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authorSusheel Yadagiri <syadagir@codeaurora.org>2010-08-06 18:45:20 -0700
committerSusheel Yadagiri <syadagir@codeaurora.org>2010-08-06 18:45:20 -0700
commit6e17133a1f068cce3d21240df1e7d7b67a302633 (patch)
tree21037565dfc4f280662393d466d254b131e31d07 /stlport/stlport/stl/_alloc.h
parent887f8a5551856214d78af965433dd8a635977b7d (diff)
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connectivity: Add stlport for connectivity project.
Change-Id: I64e9744d797261e473e5900cda444d2c0f53727f
Diffstat (limited to 'stlport/stlport/stl/_alloc.h')
-rw-r--r--stlport/stlport/stl/_alloc.h580
1 files changed, 580 insertions, 0 deletions
diff --git a/stlport/stlport/stl/_alloc.h b/stlport/stlport/stl/_alloc.h
new file mode 100644
index 0000000..09b8af5
--- /dev/null
+++ b/stlport/stlport/stl/_alloc.h
@@ -0,0 +1,580 @@
+/*
+ *
+ * Copyright (c) 1996,1997
+ * Silicon Graphics Computer Systems, Inc.
+ *
+ * Copyright (c) 1997
+ * Moscow Center for SPARC Technology
+ *
+ * Copyright (c) 1999
+ * Boris Fomitchev
+ *
+ * This material is provided "as is", with absolutely no warranty expressed
+ * or implied. Any use is at your own risk.
+ *
+ * Permission to use or copy this software for any purpose is hereby granted
+ * without fee, provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ *
+ */
+
+/* NOTE: This is an internal header file, included by other STL headers.
+ * You should not attempt to use it directly.
+ */
+
+#ifndef _STLP_INTERNAL_ALLOC_H
+#define _STLP_INTERNAL_ALLOC_H
+
+#ifndef _STLP_INTERNAL_CSTDDEF
+# include <stl/_cstddef.h>
+#endif
+
+#ifndef _STLP_INTERNAL_CSTDLIB
+# include <stl/_cstdlib.h>
+#endif
+
+#ifndef _STLP_INTERNAL_CSTRING
+# include <stl/_cstring.h>
+#endif
+
+#ifndef _STLP_INTERNAL_ALGOBASE_H
+# include <stl/_algobase.h>
+#endif
+
+#ifndef _STLP_INTERNAL_NEW_HEADER
+# include <stl/_new.h>
+#endif
+
+#ifndef _STLP_INTERNAL_CONSTRUCT_H
+# include <stl/_construct.h>
+#endif
+
+_STLP_BEGIN_NAMESPACE
+
+// Malloc-based allocator. Typically slower than default alloc below.
+// Typically thread-safe and more storage efficient.
+
+#if !defined (_STLP_USE_NO_IOSTREAMS)
+typedef void (* __oom_handler_type)();
+#endif
+
+class _STLP_CLASS_DECLSPEC __malloc_alloc {
+public:
+ // this one is needed for proper simple_alloc wrapping
+ typedef char value_type;
+ static void* _STLP_CALL allocate(size_t __n)
+#if !defined (_STLP_USE_NO_IOSTREAMS)
+ ;
+#else
+ {
+ void *__result = malloc(__n);
+ if (__result == 0) {
+ _STLP_THROW_BAD_ALLOC;
+ }
+ return __result;
+ }
+#endif
+
+ static void _STLP_CALL deallocate(void* __p, size_t /* __n */) { free((char*)__p); }
+#if !defined (_STLP_USE_NO_IOSTREAMS)
+ static __oom_handler_type _STLP_CALL set_malloc_handler(__oom_handler_type __f);
+#endif
+};
+
+// New-based allocator. Typically slower than default alloc below.
+// Typically thread-safe and more storage efficient.
+class _STLP_CLASS_DECLSPEC __new_alloc {
+public:
+ // this one is needed for proper simple_alloc wrapping
+ typedef char value_type;
+ static void* _STLP_CALL allocate(size_t __n) { return __stl_new(__n); }
+ static void _STLP_CALL deallocate(void* __p, size_t) { __stl_delete(__p); }
+};
+
+// Allocator adaptor to check size arguments for debugging.
+// Reports errors using assert. Checking can be disabled with
+// NDEBUG, but it's far better to just use the underlying allocator
+// instead when no checking is desired.
