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Diffstat (limited to 'runtime/monitor_test.cc')
-rw-r--r-- | runtime/monitor_test.cc | 380 |
1 files changed, 380 insertions, 0 deletions
diff --git a/runtime/monitor_test.cc b/runtime/monitor_test.cc new file mode 100644 index 0000000000..bdba494e14 --- /dev/null +++ b/runtime/monitor_test.cc @@ -0,0 +1,380 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "barrier.h" +#include "monitor.h" + +#include <string> + +#include "atomic.h" +#include "common_runtime_test.h" +#include "handle_scope-inl.h" +#include "mirror/class-inl.h" +#include "mirror/string-inl.h" // Strings are easiest to allocate +#include "thread_pool.h" +#include "utils.h" + +namespace art { + +class MonitorTest : public CommonRuntimeTest { + protected: + void SetUpRuntimeOptions(Runtime::Options *options) OVERRIDE { + // Use a smaller heap + for (std::pair<std::string, const void*>& pair : *options) { + if (pair.first.find("-Xmx") == 0) { + pair.first = "-Xmx4M"; // Smallest we can go. + } + } + options->push_back(std::make_pair("-Xint", nullptr)); + } + public: + std::unique_ptr<Monitor> monitor_; + Handle<mirror::String> object_; + Handle<mirror::String> second_object_; + Handle<mirror::String> watchdog_object_; + // One exception test is for waiting on another Thread's lock. This is used to race-free & + // loop-free pass + Thread* thread_; + std::unique_ptr<Barrier> barrier_; + std::unique_ptr<Barrier> complete_barrier_; + bool completed_; +}; + +// Fill the heap. +static const size_t kMaxHandles = 1000000; // Use arbitrary large amount for now. +static void FillHeap(Thread* self, ClassLinker* class_linker, + std::unique_ptr<StackHandleScope<kMaxHandles>>* hsp, + std::vector<Handle<mirror::Object>>* handles) + SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { + Runtime::Current()->GetHeap()->SetIdealFootprint(1 * GB); + + hsp->reset(new StackHandleScope<kMaxHandles>(self)); + // Class java.lang.Object. + Handle<mirror::Class> c((*hsp)->NewHandle(class_linker->FindSystemClass(self, + "Ljava/lang/Object;"))); + // Array helps to fill memory faster. + Handle<mirror::Class> ca((*hsp)->NewHandle(class_linker->FindSystemClass(self, + "[Ljava/lang/Object;"))); + + // Start allocating with 128K + size_t length = 128 * KB / 4; + while (length > 10) { + Handle<mirror::Object> h((*hsp)->NewHandle<mirror::Object>( + mirror::ObjectArray<mirror::Object>::Alloc(self, ca.Get(), length / 4))); + if (self->IsExceptionPending() || h.Get() == nullptr) { + self->ClearException(); + + // Try a smaller length + length = length / 8; + // Use at most half the reported free space. + size_t mem = Runtime::Current()->GetHeap()->GetFreeMemory(); + if (length * 8 > mem) { + length = mem / 8; + } + } else { + handles->push_back(h); + } + } + + // Allocate simple objects till it fails. + while (!self->IsExceptionPending()) { + Handle<mirror::Object> h = (*hsp)->NewHandle<mirror::Object>(c->AllocObject(self)); + if (!self->IsExceptionPending() && h.Get() != nullptr) { + handles->push_back(h); + } + } + self->ClearException(); +} + +// Check that an exception can be thrown correctly. +// This test is potentially racy, but the timeout is long enough that it should work. + +class CreateTask : public Task { + public: + explicit CreateTask(MonitorTest* monitor_test, uint64_t initial_sleep, int64_t millis, + bool expected) : + monitor_test_(monitor_test), initial_sleep_(initial_sleep), millis_(millis), + expected_(expected) {} + + void Run(Thread* self) { + { + ScopedObjectAccess soa(self); + + monitor_test_->thread_ = self; // Pass the Thread. + monitor_test_->object_.Get()->MonitorEnter(self); // Lock the object. This should transition + LockWord lock_after = monitor_test_->object_.Get()->GetLockWord(false); // it to thinLocked. + LockWord::LockState new_state = lock_after.GetState(); + + // Cannot use ASSERT only, as analysis thinks we'll keep holding the mutex. + if (LockWord::LockState::kThinLocked != new_state) { + monitor_test_->object_.Get()->MonitorExit(self); // To appease analysis. + ASSERT_EQ(LockWord::LockState::kThinLocked, new_state); // To fail the test. + return; + } + + // Force a fat lock by running identity hashcode to fill up lock word. + monitor_test_->object_.Get()->IdentityHashCode(); + LockWord lock_after2 = monitor_test_->object_.Get()->GetLockWord(false); + LockWord::LockState new_state2 = lock_after2.GetState(); + + // Cannot use ASSERT only, as analysis thinks we'll keep holding the mutex. + if (LockWord::LockState::kFatLocked != new_state2) { + monitor_test_->object_.Get()->MonitorExit(self); // To appease analysis. + ASSERT_EQ(LockWord::LockState::kFatLocked, new_state2); // To fail the test. + return; + } + } // Need to drop the mutator lock to use the barrier. + + monitor_test_->barrier_->Wait(self); // Let the other thread know we're done. + + { + ScopedObjectAccess soa(self); + + // Give the other task a chance to do its thing. + NanoSleep(initial_sleep_ * 1000 * 1000); + + // Now try to Wait on the Monitor. + Monitor::Wait(self, monitor_test_->object_.Get(), millis_, 0, true, + ThreadState::kTimedWaiting); + + // Check the exception status against what we expect. + EXPECT_EQ(expected_, self->IsExceptionPending()); + if (expected_) { + self->ClearException(); + } + } + + monitor_test_->complete_barrier_->Wait(self); // Wait for test completion. + + { + ScopedObjectAccess soa(self); + monitor_test_->object_.Get()->MonitorExit(self); // Release the object. Appeases analysis. + } + } + + void Finalize() { + delete this; + } + + private: + MonitorTest* monitor_test_; + uint64_t initial_sleep_; + int64_t millis_; + bool expected_; +}; + + +class UseTask : public Task { + public: + UseTask(MonitorTest* monitor_test, uint64_t initial_sleep, int64_t millis, bool expected) : + monitor_test_(monitor_test), initial_sleep_(initial_sleep), millis_(millis), + expected_(expected) {} + + void Run(Thread* self) { + monitor_test_->barrier_->Wait(self); // Wait for the other thread to set up the monitor. + + { + ScopedObjectAccess soa(self); + + // Give the other task a chance to do its thing. + NanoSleep(initial_sleep_ * 1000 * 1000); + + Monitor::Wait(self, monitor_test_->object_.Get(), millis_, 0, true, + ThreadState::kTimedWaiting); + + // Check the exception status against what we expect. + EXPECT_EQ(expected_, self->IsExceptionPending()); + if (expected_) { + self->ClearException(); + } + } + + monitor_test_->complete_barrier_->Wait(self); // Wait for test completion. + } + + void Finalize() { + delete this; + } + + private: + MonitorTest* monitor_test_; + uint64_t initial_sleep_; + int64_t millis_; + bool expected_; +}; + +class InterruptTask : public Task { + public: + InterruptTask(MonitorTest* monitor_test, uint64_t initial_sleep, uint64_t millis) : + monitor_test_(monitor_test), initial_sleep_(initial_sleep), millis_(millis) {} + + void Run(Thread* self) { + monitor_test_->barrier_->Wait(self); // Wait for the other thread to set up the monitor. + + { + ScopedObjectAccess soa(self); + + // Give the other task a chance to do its thing. + NanoSleep(initial_sleep_ * 1000 * 1000); + + // Interrupt the other thread. + monitor_test_->thread_->Interrupt(self); + + // Give it some more time to get to the exception code. + NanoSleep(millis_ * 1000 * 1000); + + // Now try to Wait. + Monitor::Wait(self, monitor_test_->object_.Get(), 10, 0, true, + ThreadState::kTimedWaiting); + + // No check here, as depending on scheduling we may or may not fail. + if (self->IsExceptionPending()) { + self->ClearException(); + } + } + + monitor_test_->complete_barrier_->Wait(self); // Wait for test completion. + } + + void Finalize() { + delete this; + } + + private: + MonitorTest* monitor_test_; + uint64_t initial_sleep_; + uint64_t millis_; +}; + +class WatchdogTask : public Task { + public: + explicit WatchdogTask(MonitorTest* monitor_test) : monitor_test_(monitor_test) {} + + void