/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * VM thread support. */ #ifndef DALVIK_THREAD_H_ #define DALVIK_THREAD_H_ #include "jni.h" #include "interp/InterpState.h" #include #include #if defined(CHECK_MUTEX) && !defined(__USE_UNIX98) /* glibc lacks this unless you #define __USE_UNIX98 */ int pthread_mutexattr_settype(pthread_mutexattr_t *attr, int type); enum { PTHREAD_MUTEX_ERRORCHECK = PTHREAD_MUTEX_ERRORCHECK_NP }; #endif /* * Current status; these map to JDWP constants, so don't rearrange them. * (If you do alter this, update the strings in dvmDumpThread and the * conversion table in VMThread.java.) * * Note that "suspended" is orthogonal to these values (so says JDWP). */ enum ThreadStatus { THREAD_UNDEFINED = -1, /* makes enum compatible with int32_t */ /* these match up with JDWP values */ THREAD_ZOMBIE = 0, /* TERMINATED */ THREAD_RUNNING = 1, /* RUNNABLE or running now */ THREAD_TIMED_WAIT = 2, /* TIMED_WAITING in Object.wait() */ THREAD_MONITOR = 3, /* BLOCKED on a monitor */ THREAD_WAIT = 4, /* WAITING in Object.wait() */ /* non-JDWP states */ THREAD_INITIALIZING = 5, /* allocated, not yet running */ THREAD_STARTING = 6, /* started, not yet on thread list */ THREAD_NATIVE = 7, /* off in a JNI native method */ THREAD_VMWAIT = 8, /* waiting on a VM resource */ THREAD_SUSPENDED = 9, /* suspended, usually by GC or debugger */ }; /* thread priorities, from java.lang.Thread */ enum { THREAD_MIN_PRIORITY = 1, THREAD_NORM_PRIORITY = 5, THREAD_MAX_PRIORITY = 10, }; /* initialization */ bool dvmThreadStartup(void); void dvmThreadShutdown(void); void dvmSlayDaemons(void); #define kJniLocalRefMin 64 #define kJniLocalRefMax 512 /* arbitrary; should be plenty */ #define kInternalRefDefault 32 /* equally arbitrary */ #define kInternalRefMax 4096 /* mainly a sanity check */ #define kMinStackSize (512 + STACK_OVERFLOW_RESERVE) #define kDefaultStackSize (16*1024) /* four 4K pages */ #define kMaxStackSize (256*1024 + STACK_OVERFLOW_RESERVE) /* * Interpreter control struction. Packed into a long long to enable * atomic updates. */ union InterpBreak { volatile int64_t all; struct { uint16_t subMode; uint8_t breakFlags; int8_t unused; /* for future expansion */ #ifndef DVM_NO_ASM_INTERP void* curHandlerTable; #else int32_t unused1; #endif } ctl; }; /* * Our per-thread data. * * These are allocated on the system heap. */ struct Thread { /* * Interpreter state which must be preserved across nested * interpreter invocations (via JNI callbacks). Must be the first * element in Thread. */ InterpSaveState interpSave; /* small unique integer; useful for "thin" locks and debug messages */ u4 threadId; /* * Begin interpreter state which does not need to be preserved, but should * be located towards the beginning of the Thread structure for * efficiency. */ /* * interpBreak contains info about the interpreter mode, as well as * a count of the number of times the thread has been suspended. When * the count drops to zero, the thread resumes. */ InterpBreak interpBreak; /* * "dbgSuspendCount" is the portion of the suspend count that the * debugger is responsible for. This has to be tracked separately so * that we can recover correctly if the debugger abruptly disconnects * (suspendCount -= dbgSuspendCount). The debugger should not be able * to resume GC-suspended threads, because we ignore the debugger while * a GC is in progress. * * Both of these are guarded by gDvm.threadSuspendCountLock. * * Note the non-debug component will rarely be other than 1 or 0 -- (not * sure it's even possible with the way mutexes are currently used.) */ int suspendCount; int dbgSuspendCount; u1* cardTable; /* current limit of stack; flexes for StackOverflowError */ const u1* interpStackEnd; /* FP of bottom-most (currently executing) stack frame on interp stack */ void* XcurFrame; /* current exception, or NULL if nothing pending */ Object* exception; bool debugIsMethodEntry; /* interpreter stack size; our stacks are fixed-length */ int interpStackSize; bool stackOverflowed; /* thread handle, as reported by