+// There is some evidence that this can confuse Purify.
+// This adaptor can only be applied to raw allocators
+
+template <class _Alloc>
+class __debug_alloc : public _Alloc {
+public:
+ typedef _Alloc __allocator_type;
+ typedef typename _Alloc::value_type value_type;
+private:
+ struct __alloc_header {
+ size_t __magic: 16;
+ size_t __type_size:16;
+ _STLP_UINT32_T _M_size;
+ }; // that is 8 bytes for sure
+ // Sunpro CC has bug on enums, so extra_before/after set explicitly
+ enum { __pad = 8, __magic = 0xdeba, __deleted_magic = 0xdebd,
+ __shred_byte = _STLP_SHRED_BYTE };
+
+ enum { __extra_before = 16, __extra_after = 8 };
+ // Size of space used to store size. Note
+ // that this must be large enough to preserve
+ // alignment.
+ static size_t _STLP_CALL __extra_before_chunk() {
+ return (long)__extra_before / sizeof(value_type) +
+ (size_t)((long)__extra_before % sizeof(value_type) > 0);
+ }
+ static size_t _STLP_CALL __extra_after_chunk() {
+ return (long)__extra_after / sizeof(value_type) +
+ (size_t)((long)__extra_after % sizeof(value_type) > 0);
+ }
+public:
+ __debug_alloc() {}
+ ~__debug_alloc() {}
+ static void* _STLP_CALL allocate(size_t);
+ static void _STLP_CALL deallocate(void *, size_t);
+};
+
+# if defined (__OS400__)
+// dums 02/05/2007: is it really necessary ?
+enum { _MAX_BYTES = 256 };
+# else
+enum { _MAX_BYTES = 32 * sizeof(void*) };
+# endif
+
+#if !defined (_STLP_USE_NO_IOSTREAMS)
+// Default node allocator.
+// With a reasonable compiler, this should be roughly as fast as the
+// original STL class-specific allocators, but with less fragmentation.
+class _STLP_CLASS_DECLSPEC __node_alloc {
+ static void * _STLP_CALL _M_allocate(size_t& __n);
+ /* __p may not be 0 */
+ static void _STLP_CALL _M_deallocate(void *__p, size_t __n);
+
+public:
+ // this one is needed for proper simple_alloc wrapping
+ typedef char value_type;
+ /* __n must be > 0 */
+ static void* _STLP_CALL allocate(size_t& __n)
+ { return (__n > (size_t)_MAX_BYTES) ? __stl_new(__n) : _M_allocate(__n); }
+ /* __p may not be 0 */
+ static void _STLP_CALL deallocate(void *__p, size_t __n)
+ { if (__n > (size_t)_MAX_BYTES) __stl_delete(__p); else _M_deallocate(__p, __n); }
+};
+
+# if defined (_STLP_USE_TEMPLATE_EXPORT)
+_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__node_alloc>;
+# endif
+
+#endif
+
+#if defined (_STLP_USE_TEMPLATE_EXPORT)
+_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__new_alloc>;
+_STLP_EXPORT_TEMPLATE_CLASS __debug_alloc<__malloc_alloc>;
+#endif
+
+/* macro to convert the allocator for initialization
+ * not using MEMBER_TEMPLATE_CLASSES as it should work given template constructor */
+#if defined (_STLP_MEMBER_TEMPLATES) || ! defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
+/* if _STLP_NO_TEMPLATE_CONVERSIONS is set, the member template constructor is
+ * not used implicitly to convert allocator parameter, so let us do it explicitly */
+# if defined (_STLP_MEMBER_TEMPLATE_CLASSES) && defined (_STLP_NO_TEMPLATE_CONVERSIONS)
+# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)
+# else
+# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __a
+# endif
+/* else convert, but only if partial specialization works, since else
+ * Container::allocator_type won't be different */
+#else
+# define _STLP_CONVERT_ALLOCATOR(__a, _Tp) __stl_alloc_create(__a,(_Tp*)0)
+#endif
+
+// Another allocator adaptor: _Alloc_traits. This serves two
+// purposes. First, make it possible to write containers that can use
+// either SGI-style allocators or standard-conforming allocator.
+
+// The fully general version.
