/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "stack_map.h" #include "stack_map_stream.h" #include "utils/arena_bit_vector.h" #include "gtest/gtest.h" namespace art { static bool SameBits(MemoryRegion region, const BitVector& bit_vector) { for (size_t i = 0; i < region.size_in_bits(); ++i) { if (region.LoadBit(i) != bit_vector.IsBitSet(i)) { return false; } } return true; } TEST(StackMapTest, Test1) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); size_t number_of_dex_registers = 2; stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInStack, 0); stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2); size_t size = stream.ComputeNeededSize(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); ASSERT_EQ(0u, code_info.GetStackMaskSize()); ASSERT_EQ(1u, code_info.GetNumberOfStackMaps()); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64))); ASSERT_EQ(0u, stack_map.GetDexPc(code_info)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info)); ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info)); MemoryRegion stack_mask = stack_map.GetStackMask(code_info); ASSERT_TRUE(SameBits(stack_mask, sp_mask)); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); DexRegisterMap dex_registers = code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers); ASSERT_EQ(7u, dex_registers.Size()); DexRegisterLocation location0 = dex_registers.GetLocationKindAndValue(0, number_of_dex_registers); DexRegisterLocation location1 = dex_registers.GetLocationKindAndValue(1, number_of_dex_registers); ASSERT_EQ(DexRegisterLocation::Kind::kInStack, location0.GetKind()); ASSERT_EQ(DexRegisterLocation::Kind::kConstant, location1.GetKind()); ASSERT_EQ(DexRegisterLocation::Kind::kInStack, location0.GetInternalKind()); ASSERT_EQ(DexRegisterLocation::Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(code_info)); } TEST(StackMapTest, Test2) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask1(&arena, 0, true); sp_mask1.SetBit(2); sp_mask1.SetBit(4); size_t number_of_dex_registers = 2; stream.AddStackMapEntry(0, 64, 0x3, &sp_mask1, number_of_dex_registers, 2); stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInStack, 0); stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2); stream.AddInlineInfoEntry(42); stream.AddInlineInfoEntry(82); ArenaBitVector sp_mask2(&arena, 0, true); sp_mask2.SetBit(3); sp_mask1.SetBit(8); stream.AddStackMapEntry(1, 128, 0xFF, &sp_mask2, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInRegister, 18); stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kInFpuRegister, 3); size_t size = stream.ComputeNeededSize(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); ASSERT_EQ(1u, code_info.GetStackMaskSize()); ASSERT_EQ(2u, code_info.GetNumberOfStackMaps()); // First stack map. { StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64))); ASSERT_EQ(0u, stack_map.GetDexPc(code_info)); ASSERT_EQ(64u, stack_map.GetNativePcOffset(code_info)); ASSERT_EQ(0x3u, stack_map.GetRegisterMask(code_info)); MemoryRegion stack_mask = stack_map.GetStackMask(code_info); ASSERT_TRUE(SameBits(stack_mask, sp_mask1)); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); DexRegisterMap dex_registers = code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers); ASSERT_EQ(7u, dex_registers.Size()); DexRegisterLocation location0 = dex_registers.GetLocationKindAndValue(0, number_of_dex_registers); DexRegisterLocation location1 = dex_registers.GetLocationKindAndValue(1, number_of_dex_registers); ASSERT_EQ(DexRegisterLocation::Kind::kInStack, location0.GetKind()); ASSERT_EQ(DexRegisterLocation::Kind::kConstant, location1.GetKind()); ASSERT_EQ(DexRegisterLocation::Kind::kInStack, location0.GetInternalKind()); ASSERT_EQ(DexRegisterLocation::Kind::kConstantLargeValue, location1.GetInternalKind()); ASSERT_EQ(0, location0.GetValue()); ASSERT_EQ(-2, location1.GetValue()); ASSERT_TRUE(stack_map.HasInlineInfo(code_info)); InlineInfo inline_info = code_info.GetInlineInfoOf(stack_map); ASSERT_EQ(2u, inline_info.GetDepth()); ASSERT_EQ(42u, inline_info.GetMethodReferenceIndexAtDepth(0)); ASSERT_EQ(82u, inline_info.GetMethodReferenceIndexAtDepth(1)); } // Second stack map. { StackMap stack_map = code_info.GetStackMapAt(1); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1u))); ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(128u))); ASSERT_EQ(1u, stack_map.GetDexPc(code_info)); ASSERT_EQ(128u, stack_map.GetNativePcOffset(code_info)); ASSERT_EQ(0xFFu, stack_map.GetRegisterMask(code_info)); MemoryRegion stack_mask = stack_map.GetStackMask(code_info); ASSERT_TRUE(SameBits(stack_mask, sp_mask2)); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); DexRegisterMap dex_registers = code_info.GetDexRegisterMapOf(stack_map, number_of_dex_registers); ASSERT_EQ(3u, dex_registers.Size()); DexRegisterLocation