pthread_self() */ pthread_t handle; /* Assembly interpreter handler tables */ #ifndef DVM_NO_ASM_INTERP void* mainHandlerTable; // Table of actual instruction handler void* altHandlerTable; // Table of breakout handlers #else void* unused0; // Consume space to keep offsets void* unused1; // the same between builds with #endif /* * singleStepCount is a countdown timer used with the breakFlag * kInterpSingleStep. If kInterpSingleStep is set in breakFlags, * singleStepCount will decremented each instruction execution. * Once it reaches zero, the kInterpSingleStep flag in breakFlags * will be cleared. This can be used to temporarily prevent * execution from re-entering JIT'd code or force inter-instruction * checks by delaying the reset of curHandlerTable to mainHandlerTable. */ int singleStepCount; #ifdef WITH_JIT struct JitToInterpEntries jitToInterpEntries; /* * Whether the current top VM frame is in the interpreter or JIT cache: * NULL : in the interpreter * non-NULL: entry address of the JIT'ed code (the actual value doesn't * matter) */ void* inJitCodeCache; unsigned char* pJitProfTable; int jitThreshold; const void* jitResumeNPC; // Translation return point const u4* jitResumeNSP; // Native SP at return point const u2* jitResumeDPC; // Dalvik inst following single-step JitState jitState; int icRechainCount; const void* pProfileCountdown; const ClassObject* callsiteClass; const Method* methodToCall; #endif /* JNI local reference tracking */ IndirectRefTable jniLocalRefTable; #if defined(WITH_JIT) #if defined(WITH_SELF_VERIFICATION) /* Buffer for register state during self verification */ struct ShadowSpace* shadowSpace; #endif int currTraceRun; int totalTraceLen; // Number of Dalvik insts in trace const u2* currTraceHead; // Start of the trace we're building const u2* currRunHead; // Start of run we're building int currRunLen; // Length of run in 16-bit words const u2* lastPC; // Stage the PC for the threaded interpreter const Method* traceMethod; // Starting method of current trace intptr_t threshFilter[JIT_TRACE_THRESH_FILTER_SIZE]; JitTraceRun trace[MAX_JIT_RUN_LEN]; #endif /* * Thread's current status. Can only be changed by the thread itself * (i.e. don't mess with this from other threads). */ volatile ThreadStatus status; /* thread ID, only useful under Linux */ pid_t systemTid; /* start (high addr) of interp stack (subtract size to get malloc addr) */ u1* interpStackStart; /* the java/lang/Thread that we are associated with */ Object* threadObj; /* the JNIEnv pointer associated with this thread */ JNIEnv* jniEnv; /* internal reference tracking */ ReferenceTable internalLocalRefTable; /* JNI native monitor reference tracking (initialized on first use) */ ReferenceTable jniMonitorRefTable; /* hack to make JNI_OnLoad work right */ Object* classLoaderOverride; /* mutex to guard the interrupted and the waitMonitor members */ pthread_mutex_t waitMutex; /* pointer to the monitor lock we're currently waiting on */ /* guarded by waitMutex */ /* TODO: consider changing this to Object* for better JDWP interaction */ Monitor* waitMonitor; /* thread "interrupted" status; stays raised until queried or thrown */ /* guarded by waitMutex */ bool interrupted; /* links to the next thread in the wait set this thread is part of */ struct Thread* waitNext; /* object to sleep on while we are waiting for a monitor */ pthread_cond_t waitCond; /* * Set to true when the thread is in the process of throwing an * OutOfMemoryError. */ bool throwingOOME; /* links to rest of thread list; grab global lock before traversing */ struct Thread* prev; struct Thread* next; /* used by threadExitCheck when a thread exits without detaching */ int threadExitCheckCount; /* JDWP invoke-during-breakpoint support */ DebugInvokeReq invokeReq; /* base time for per-thread CPU timing (used by method profiling) */ bool cpuClockBaseSet; u8 cpuClockBase; /* previous stack trace sample and length (used by sampling profiler) */ const Method** stackTraceSample; size_t stackTraceSampleLength; /* memory allocation profiling state */ AllocProfState allocProf; #ifdef WITH_JNI_STACK_CHECK u4 stackCrc; #endif #if WITH_EXTRA_GC_CHECKS > 1 /* PC, saved on every instruction; redundant with StackSaveArea */ const u2* currentPc2; #endif /* Safepoint callback state */ pthread_mutex_t callbackMutex; SafePointCallback callback; void* callbackArg; #if defined(ARCH_IA32) && defined(WITH_JIT) u4 spillRegion[MAX_SPILL_JIT_IA]; #endif }; /* start point for an internal thread; mimics pthread args */ typedef void* (*InternalThreadStart)(void* arg); /* args for internal thread creation */ struct InternalStartArgs { /* inputs */ InternalThreadStart func; void* funcArg; char* name; Object* group; bool isDaemon; /* result */ volatile Thread** pThread; volatile int* pCreateStatus; }; /* finish init */ bool dvmPrepMainForJni(JNIEnv* pEnv); bool dvmPrepMainThread(void); /* utility function to get the tid */ pid_t dvmGetSysThreadId(void); /* * Get our Thread* from TLS. * * Returns NULL if this isn't a thread that the VM is aware of. */ Thread* dvmThreadSelf(void); /* grab the thread list global lock */ void dvmLockThreadList(Thread* self); /* try to grab the thread list global lock */ bool dvmTryLockThreadList(void); /* release the thread list global lock */ void dvmUnlockThreadList(void); /* * Thread suspend/resume, used by the GC and debugger. */ enum SuspendCause { SUSPEND_NOT = 0, SUSPEND_FOR_GC, SUSPEND_FOR_DEBUG, SUSPEND_FOR_DEBUG_EVENT, SUSPEND_FOR_STACK_DUMP, SUSPEND_FOR_DEX_OPT, SUSPEND_FOR_VERIFY, SUSPEND_FOR_HPROF, SUSPEND_FOR_SAMPLING, #if defined(WITH_JIT) SUSPEND_FOR_TBL_RESIZE, // jit-table resize SUSPEND_FOR_IC_PATCH, // polymorphic callsite inline-cache patch SUSPEND_FOR_CC_RESET, // code-cache reset SUSPEND_FOR_REFRESH, // Reload data cached in interpState #endif }; void dvmSuspendThread(Thread* thread); void dvmSuspendSelf(bool jdwpActivity); void dvmResumeThread(Thread* thread); void dvmSuspendAllThreads(SuspendCause why); void dvmResumeAllThreads(SuspendCause why); void dvmUndoDebuggerSuspensions(void); /* * Check suspend state. Grab threadListLock before calling. */ bool dvmIsSuspended(const Thread* thread); /* * Wait until a thread has suspended. (Used by debugger support.) */ void dvmWaitForSuspend(Thread* thread); /* * Check to see if we should be suspended now. If so, suspend ourselves * by sleeping on a condition variable. */ extern "C" bool dvmCheckSuspendPending(Thread* self); /* * Fast test for use in the interpreter. Returns "true" if our suspend * count is nonzero. */ INLINE bool dvmCheckSuspendQuick(Thread* self) { return (self->interpBreak.ctl.subMode & kSubModeSuspendPending); } /* * Used when changing thread state. Threads may only change their own. * The "self" argument, which may be NULL, is accepted as an optimization. * * If you're calling this before waiting on a resource (e.g. THREAD_WAIT * or THREAD_MONITOR), do so in the same function as the wait -- this records * the current stack depth for the GC. * * If you're changing to THREAD_RUNNING, this will check for suspension. * * Returns the old status. */ ThreadStatus dvmChangeStatus(Thread* self, ThreadStatus newStatus); /* * Initialize a mutex. */ INLINE void dvmInitMutex(pthread_mutex_t* pMutex) { #ifdef CHECK_MUTEX pthread_mutexattr_t attr; int cc; pthread_mutexattr_init(&attr); cc = pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_ERRORCHECK_NP); assert(cc == 0); pthread_mutex_init(pMutex, &attr); pthread_mutexattr_destroy(&attr); #else pthread_mutex_init(pMutex, NULL); // default=PTHREAD_MUTEX_FAST_NP #endif } /* * Grab a plain mutex. */ INLINE void dvmLockMutex(pthread_mutex_t* pMutex) { int cc __attribute__ ((__unused__)) = pthread_mutex_lock(pMutex); assert(cc == 0); } /* * Try grabbing a plain mutex. Returns 0 if successful. */ INLINE int dvmTryLockMutex(pthread_mutex_t* pMutex) { int cc = pthread_mutex_trylock(pMutex); assert(cc == 0 || cc == EBUSY); return cc; } /* * Unlock pthread mutex. */ INLINE void dvmUnlockMutex(pthread_mutex_t* pMutex) { int cc __attribute__ ((__unused__)) = pthread_mutex_unlock(pMutex); assert(cc == 