+template <class _Tp, class _Allocator>
+struct _Alloc_traits {
+ typedef _Allocator _Orig;
+#if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE)
+ typedef typename _Allocator::_STLP_TEMPLATE rebind<_Tp> _Rebind_type;
+ typedef typename _Rebind_type::other allocator_type;
+ static allocator_type create_allocator(const _Orig& __a)
+ { return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); }
+#else
+ // this is not actually true, used only to pass this type through
+ // to dynamic overload selection in _STLP_alloc_proxy methods
+ typedef _Allocator allocator_type;
+#endif
+};
+
+#if defined (_STLP_USE_PERTHREAD_ALLOC)
+
+_STLP_END_NAMESPACE
+// include additional header here
+# include <stl/_pthread_alloc.h>
+_STLP_BEGIN_NAMESPACE
+
+typedef __pthread_alloc __alloc_type;
+#elif defined (_STLP_USE_NEWALLOC)
+typedef __new_alloc __alloc_type;
+#elif defined (_STLP_USE_MALLOC)
+typedef __malloc_alloc __alloc_type;
+#else
+typedef __node_alloc __alloc_type;
+#endif
+
+#if defined (_STLP_DEBUG_ALLOC)
+typedef __debug_alloc<__alloc_type> __sgi_alloc;
+#else
+typedef __alloc_type __sgi_alloc;
+#endif
+
+#if !defined (_STLP_NO_ANACHRONISMS)
+typedef __sgi_alloc __single_client_alloc;
+typedef __sgi_alloc __multithreaded_alloc;
+#endif
+
+// This implements allocators as specified in the C++ standard.
+//
+// Note that standard-conforming allocators use many language features
+// that are not yet widely implemented. In particular, they rely on
+// member templates, partial specialization, partial ordering of function
+// templates, the typename keyword, and the use of the template keyword
+// to refer to a template member of a dependent type.
+
+/*
+template <class _Tp>
+struct _AllocatorAux {
+ typedef _Tp* pointer;
+ typedef const _Tp* const_pointer;
+ typedef _Tp& reference;
+ typedef const _Tp& const_reference;
+
+ pointer address(reference __x) const {return &__x;}
+ const_pointer address(const_reference __x) const { return &__x; }
+};
+
+template <class _Tp>
+struct _AllocatorAux<const _Tp> {
+ typedef _Tp* pointer;
+ typedef const _Tp* const_pointer;
+ typedef _Tp& reference;
+ typedef const _Tp& const_reference;
+
+ const_pointer address(const_reference __x) const { return &__x; }
+};
+*/
+
+template <class _Tp>
+class allocator //: public _AllocatorAux<_Tp>
+/* A small helper struct to recognize STLport allocator implementation
+ * from any user specialization one.
+ */
+ : public __stlport_class<allocator<_Tp> >
+{
+public:
+ typedef _Tp value_type;
+ typedef _Tp* pointer;
+ typedef const _Tp* const_pointer;
+ typedef _Tp& reference;
+ typedef const _Tp& const_reference;
+ typedef size_t size_type;
+ typedef ptrdiff_t difference_type;
+#if defined (_STLP_MEMBER_TEMPLATE_CLASSES)
+ template <class _Tp1> struct rebind {
+ typedef allocator<_Tp1> other;
+ };
+#endif
+ allocator() _STLP_NOTHROW {}
+#if defined (_STLP_MEMBER_TEMPLATES)
+ template <class _Tp1> allocator(const allocator<_Tp1>&) _STLP_NOTHROW {}
+#endif
+ allocator(const allocator<_Tp>&) _STLP_NOTHROW {}
+#if !defined (_STLP_NO_MOVE_SEMANTIC)
+ allocator(__move_source<allocator<_Tp> > src) _STLP_NOTHROW {}
+#endif
+ ~allocator() _STLP_NOTHROW {}
+ pointer address(reference __x) const {return &__x;}
+ const_pointer address(const_reference __x) const { return &__x; }
+ // __n is permitted to be 0. The C++ standard says nothing about what the return value is when __n == 0.
+ _Tp* allocate(size_type __n, const void* = 0) {
+ if (__n > max_size()) {
+ _STLP_THROW_BAD_ALLOC;
+ }
+ if (__n != 0) {
+ size_type __buf_size = __n * sizeof(value_type);
+ _Tp* __ret = __REINTERPRET_CAST(_Tp*, __sgi_alloc::allocate(__buf_size));
+#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)
+ memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size);
+#endif
+ return __ret;
+ }
+
+ return 0;
+ }
+ // __p is permitted to be a null pointer, only if n==0.
