| Commit message (Collapse) | Author | Age | Files | Lines |
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1. Moving Accerssibility Service sample into ApiDemos since
we are putting all accessibility samples there.
2. Fixed regressions (mainly due to adding new event types)
in the Accessibility Service sample.
3. Updated the Query Window Content sample to have some
instructions and to work with touch exploration.
Change-Id: I226ac4130f7f8cae47bb52cbdeab9f104cfaba40
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Move the renderscript include files into platform-tools
The new unique compiler working for all target platforms requires to use
only the latest includes instead of using a different set per target
platforms.
By putting the include in the platform-tools, we ensure that they are
available no matter which platform has been donwloaded and are in sync
with the compiler.
Change-Id: Ib3e8e4e0b02956f60e7f1b4a2e8584a83a33d013
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Bug: 4973788
Change-Id: I938ba499c35d91f2e9dbcd00ae0df64c999b2b95
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Change-Id: If6edb7ac9ba2743ce0dbc39be6f1eede8ef66aaa
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Change-Id: I9ea5020a39f02fd2ba4934397fa9a2ea79f781b4
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Change-Id: Ie41aee3fc805bf73ef0cd673049fcb608b59275c
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Change-Id: Ida2b6441026eaf06a648ae4c416ae53bfd593b2c
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Change-Id: Ieffe60c0a17509284a112eb11a7588e80e1578ee
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Also tweak some skins to provide more ram to the emulator
for better performance.
Change-Id: I89dcdb7a6a78d95132820db284c1fdfb6f82c6db
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Also fix packaging of system image (it had an extra root
directory in it, e.g. it was packaging android-4/armeabi-v7a/
instead of just armeabu-v7a/)
Change-Id: I0254b2680168d25103222f8871b2af37a7406b58
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Change-Id: Id1ad2d482c7f0cf58c5832f321997bb3b57d1f24
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Change-Id: Iaea55bae22b2af95993d0f97023a015f2c5a5e77
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Also:
- in the images_*_source.props, we can't have the platform
version name (the human readable string). It's not a valid
property of the XML.
- disable the included-abi in the platform.
Change-Id: I3db62fde5e436bbe8f8e69eb1495ca4e6b954ba2
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Build SDK with the new location for the system image.
Change-Id: Ic632d4ef87171fd4ed3e1a5bed9693fb402065c0
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This requires sdk.git Change-Id I6993d6c4 to build
(to enable the use of XSD v5).
Change-Id: If3beb09ae4eef3990caf661b2d4cfbdfd8a6f86a
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In the new windows.atree, the batch file was missing the .bat extension.
This prevents the SDK Manager from recognizing platform-tools.
Change-Id: I885b748f9ce7f6ceeb9f7b9c35ca38f7b8029f55
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Somehow the build server doesn't automatically find atree.
In a future CL this should be amended to pass the proper
OUT_HOST_EXECUTABLE, being careful that it points to the
host/linux dir, not the current Windows one.
Cherry-pick from master b2b5921
Change-Id: I13e532cdc4c0839b6fd7f2a3a149725940a02734
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Cherry-pick from master e98f22d
Change-Id: I165a7aeb429a4288d6f693a7613a4a102e21dd5b
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This moves the copy/strip/rm logic for the Windows SDK
from the patch_windows_sdk.sh to a regular sdk-windows-x86.atree.
The bash script is still here to invoke atree and do whatever
cleanup we might want to do later.
This should make it easier to maintain the Windows SDK
by providing a structure similar to tools.atree.
This change requires build.git Change-Id: I22aae7a8 to
have rm/strip support in atree.
Cherry-pick from master e07f59a
Change-Id: Ia71fc69717eaee6e4d8d062144347db3326e4127
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We are moving to a single llvm executable able to handle all
API levels so this file (helping select the llvm exe depending
on target API is not needed anymore).
Cherry-pick from master 73aa4b5
Change-Id: Icc9b035740679eacfa59d452f71e71355816f7be
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Change-Id: I73971ade5bddadd2f395d098e5a083a6f683c302
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These templates were previously located in sdk.git but
are actually embedded in sdk/platforms/android-n/templates
so really they should be in development.git to avoid
any multi-repo issue.
Change-Id: I9b68f35572fa0c18001873854e1e60d2947dcb39
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Change-Id: I4f45bab629bb45fdc9e8ac465a330fa1ab7a7a34
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move the GpsLocationTest.apk to the emulator-test-apps directory
Change-Id: Ibff69819e74ac7560df453cbe43a721f82600603
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Change-Id: Ie73bcb0769313db601466ae5d01416ee7b429353
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Change-Id: I7b28f5edc17ade8c80d123b10f38f96bfe6aaec0
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Change-Id: Ic6f128f2ebc69a0cf639ccbe5c6c464375c8201c
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Change-Id: I0b2865e2213839265f6acf8e9e324fa7018cf336
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image to platform image directory."