0); } /* * Destroy a mutex. */ INLINE void dvmDestroyMutex(pthread_mutex_t* pMutex) { int cc __attribute__ ((__unused__)) = pthread_mutex_destroy(pMutex); assert(cc == 0); } INLINE void dvmBroadcastCond(pthread_cond_t* pCond) { int cc __attribute__ ((__unused__)) = pthread_cond_broadcast(pCond); assert(cc == 0); } INLINE void dvmSignalCond(pthread_cond_t* pCond) { int cc __attribute__ ((__unused__)) = pthread_cond_signal(pCond); assert(cc == 0); } INLINE void dvmWaitCond(pthread_cond_t* pCond, pthread_mutex_t* pMutex) { int cc __attribute__ ((__unused__)) = pthread_cond_wait(pCond, pMutex); assert(cc == 0); } /* * Create a thread as a result of java.lang.Thread.start(). */ bool dvmCreateInterpThread(Object* threadObj, int reqStackSize); /* * Create a thread internal to the VM. It's visible to interpreted code, * but found in the "system" thread group rather than "main". */ bool dvmCreateInternalThread(pthread_t* pHandle, const char* name, InternalThreadStart func, void* funcArg); /* * Attach or detach the current thread from the VM. */ bool dvmAttachCurrentThread(const JavaVMAttachArgs* pArgs, bool isDaemon); void dvmDetachCurrentThread(void); /* * Get the "main" or "system" thread group. */ Object* dvmGetMainThreadGroup(void); Object* dvmGetSystemThreadGroup(void); /* * Given a java/lang/VMThread object, return our Thread. */ Thread* dvmGetThreadFromThreadObject(Object* vmThreadObj); /* * Given a pthread handle, return the associated Thread*. * Caller must hold the thread list lock. * * Returns NULL if the thread was not found. */ Thread* dvmGetThreadByHandle(pthread_t handle); /* * Given a thread ID, return the associated Thread*. * Caller must hold the thread list lock. * * Returns NULL if the thread was not found. */ Thread* dvmGetThreadByThreadId(u4 threadId); /* * Sleep in a thread. Returns when the sleep timer returns or the thread * is interrupted. */ void dvmThreadSleep(u8 msec, u4 nsec); /* * Get the name of a thread. * * For correctness, the caller should hold the thread list lock to ensure * that the thread doesn't go away mid-call. */ std::string dvmGetThreadName(Thread* thread); /* * Convert ThreadStatus to a string. */ const char* dvmGetThreadStatusStr(ThreadStatus status); /* * Return true if a thread is on the internal list. If it is, the * thread is part of the GC's root set. */ bool dvmIsOnThreadList(const Thread* thread); /* * Get/set the JNIEnv field. */ INLINE JNIEnv* dvmGetThreadJNIEnv(Thread* self) { return self->jniEnv; } INLINE void dvmSetThreadJNIEnv(Thread* self, JNIEnv* env) { self->jniEnv = env;} /* * Update the priority value of the underlying pthread. */ void dvmChangeThreadPriority(Thread* thread, int newPriority); /* "change flags" values for raise/reset thread priority calls */ #define kChangedPriority 0x01 #define kChangedPolicy 0x02 /* * If necessary, raise the thread's priority to nice=0 cgroup=fg. * * Returns bit flags indicating changes made (zero if nothing was done). */ int dvmRaiseThreadPriorityIfNeeded(Thread* thread, int* pSavedThreadPrio, SchedPolicy* pSavedThreadPolicy); /* * Drop the thread priority to what it was before an earlier call to * dvmRaiseThreadPriorityIfNeeded(). */ void dvmResetThreadPriority(Thread* thread, int changeFlags, int savedThreadPrio, SchedPolicy savedThreadPolicy); /* * Debug: dump information about a single thread. */ void dvmDumpThread(Thread* thread, bool isRunning); void dvmDumpThreadEx(const DebugOutputTarget* target, Thread* thread, bool isRunning); /* * Debug: dump information about all threads. */ void dvmDumpAllThreads(bool grabLock); void dvmDumpAllThreadsEx(const DebugOutputTarget* target, bool grabLock); /* * Debug: kill a thread to get a debuggerd stack trace. Leaves the VM * in an uncertain state. */ void dvmNukeThread(Thread* thread); /* * Sets the thread's name as pointed to by threadName in task_struct->comm. * Note this field has a limited width, and larger values will be truncated * to this width starting from the end. */ void dvmSetThreadName(const char *threadName); #endif // DALVIK_THREAD_H_