+ void deallocate(pointer __p, size_type __n) {
+ _STLP_ASSERT( (__p == 0) == (__n == 0) )
+ if (__p != 0) {
+#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)
+ memset((char*)__p, _STLP_SHRED_BYTE, __n * sizeof(value_type));
+#endif
+ __sgi_alloc::deallocate((void*)__p, __n * sizeof(value_type));
+ }
+ }
+#if !defined (_STLP_NO_ANACHRONISMS)
+ // backwards compatibility
+ void deallocate(pointer __p) const { if (__p != 0) __sgi_alloc::deallocate((void*)__p, sizeof(value_type)); }
+#endif
+ size_type max_size() const _STLP_NOTHROW { return size_t(-1) / sizeof(value_type); }
+ void construct(pointer __p, const_reference __val) { _STLP_STD::_Copy_Construct(__p, __val); }
+ void destroy(pointer __p) { _STLP_STD::_Destroy(__p); }
+
+#if defined (_STLP_NO_EXTENSIONS)
+ /* STLport extension giving rounded size of an allocated memory buffer
+ * This method do not have to be part of a user defined allocator implementation
+ * and won't even be called if such a function was granted.
+ */
+protected:
+#endif
+ _Tp* _M_allocate(size_type __n, size_type& __allocated_n) {
+ if (__n > max_size()) {
+ _STLP_THROW_BAD_ALLOC;
+ }
+
+ if (__n != 0) {
+ size_type __buf_size = __n * sizeof(value_type);
+ _Tp* __ret = __REINTERPRET_CAST(_Tp*, __sgi_alloc::allocate(__buf_size));
+#if defined (_STLP_DEBUG_UNINITIALIZED) && !defined (_STLP_DEBUG_ALLOC)
+ memset((char*)__ret, _STLP_SHRED_BYTE, __buf_size);
+#endif
+ __allocated_n = __buf_size / sizeof(value_type);
+ return __ret;
+ }
+
+ return 0;
+ }
+#if defined (_STLP_USE_PARTIAL_SPEC_WORKAROUND) && !defined (_STLP_FUNCTION_TMPL_PARTIAL_ORDER)
+ void _M_swap_workaround(allocator<_Tp>& __other) {}
+#endif
+};
+
+_STLP_TEMPLATE_NULL
+class _STLP_CLASS_DECLSPEC allocator<void> {
+public:
+ typedef size_t size_type;
+ typedef ptrdiff_t difference_type;
+ typedef void* pointer;
+ typedef const void* const_pointer;
+#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
+ typedef void value_type;
+#endif
+#if defined (_STLP_MEMBER_TEMPLATE_CLASSES)
+ template <class _Tp1> struct rebind {
+ typedef allocator<_Tp1> other;
+ };
+#endif
+};
+
+template <class _T1, class _T2>
+inline bool _STLP_CALL operator==(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW
+{ return true; }
+template <class _T1, class _T2>
+inline bool _STLP_CALL operator!=(const allocator<_T1>&, const allocator<_T2>&) _STLP_NOTHROW
+{ return false; }
+
+#if defined (_STLP_USE_TEMPLATE_EXPORT)
+_STLP_EXPORT_TEMPLATE_CLASS allocator<char>;
+# if defined (_STLP_HAS_WCHAR_T)
+_STLP_EXPORT_TEMPLATE_CLASS allocator<wchar_t>;
+# endif
+# if defined (_STLP_USE_PTR_SPECIALIZATIONS)
+_STLP_EXPORT_TEMPLATE_CLASS allocator<void*>;
+# endif
+#endif
+
+_STLP_MOVE_TO_PRIV_NAMESPACE
+
+template <class _Tp>
+struct __alloc_type_traits {
+#if !defined (__BORLANDC__)
+ typedef typename _IsSTLportClass<allocator<_Tp> >::_Ret _STLportAlloc;
+#else
+ enum { _Is = _IsSTLportClass<allocator<_Tp> >::_Is };
+ typedef typename __bool2type<_Is>::_Ret _STLportAlloc;
+#endif
+ //The default allocator implementation which is recognize thanks to the
+ //__stlport_class inheritance is a stateless object so:
+ typedef _STLportAlloc has_trivial_default_constructor;
+ typedef _STLportAlloc has_trivial_copy_constructor;