Run(Thread* self) { + ScopedObjectAccess soa(self); + + monitor_test_->watchdog_object_.Get()->MonitorEnter(self); // Lock the object. + + monitor_test_->watchdog_object_.Get()->Wait(self, 30 * 1000, 0); // Wait for 30s, or being + // woken up. + + monitor_test_->watchdog_object_.Get()->MonitorExit(self); // Release the lock. + + if (!monitor_test_->completed_) { + LOG(FATAL) << "Watchdog timeout!"; + } + } + + void Finalize() { + delete this; + } + + private: + MonitorTest* monitor_test_; +}; + +static void CommonWaitSetup(MonitorTest* test, ClassLinker* class_linker, uint64_t create_sleep, + int64_t c_millis, bool c_expected, bool interrupt, uint64_t use_sleep, + int64_t u_millis, bool u_expected, const char* pool_name) { + // First create the object we lock. String is easiest. + StackHandleScope<3> hs(Thread::Current()); + { + ScopedObjectAccess soa(Thread::Current()); + test->object_ = hs.NewHandle(mirror::String::AllocFromModifiedUtf8(Thread::Current(), + "hello, world!")); + test->watchdog_object_ = hs.NewHandle(mirror::String::AllocFromModifiedUtf8(Thread::Current(), + "hello, world!")); + } + + // Create the barrier used to synchronize. + test->barrier_ = std::unique_ptr<Barrier>(new Barrier(2)); + test->complete_barrier_ = std::unique_ptr<Barrier>(new Barrier(3)); + test->completed_ = false; + + // Fill the heap. + std::unique_ptr<StackHandleScope<kMaxHandles>> hsp; + std::vector<Handle<mirror::Object>> handles; + { + Thread* self = Thread::Current(); + ScopedObjectAccess soa(self); + + // Our job: Fill the heap, then try Wait. + FillHeap(self, class_linker, &hsp, &handles); + + // Now release everything. + auto it = handles.begin(); + auto end = handles.end(); + + for ( ; it != end; ++it) { + it->Assign(nullptr); + } + } // Need to drop the mutator lock to allow barriers. + + Thread* self = Thread::Current(); + ThreadPool thread_pool(pool_name, 3); + thread_pool.AddTask(self, new CreateTask(test, create_sleep, c_millis, c_expected)); + if (interrupt) { + thread_pool.AddTask(self, new InterruptTask(test, use_sleep, static_cast<uint64_t>(u_millis))); + } else { + thread_pool.AddTask(self, new UseTask(test, use_sleep, u_millis, u_expected)); + } + thread_pool.AddTask(self, new WatchdogTask(test)); + thread_pool.StartWorkers(self); + + // Wait on completion barrier. + test->complete_barrier_->Wait(Thread::Current()); + test->completed_ = true; + + // Wake the watchdog. + { + Thread* self = Thread::Current(); + ScopedObjectAccess soa(self); + + test->watchdog_object_.Get()->MonitorEnter(self); // Lock the object. + test->watchdog_object_.Get()->NotifyAll(self); // Wake up waiting parties. + test->watchdog_object_.Get()->MonitorExit(self); // Release the lock. + } + + thread_pool.StopWorkers(self); +} + + +// First test: throwing an exception when trying to wait in Monitor with another thread. +TEST_F(MonitorTest, CheckExceptionsWait1) { + // Make the CreateTask wait 10ms, the UseTask wait 10ms. + // => The use task will get the lock first and get to self == owner check. + CommonWaitSetup(this, class_linker_, 10, 50, false, false, 2, 50, true, + "Monitor test thread pool 1"); +} + +// Second test: throwing an exception for invalid wait time. +TEST_F(MonitorTest, CheckExceptionsWait2) { + // Make the CreateTask wait 0ms, the UseTask wait 10ms. + // => The create task will get the lock first and get to ms >= 0 + CommonWaitSetup(this, class_linker_, 0, -1, true, false, 10, 50, true, + "Monitor test thread pool 2"); +} + +// Third test: throwing an interrupted-exception. +TEST_F(MonitorTest, CheckExceptionsWait3) { + // Make the CreateTask wait 0ms, then Wait for a long time. Make the InterruptTask wait 10ms, + // after which it will interrupt the create task and then wait another 10ms. + // => The create task will get to the interrupted-exception throw. + CommonWaitSetup(this, class_linker_, 0, 500, true, true, 10, 50, true, + "Monitor test thread pool 3"); +} + +} // namespace art |