* commit 'f249fb4fe0f5424389fe52e09baf3af1db9a4a55':
sdk: Copy ABI-specific kernel image to platform image directory.
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platform image directory."
* commit 'eff8b9de35890bf50093d38ef5e9e81557ad4a9c':
sdk: Copy ABI-specific kernel image to platform image directory.
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This patch depends on https://review.source.android.com/24052
It is used to ensure that the proper kernel image is copied to the
platform image's kernel-qemu.
This is needed because for ARMv7 platform builds, the image is
in prebuilt/android-arm/kernel/kernel-qemu-armv7, instead of
prebuilt/android-arm/kernel/kernel-qemu
Change-Id: I0f175a1ba3d97f5c7420597bdeebc7a353551194
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Bug: 4149751
Change-Id: Id8e96d4ec442db46cb97edaeab3ef7c13321ba1f
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copy build.prop to platform image directory."
* commit '07bd49498684cf905eeab6260a4de11f8ebc4f64':
sdk: Ensure we copy build.prop to platform image directory.
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to platform image directory."
* commit 'bf115d33f26949b636d8cac79d253448fbca2388':
sdk: Ensure we copy build.prop to platform image directory.
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This patch ensures that we copy the generated build.prop file to
the platform image directory. This file will later be used by the
emulator and other tools to determine various properties of the
image without having to parse the system.img file.
For example, this can be used to extract the target CPU architecture
and/or ABI, and automatically adjust emulation based on this.
Change-Id: Ia5b67c6fb93078b6b224b10e3322af88b99c50b9
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Repository XML.\' Do not merge.
* commit '31d15b9f7616ac5605a895ad8fbc3117f0ff4475':
Merge 48023786cf63fc4ca90d0c3876d0d578c07d2f68: 'Generate SDK Repository XML.' Do not merge.
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XML.' Do not merge.
When the "sdk_repo" modified is used during the SDK build,
this also generates the repository.xml and addon.xml files
for the new SDK repository packages and places them in
the DIST_DIR.
Example usage:
make -j 16 PRODUCT-sdk-sdk showcommands sdk_repo dist DIST_DIR=/dist/sdk
make -j 16 PRODUCT-google_sdk-sdk_addon showcommands sdk_repo dist DIST_DIR=/dist/addon
Also merges 3ea87ca65fa449e981c5a5dfc6ca6a215be0f5aa
'Fix XMLNS detection in SDK Repo XSD files.'
to prevent a merge conflict later on.
Change-Id: Ib14fe820dab7a60bb5412968c146c30ec5ba81c7
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repository.\' Do not merge.
* commit '922ee89a69da7c3007b48977835e9736766b4ba2':
Merge 2ff496b8a14f3f2c68cd5a4d71d3f50a892b4811: 'Build SDK repository.' Do not merge.
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not merge.
When the build is invoked with the fake target "sdk_repo" and
a main target of sdk, win_sdk or sdk_addon, we now create
packages in DIST_DIR that can directly be used to populate the
SDK Repository.
This is quite close to how we actually distribute the SDK.
Change-Id: I671e8ff1bc2a6e9f5c097241d65da1cfdde21154
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* commit '627afeae86cf877b53316d976f53c3735414f3ca':
Fix XMLNS detection in SDK Repo XSD files.
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Change-Id: I58e9828bd4d3ebcc4099c9f9ab97390023a1b8e8
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Change-Id: I7e804c1d7de2db9428d53242c146e15f4c2fcc15
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XML.' Do not merge.
When the "sdk_repo" modified is used during the SDK build,
this also generates the repository.xml and addon.xml files
for the new SDK repository packages and places them in
the DIST_DIR.
Example usage:
make -j 16 PRODUCT-sdk-sdk showcommands sdk_repo dist DIST_DIR=/dist/sdk
make -j 16 PRODUCT-google_sdk-sdk_addon showcommands sdk_repo dist DIST_DIR=/dist/addon
Change-Id: I4f60d3197cac8c22027534cb7686de087ddf1a90
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not merge.
When the build is invoked with the fake target "sdk_repo" and
a main target of sdk, win_sdk or sdk_addon, we now create
packages in DIST_DIR that can directly be used to populate the
SDK Repository.
This is quite close to how we actually distribute the SDK.
Change-Id: I1c4a120616697383792d7fb1b328cfcefac0b2f5
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the Windows SDK.
* commit 'eae54028c2d763c4edd7129f5d9b91d6541b6dea':
Package the 2 llvm-rs-cc versions in the Windows SDK.
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* commit '0221f2d8a084798d279ae8de9bb3a59d934b030f':
Package the 2 llvm-rs-cc versions in the Windows SDK.
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