+ typedef _STLportAlloc has_trivial_assignment_operator;
+ typedef _STLportAlloc has_trivial_destructor;
+ typedef _STLportAlloc is_POD_type;
+};
+
+_STLP_MOVE_TO_STD_NAMESPACE
+
+#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION)
+template <class _Tp>
+struct __type_traits<allocator<_Tp> > : _STLP_PRIV __alloc_type_traits<_Tp> {};
+#else
+_STLP_TEMPLATE_NULL
+struct __type_traits<allocator<char> > : _STLP_PRIV __alloc_type_traits<char> {};
+# if defined (_STLP_HAS_WCHAR_T)
+_STLP_TEMPLATE_NULL
+struct __type_traits<allocator<wchar_t> > : _STLP_PRIV __alloc_type_traits<wchar_t> {};
+# endif
+# if defined (_STLP_USE_PTR_SPECIALIZATIONS)
+_STLP_TEMPLATE_NULL
+struct __type_traits<allocator<void*> > : _STLP_PRIV __alloc_type_traits<void*> {};
+# endif
+#endif
+
+
+#if !defined (_STLP_FORCE_ALLOCATORS)
+# define _STLP_FORCE_ALLOCATORS(a,y)
+#endif
+
+#if defined (_STLP_CLASS_PARTIAL_SPECIALIZATION) && !defined (_STLP_MEMBER_TEMPLATE_CLASSES)
+// The version for the default allocator, for rare occasion when we have partial spec w/o member template classes
+template <class _Tp, class _Tp1>
+struct _Alloc_traits<_Tp, allocator<_Tp1> > {
+ typedef allocator<_Tp1> _Orig;
+ typedef allocator<_Tp> allocator_type;
+ static allocator_type create_allocator(const allocator<_Tp1 >& __a)
+ { return allocator_type(_STLP_CONVERT_ALLOCATOR(__a, _Tp)); }
+};
+#endif
+
+#if !defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE) && defined (_STLP_MEMBER_TEMPLATES)
+template <class _Tp, class _Alloc>
+inline _STLP_TYPENAME_ON_RETURN_TYPE _Alloc_traits<_Tp, _Alloc>::allocator_type _STLP_CALL
+__stl_alloc_create(const _Alloc& __a, const _Tp*) {
+ typedef typename _Alloc::_STLP_TEMPLATE rebind<_Tp>::other _Rebound_type;
+ return _Rebound_type(__a);
+}
+#else
+// If custom allocators are being used without member template classes support :
+// user (on purpose) is forced to define rebind/get operations !!!
+template <class _Tp1, class _Tp2>
+inline allocator<_Tp2>& _STLP_CALL
+__stl_alloc_rebind(allocator<_Tp1>& __a, const _Tp2*) { return (allocator<_Tp2>&)(__a); }
+template <class _Tp1, class _Tp2>
+inline allocator<_Tp2> _STLP_CALL
+__stl_alloc_create(const allocator<_Tp1>&, const _Tp2*) { return allocator<_Tp2>(); }
+#endif
+
+_STLP_MOVE_TO_PRIV_NAMESPACE
+
+// inheritance is being used for EBO optimization
+template <class _Value, class _Tp, class _MaybeReboundAlloc>
+class _STLP_alloc_proxy : public _MaybeReboundAlloc {
+private:
+ typedef _MaybeReboundAlloc _Base;
+ typedef typename _Base::size_type size_type;
+ typedef _STLP_alloc_proxy<_Value, _Tp, _MaybeReboundAlloc> _Self;
+public:
+ _Value _M_data;
+
+ _STLP_alloc_proxy (const _MaybeReboundAlloc& __a, _Value __p) :
+ _MaybeReboundAlloc(__a), _M_data(__p) {}
+
+#if !defined (_STLP_NO_MOVE_SEMANTIC)
+ _STLP_alloc_proxy (__move_source<_Self> src) :
+ _Base(_STLP_PRIV _AsMoveSource(src.get()._M_base())),
+ _M_data(_STLP_PRIV _AsMoveSource(src.get()._M_data)) {}
+
+ _Base& _M_base()
+ { return *this; }
+#endif
+
+private:
+ /* Following are helper methods to detect stateless allocators and avoid
+ * swap in this case. For some compilers (VC6) it is a workaround for a
+ * compiler bug in the Empty Base class Optimization feature, for others
