diff options
Diffstat (limited to 'opengl')
-rw-r--r-- | opengl/shared/OpenglCodecCommon/GLClientState.cpp | 2 | ||||
-rw-r--r-- | opengl/system/GLESv2_enc/GL2Encoder.cpp | 37 | ||||
-rw-r--r-- | opengl/system/GLESv2_enc/GL2Encoder.h | 16 | ||||
-rw-r--r-- | opengl/system/GLESv2_enc/gl2_enc.cpp | 8 | ||||
-rw-r--r-- | opengl/system/OpenglSystemCommon/QemuPipeStream.cpp | 4 |
5 files changed, 63 insertions, 4 deletions
diff --git a/opengl/shared/OpenglCodecCommon/GLClientState.cpp b/opengl/shared/OpenglCodecCommon/GLClientState.cpp index 9795490..a84e856 100644 --- a/opengl/shared/OpenglCodecCommon/GLClientState.cpp +++ b/opengl/shared/OpenglCodecCommon/GLClientState.cpp @@ -224,6 +224,8 @@ int GLClientState::setPixelStore(GLenum param, GLint value) size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) const { + if (width <= 0 || height <= 0) return 0; + int pixelsize = glUtilsPixelBitSize(format, type) >> 3; int alignment = pack ? m_pixelStore.pack_alignment : m_pixelStore.unpack_alignment; diff --git a/opengl/system/GLESv2_enc/GL2Encoder.cpp b/opengl/system/GLESv2_enc/GL2Encoder.cpp index 305806e..f6f61e6 100644 --- a/opengl/system/GLESv2_enc/GL2Encoder.cpp +++ b/opengl/system/GLESv2_enc/GL2Encoder.cpp @@ -79,6 +79,11 @@ GL2Encoder::GL2Encoder(IOStream *stream) : gl2_encoder_context_t(stream) m_glDeleteShader_enc = set_glDeleteShader(s_glDeleteShader); m_glAttachShader_enc = set_glAttachShader(s_glAttachShader); m_glDetachShader_enc = set_glDetachShader(s_glDetachShader); + m_glGetAttachedShaders_enc = set_glGetAttachedShaders(s_glGetAttachedShaders); + m_glGetShaderSource_enc = set_glGetShaderSource(s_glGetShaderSource); + m_glGetShaderInfoLog_enc = set_glGetShaderInfoLog(s_glGetShaderInfoLog); + m_glGetProgramInfoLog_enc = set_glGetProgramInfoLog(s_glGetProgramInfoLog); + m_glGetUniformLocation_enc = set_glGetUniformLocation(s_glGetUniformLocation); m_glUseProgram_enc = set_glUseProgram(s_glUseProgram); @@ -746,6 +751,38 @@ GLuint GL2Encoder::s_glCreateShader(void *self, GLenum shaderType) return shader; } +void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, + GLsizei* count, GLuint* shaders) +{ + GL2Encoder *ctx = (GL2Encoder*)self; + SET_ERROR_IF(maxCount < 0, GL_INVALID_VALUE); + ctx->m_glGetAttachedShaders_enc(self, program, maxCount, count, shaders); +} + +void GL2Encoder::s_glGetShaderSource(void *self, GLuint shader, GLsizei bufsize, + GLsizei* length, GLchar* source) +{ + GL2Encoder *ctx = (GL2Encoder*)self; + SET_ERROR_IF(bufsize < 0, GL_INVALID_VALUE); + ctx->m_glGetShaderSource_enc(self, shader, bufsize, length, source); +} + +void GL2Encoder::s_glGetShaderInfoLog(void *self, GLuint shader, GLsizei bufsize, + GLsizei* length, GLchar* infolog) +{ + GL2Encoder *ctx = (GL2Encoder*)self; + SET_ERROR_IF(bufsize < 0, GL_INVALID_VALUE); + ctx->m_glGetShaderInfoLog_enc(self, shader, bufsize, length, infolog); +} + +void GL2Encoder::s_glGetProgramInfoLog(void *self, GLuint program, GLsizei bufsize, + GLsizei* length, GLchar* infolog) +{ + GL2Encoder *ctx = (GL2Encoder*)self; + SET_ERROR_IF(bufsize < 0, GL_INVALID_VALUE); + ctx->m_glGetProgramInfoLog_enc(self, program, bufsize, length, infolog); +} + void GL2Encoder::s_glDeleteShader(void *self, GLenum shader) { GL2Encoder *ctx = (GL2Encoder*)self; diff --git a/opengl/system/GLESv2_enc/GL2Encoder.h b/opengl/system/GLESv2_enc/GL2Encoder.h index c6506a9..8f6204c 100644 --- a/opengl/system/GLESv2_enc/GL2Encoder.h +++ b/opengl/system/GLESv2_enc/GL2Encoder.h @@ -148,6 +148,22 @@ private: