type<_IsStateless<_MaybeReboundAlloc>::_Is>::_Ret _StatelessAlloc; +#endif + _M_swap_alloc(__x, _StatelessAlloc()); + } + + /* We need to define the following swap implementation for allocator with state + * as those allocators might have implement a special swap function to correctly + * move datas from an instance to the oher, _STLP_alloc_proxy should not break + * this mecanism. */ + void swap(_Self& __x) { + _M_swap_alloc(__x); + _STLP_STD::swap(_M_data, __x._M_data); + } + + _Tp* allocate(size_type __n, size_type& __allocated_n) { +#if !defined (__BORLANDC__) + typedef typename _IsSTLportClass<_MaybeReboundAlloc>::_Ret _STLportAlloc; +#else + typedef typename __bool2type<_IsSTLportClass<_MaybeReboundAlloc>::_Is>::_Ret _STLportAlloc; +#endif + return allocate(__n, __allocated_n, _STLportAlloc()); + } + + // Unified interface to perform allocate()/deallocate() with limited + // language support +#if defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) + // else it is rebound already, and allocate() member is accessible + _Tp* allocate(size_type __n) + { return __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0)).allocate(__n, 0); } + void deallocate(_Tp* __p, size_type __n) + { __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0)).deallocate(__p, __n); } +private: + _Tp* allocate(size_type __n, size_type& __allocated_n, const __true_type& /*STLport allocator*/) + { return __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0))._M_allocate(__n, __allocated_n); } +#else + //Expose Standard allocate overload (using expression do not work for some compilers (Borland)) + _Tp* allocate(size_type __n) + { return _Base::allocate(__n); } +private: + _Tp* allocate(size_type __n, size_type& __allocated_n, const __true_type& /*STLport allocator*/) + { return _Base::_M_allocate(__n, __allocated_n); } +#endif + + _Tp* allocate(size_type __n, size_type& __allocated_n, const __false_type& /*STLport allocator*/) + { __allocated_n = __n; return allocate(__n); } +}; + +#if defined (_STLP_USE_TEMPLATE_EXPORT) +_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<char*, char, allocator<char> >; +# if defined (_STLP_HAS_WCHAR_T) +_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<wchar_t*, wchar_t, allocator<wchar_t> >; +# endif +# if defined (_STLP_USE_PTR_SPECIALIZATIONS) +_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<void**, void*, allocator<void*> >; +# endif +#endif + +_STLP_MOVE_TO_STD_NAMESPACE +_STLP_END_NAMESPACE + +#if defined (_STLP_EXPOSE_GLOBALS_IMPLEMENTATION) && !defined (_STLP_LINK_TIME_INSTANTIATION) +# include <stl/_alloc.c> +#endif + +#endif /* _STLP_INTERNAL_ALLOC_H */ + +// Local Variables: +// mode:C++ +// End: + |