+ * it is a small optimization or nothing if no EBO. */
+ void _M_swap_alloc(_Self&, const __true_type& /*_IsStateless*/)
+ {}
+
+ void _M_swap_alloc(_Self& __x, const __false_type& /*_IsStateless*/) {
+ _MaybeReboundAlloc &__base_this = *this;
+ _MaybeReboundAlloc &__base_x = __x;
+ _STLP_STD::swap(__base_this, __base_x);
+ }
+
+public:
+ void _M_swap_alloc(_Self& __x) {
+#if !defined (__BORLANDC__)
+ typedef typename _IsStateless<_MaybeReboundAlloc>::_Ret _StatelessAlloc;
+#else
+ typedef typename __bool2type<_IsStateless<_MaybeReboundAlloc>::_Is>::_Ret _StatelessAlloc;
+#endif
+ _M_swap_alloc(__x, _StatelessAlloc());
+ }
+
+ /* We need to define the following swap implementation for allocator with state
+ * as those allocators might have implement a special swap function to correctly
+ * move datas from an instance to the oher, _STLP_alloc_proxy should not break
+ * this mecanism. */
+ void swap(_Self& __x) {
+ _M_swap_alloc(__x);
+ _STLP_STD::swap(_M_data, __x._M_data);
+ }
+
+ _Tp* allocate(size_type __n, size_type& __allocated_n) {
+#if !defined (__BORLANDC__)
+ typedef typename _IsSTLportClass<_MaybeReboundAlloc>::_Ret _STLportAlloc;
+#else
+ typedef typename __bool2type<_IsSTLportClass<_MaybeReboundAlloc>::_Is>::_Ret _STLportAlloc;
+#endif
+ return allocate(__n, __allocated_n, _STLportAlloc());
+ }
+
+ // Unified interface to perform allocate()/deallocate() with limited
+ // language support
+#if defined (_STLP_DONT_SUPPORT_REBIND_MEMBER_TEMPLATE)
+ // else it is rebound already, and allocate() member is accessible
+ _Tp* allocate(size_type __n)
+ { return __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0)).allocate(__n, 0); }
+ void deallocate(_Tp* __p, size_type __n)
+ { __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0)).deallocate(__p, __n); }
+private:
+ _Tp* allocate(size_type __n, size_type& __allocated_n, const __true_type& /*STLport allocator*/)
+ { return __stl_alloc_rebind(__STATIC_CAST(_Base&, *this), __STATIC_CAST(_Tp*, 0))._M_allocate(__n, __allocated_n); }
+#else
+ //Expose Standard allocate overload (using expression do not work for some compilers (Borland))
+ _Tp* allocate(size_type __n)
+ { return _Base::allocate(__n); }
+private:
+ _Tp* allocate(size_type __n, size_type& __allocated_n, const __true_type& /*STLport allocator*/)
+ { return _Base::_M_allocate(__n, __allocated_n); }
+#endif
+
+ _Tp* allocate(size_type __n, size_type& __allocated_n, const __false_type& /*STLport allocator*/)
+ { __allocated_n = __n; return allocate(__n); }
+};
+
+#if defined (_STLP_USE_TEMPLATE_EXPORT)
+_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<char*, char, allocator<char> >;
+# if defined (_STLP_HAS_WCHAR_T)
+_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<wchar_t*, wchar_t, allocator<wchar_t> >;
+# endif
+# if defined (_STLP_USE_PTR_SPECIALIZATIONS)
+_STLP_EXPORT_TEMPLATE_CLASS _STLP_alloc_proxy<void**, void*, allocator<void*> >;
+# endif
+#endif
+
+_STLP_MOVE_TO_STD_NAMESPACE
+_STLP_END_NAMESPACE
+
+#if defined (_STLP_EXPOSE_GLOBALS_IMPLEMENTATION) && !defined (_STLP_LINK_TIME_INSTANTIATION)
+# include <stl/_alloc.c>
+#endif
+
+#endif /* _STLP_INTERNAL_ALLOC_H */
+
+// Local Variables:
+// mode:C++
+// End:
+