/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * This file contains register alloction support and is intended to be * included by: * * Codegen-$(TARGET_ARCH_VARIANT).c * */ #include "compiler/CompilerUtility.h" #include "compiler/CompilerIR.h" #include "compiler/Dataflow.h" #include "compiler/codegen/arm/ArmLIR.h" /* * The following are register allocation routines exposed to the code generator * FIXME - dvmCompiler prefixes are not added yet */ static inline int sReg2vReg(CompilationUnit *cUnit, int sReg) { assert(sReg != INVALID_SREG); return DECODE_REG(dvmConvertSSARegToDalvik(cUnit, sReg)); } /* Reset the tracker to unknown state */ static inline void resetNullCheckTracker(CompilationUnit *cUnit) { dvmClearAllBits(cUnit->regPool->nullCheckedRegs); } /* * Get the "real" sreg number associated with an sReg slot. In general, * sReg values passed through codegen are the SSA names created by * dataflow analysis and refer to slot numbers in the cUnit->regLocation * array. However, renaming is accomplished by simply replacing RegLocation * entries in the cUnit->reglocation[] array. Therefore, when location * records for operands are first created, we need to ask the locRecord * identified by the dataflow pass what it's new name is. */ static inline int hiSReg(int lowSreg) { return (lowSreg == INVALID_SREG) ? INVALID_SREG : lowSreg + 1; } static inline bool liveOut(CompilationUnit *cUnit, int sReg) { //TODO: fully implement return true; } static inline int getSrcSSAName(MIR *mir, int num) { assert(mir->ssaRep->numUses > num); return mir->ssaRep->uses[num]; } extern RegLocation evalLoc(CompilationUnit *cUnit, RegLocation loc, int regClass, bool update); /* Mark a temp register as dead. Does not affect allocation state. */ extern void clobberReg(CompilationUnit *cUnit, int reg); extern RegLocation updateLoc(CompilationUnit *cUnit, RegLocation loc); /* see comments for updateLoc */ extern RegLocation updateLocWide(CompilationUnit *cUnit, RegLocation loc); /* Clobber all of the temps that might be used by a handler. */ extern void clobberHandlerRegs(CompilationUnit *cUnit); extern void markRegLive(CompilationUnit *cUnit, int reg, int sReg); extern void markRegDirty(CompilationUnit *cUnit, int reg); extern void markRegPair(CompilationUnit *cUnit, int lowReg, int highReg); extern void markRegClean(CompilationUnit *cUnit, int reg); extern void resetDef(CompilationUnit *cUnit, int reg); extern void resetDefLoc(CompilationUnit *cUnit, RegLocation rl); /* Set up temp & preserved register pools specialized by target */ extern void initPool(RegisterInfo *regs, int *regNums, int num); /* * Mark the beginning and end LIR of a def sequence. Note that * on entry start points to the LIR prior to the beginning of the * sequence. */ extern void markDef(CompilationUnit *cUnit, RegLocation rl, LIR *start, LIR *finish); /* * Mark the beginning and end LIR of a def sequence. Note that * on entry start points to the LIR prior to the beginning of the * sequence. */ extern void markDefWide(CompilationUnit *cUnit, RegLocation rl, LIR *start, LIR *finish); extern RegLocation getSrcLocWide(CompilationUnit *cUnit, MIR *mir, int low, int high); extern RegLocation getDestLocWide(CompilationUnit *cUnit, MIR *mir, int low, int high); // Get the LocRecord associated with an SSA name use. extern RegLocation getSrcLoc(CompilationUnit *cUnit, MIR *mir, int num); // Get the LocRecord associated with an SSA name def. extern RegLocation getDestLoc(CompilationUnit *cUnit, MIR *mir, int num); extern RegLocation getReturnLocWide(CompilationUnit *cUnit); /* Clobber all regs that might be used by an external C call */ extern void clobberCallRegs(CompilationUnit *cUnit); extern RegisterInfo *isTemp(CompilationUnit *cUnit, int reg); extern void markRegInUse(CompilationUnit *cUnit, int reg); extern int allocTemp(CompilationUnit *cUnit); extern int allocTempFloat(CompilationUnit *cUnit); //REDO: too many assumptions. extern int allocTempDouble(CompilationUnit *cUnit); extern void freeTemp(CompilationUnit *cUnit, int reg); extern void resetDefLocWide(CompilationUnit *cUnit, RegLocation rl); extern void resetDefTracking(CompilationUnit *cUnit); /* Kill the corresponding bit in the null-checked register list */ extern void killNullCheckedLocation(CompilationUnit *cUnit, RegLocation loc); //FIXME - this needs to also check the preserved pool. extern RegisterInfo *isLive(CompilationUnit *cUnit, int reg); /* To be used when explicitly managing register use */ extern void lockAllTemps(CompilationUnit *cUnit); extern void flushAllRegs(CompilationUnit *cUnit); extern RegLocation getReturnLocWideAlt(CompilationUnit *cUnit); extern RegLocation getReturnLoc(CompilationUnit *cUnit); extern RegLocation getReturnLocAlt(CompilationUnit *cUnit); /* Clobber any temp associated with an sReg. Could be in either class */ extern void clobberSReg(CompilationUnit *cUnit, int sReg); /* Return a temp if one is available, -1 otherwise */ extern int allocFreeTemp(CompilationUnit *cUnit); /* * Similar to allocTemp(), but forces the allocation of a specific * register. No check is made to see if the register was previously * allocated. Use with caution. */ extern void lockTemp(CompilationUnit *cUnit, int reg); extern RegLocation wideToNarrowLoc(CompilationUnit *cUnit, RegLocation rl); /* * Free all allocated temps in the temp pools. Note that this does * not affect the "liveness" of a temp register, which will stay * live until it is either explicitly killed or reallocated. */ extern void resetRegPool(CompilationUnit *cUnit); extern void clobberAllRegs(CompilationUnit *cUnit); extern void resetDefTracking(CompilationUnit *cUnit);