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Diffstat (limited to 'host/libs/virglrenderer/EglSurface.h')
-rw-r--r-- | host/libs/virglrenderer/EglSurface.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/host/libs/virglrenderer/EglSurface.h b/host/libs/virglrenderer/EglSurface.h new file mode 100644 index 000000000..4bb880dbb --- /dev/null +++ b/host/libs/virglrenderer/EglSurface.h @@ -0,0 +1,89 @@ +/* + * Copyright (C) 2018 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <cstdint> +#include <map> + +#include <EGL/egl.h> + +struct ANativeWindow; + +struct EglSurface { + static std::map<uint32_t, EglSurface*> map; + static uint32_t nextId; + + EglSurface(EGLConfig config_, uint32_t ctx_, uint32_t width_, uint32_t height_) + : create_ctx(ctx_), config(config_), height(height_), width(width_), id(nextId++) { + map.emplace(id, this); + } + + ~EglSurface() { + map.erase(id); + } + + EglSurface* bind(uint32_t ctx_, bool read_) { + for (auto const& it : EglSurface::map) { + EglSurface* sur = it.second; + if (sur == this) + continue; + if (sur->bound_ctx == ctx_) { + if (read_ && sur->read) + return sur; + if (!read_ && sur->draw) + return sur; + } + } + if (read_) { + read = true; + } else { + draw = true; + } + bound_ctx = ctx_; + return nullptr; + } + + void unbind(bool read_) { + if (read || draw) { + if (read_) + read = false; + else + draw = false; + if (read || draw) + return; + bound_ctx = 0U; + } + return; + } + + bool disposable() { + return surface == EGL_NO_SURFACE && bound_ctx == 0U; + } + + EGLSurface surface = EGL_NO_SURFACE; + ANativeWindow* window = nullptr; + uint32_t create_ctx; + EGLConfig config; + uint32_t height; + uint32_t width; + uint32_t id; + + private: + uint32_t bound_ctx = 0U; + bool draw = false; + bool read = false; +}; |