location0 = dex_registers.GetLocationKindAndValue(0, number_of_dex_registers); DexRegisterLocation location1 = dex_registers.GetLocationKindAndValue(1, number_of_dex_registers); ASSERT_EQ(DexRegisterLocation::Kind::kInRegister, location0.GetKind()); ASSERT_EQ(DexRegisterLocation::Kind::kInFpuRegister, location1.GetKind()); ASSERT_EQ(DexRegisterLocation::Kind::kInRegister, location0.GetInternalKind()); ASSERT_EQ(DexRegisterLocation::Kind::kInFpuRegister, location1.GetInternalKind()); ASSERT_EQ(18, location0.GetValue()); ASSERT_EQ(3, location1.GetValue()); ASSERT_FALSE(stack_map.HasInlineInfo(code_info)); } } TEST(StackMapTest, TestNonLiveDexRegisters) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); uint32_t number_of_dex_registers = 2; stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kNone, 0); stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2); size_t size = stream.ComputeNeededSize(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); StackMap stack_map = code_info.GetStackMapAt(0); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); DexRegisterMap dex_registers = code_info.GetDexRegisterMapOf(stack_map, 2); ASSERT_EQ(DexRegisterLocation::Kind::kNone, dex_registers.GetLocationKind(0, number_of_dex_registers)); ASSERT_EQ(DexRegisterLocation::Kind::kConstant, dex_registers.GetLocationKind(1, number_of_dex_registers)); ASSERT_EQ(-2, dex_registers.GetConstant(1, number_of_dex_registers)); ASSERT_FALSE(stack_map.HasInlineInfo(code_info)); } // Generate a stack map whose dex register offset is // StackMap::kNoDexRegisterMapSmallEncoding, and ensure we do // not treat it as kNoDexRegisterMap. TEST(StackMapTest, DexRegisterMapOffsetOverflow) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); uint32_t number_of_dex_registers = 0xEA; stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); for (uint32_t i = 0; i < number_of_dex_registers - 9; ++i) { stream.AddDexRegisterEntry(i, DexRegisterLocation::Kind::kConstant, 0); } stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); for (uint32_t i = 0; i < number_of_dex_registers; ++i) { stream.AddDexRegisterEntry(i, DexRegisterLocation::Kind::kConstant, 0); } size_t size = stream.ComputeNeededSize(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo code_info(region); StackMap stack_map = code_info.GetStackMapAt(1); ASSERT_TRUE(stack_map.HasDexRegisterMap(code_info)); ASSERT_NE(stack_map.GetDexRegisterMapOffset(code_info), StackMap::kNoDexRegisterMap); ASSERT_EQ(stack_map.GetDexRegisterMapOffset(code_info), StackMap::kNoDexRegisterMapSmallEncoding); } TEST(StackMapTest, TestShareDexRegisterMap) { ArenaPool pool; ArenaAllocator arena(&pool); StackMapStream stream(&arena); ArenaBitVector sp_mask(&arena, 0, false); uint32_t number_of_dex_registers = 2; // First stack map. stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInRegister, 0); stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2); // Second stack map, which should share the same dex register map. stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInRegister, 0); stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2); // Third stack map (doesn't share the dex register map). stream.AddStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0); stream.AddDexRegisterEntry(0, DexRegisterLocation::Kind::kInRegister, 2); stream.AddDexRegisterEntry(1, DexRegisterLocation::Kind::kConstant, -2); size_t size = stream.ComputeNeededSize(); void* memory = arena.Alloc(size, kArenaAllocMisc); MemoryRegion region(memory, size); stream.FillIn(region); CodeInfo ci(region); // Verify first stack map. StackMap sm0 = ci.GetStackMapAt(0); DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0, number_of_dex_registers); ASSERT_EQ(0, dex_registers0.GetMachineRegister(0, number_of_dex_registers)); ASSERT_EQ(-2, dex_registers0.GetConstant(1, number_of_dex_registers)); // Verify second stack map. StackMap sm1 = ci.GetStackMapAt(1); DexRegisterMap dex_registers1 = ci.GetDexRegisterMapOf(sm1, number_of_dex_registers); ASSERT_EQ(0, dex_registers1.GetMachineRegister(0, number_of_dex_registers)); ASSERT_EQ(-2, dex_registers1.GetConstant(1, number_of_dex_registers)); // Verify third stack map. StackMap sm2 = ci.GetStackMapAt(2); DexRegisterMap dex_registers2 = ci.GetDexRegisterMapOf(sm2, number_of_dex_registers); ASSERT_EQ(2, dex_registers2.GetMachineRegister(0, number_of_dex_registers)); ASSERT_EQ(-2, dex_registers2.GetConstant(1, number_of_dex_registers)); // Verify dex register map offsets. ASSERT_EQ(sm0.GetDexRegisterMapOffset(ci), sm1.GetDexRegisterMapOffset(ci)); ASSERT_NE(sm0.GetDexRegisterMapOffset(ci), sm2.GetDexRegisterMapOffset(ci)); ASSERT_NE(sm1.GetDexRegisterMapOffset(ci), sm2.GetDexRegisterMapOffset(ci)); } } // namespace art