diff options
Diffstat (limited to 'host/libs/virglrenderer/OpenGLESDispatch/gles2_extensions.entries')
-rw-r--r-- | host/libs/virglrenderer/OpenGLESDispatch/gles2_extensions.entries | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/host/libs/virglrenderer/OpenGLESDispatch/gles2_extensions.entries b/host/libs/virglrenderer/OpenGLESDispatch/gles2_extensions.entries new file mode 100644 index 000000000..1453e8744 --- /dev/null +++ b/host/libs/virglrenderer/OpenGLESDispatch/gles2_extensions.entries @@ -0,0 +1,20 @@ +!gles2_extensions + +%#include <GLES2/gl2ext.h> + +void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); +void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); + +void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); + +void glDrawBuffersEXT(GLsizei n, const GLenum *bufs); + +void glDrawArraysInstancedEXT(GLenum mode, GLint start, GLsizei count, GLsizei primcount); +void glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); + +void glVertexAttribDivisorEXT(GLuint index, GLuint divisor); |