glDetachShader_client_proc_t m_glDetachShader_enc; static void s_glDetachShader(void *self, GLuint program, GLuint shader); + glGetAttachedShaders_client_proc_t m_glGetAttachedShaders_enc; + static void s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, + GLsizei* count, GLuint* shaders); + + glGetShaderSource_client_proc_t m_glGetShaderSource_enc; + static void s_glGetShaderSource(void *self, GLuint shader, GLsizei bufsize, + GLsizei* length, GLchar* source); + + glGetShaderInfoLog_client_proc_t m_glGetShaderInfoLog_enc; + static void s_glGetShaderInfoLog(void *self,GLuint shader, + GLsizei bufsize, GLsizei* length, GLchar* infolog); + + glGetProgramInfoLog_client_proc_t m_glGetProgramInfoLog_enc; + static void s_glGetProgramInfoLog(void *self,GLuint program, + GLsizei bufsize, GLsizei* length, GLchar* infolog); + glGetUniformLocation_client_proc_t m_glGetUniformLocation_enc; static int s_glGetUniformLocation(void *self, GLuint program, const GLchar *name); glUseProgram_client_proc_t m_glUseProgram_enc; diff --git a/opengl/system/GLESv2_enc/gl2_enc.cpp b/opengl/system/GLESv2_enc/gl2_enc.cpp index 46684e9..5929697 100644 --- a/opengl/system/GLESv2_enc/gl2_enc.cpp +++ b/opengl/system/GLESv2_enc/gl2_enc.cpp @@ -1162,7 +1162,7 @@ void glGetProgramInfoLog_enc(void *self , GLuint program, GLsizei bufsize, GLsiz gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; IOStream *stream = ctx->m_stream; - const unsigned int __size_length = sizeof(GLsizei); + const unsigned int __size_length = ((length != NULL) ? (sizeof(GLsizei)) : 0); const unsigned int __size_infolog = bufsize; unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + __size_length + __size_infolog + 2*4; @@ -1174,7 +1174,7 @@ void glGetProgramInfoLog_enc(void *self , GLuint program, GLsizei bufsize, GLsiz memcpy(ptr, &bufsize, 4); ptr += 4; *(unsigned int *)(ptr) = __size_length; ptr += 4; *(unsigned int *)(ptr) = __size_infolog; ptr += 4; - stream->readback(length, __size_length); + if (length != NULL) stream->readback(length, __size_length); stream->readback(infolog, __size_infolog); } @@ -1923,7 +1923,7 @@ void glTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; IOStream *stream = ctx->m_stream; - const unsigned int __size_pixels = pixelDataSize(self, width, height, format, type, 0); + const unsigned int __size_pixels = ((pixels != NULL) ? pixelDataSize(self, width, height, format, type, 0) : 0); unsigned char *ptr; const size_t packetSize = 8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + __size_pixels + 1*4; ptr = stream->alloc(8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4); @@ -1940,7 +1940,7 @@ void glTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, memcpy(ptr, &type, 4); ptr += 4; stream->flush(); stream->writeFully(&__size_pixels,4); - stream->writeFully(pixels, __size_pixels); + if (pixels != NULL) stream->writeFully(pixels, __size_pixels); } void glUniform1f_enc(void *self , GLint location, GLfloat x) diff --git a/opengl/system/OpenglSystemCommon/QemuPipeStream.cpp b/opengl/system/OpenglSystemCommon/QemuPipeStream.cpp index a55dca0..5798370 100644 --- a/opengl/system/OpenglSystemCommon/QemuPipeStream.cpp +++ b/opengl/system/OpenglSystemCommon/QemuPipeStream.cpp @@ -87,6 +87,10 @@ int QemuPipeStream::writeFully(const void *buf, size_t len) { //DBG(">> QemuPipeStream::writeFully %d\n", len); if (!valid()) return -1; + if (!buf) { + if (len>0) ERR("QemuPipeStream::writeFully failed, buf=NULL, len %d", len); + return 0; + } size_t res = len; int retval = 0; |