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Diffstat (limited to 'emulator/opengl/host/libs/libOpenglRender/NativeMacSubWindow.m')
-rw-r--r--emulator/opengl/host/libs/libOpenglRender/NativeMacSubWindow.m64
1 files changed, 0 insertions, 64 deletions
diff --git a/emulator/opengl/host/libs/libOpenglRender/NativeMacSubWindow.m b/emulator/opengl/host/libs/libOpenglRender/NativeMacSubWindow.m
deleted file mode 100644
index f57f661fb..000000000
--- a/emulator/opengl/host/libs/libOpenglRender/NativeMacSubWindow.m
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "NativeSubWindow.h"
-#include <Cocoa/Cocoa.h>
-
-/*
- * EmuGLView inherit from NSView and override the isOpaque
- * method to return YES. That prevents drawing of underlying window/view
- * when the view needs to be redrawn.
- */
-@interface EmuGLView : NSView {
-} @end
-
-@implementation EmuGLView
-
- - (BOOL)isOpaque {
- return YES;
- }
-
-@end
-
-
-EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
- EGLNativeDisplayType* display_out,
- int x, int y,int width, int height){
- NSWindow *win = (NSWindow *)p_window;
- if (!win) {
- return NULL;
- }
-
- /* (x,y) assume an upper-left origin, but Cocoa uses a lower-left origin */
- NSRect content_rect = [win contentRectForFrameRect:[win frame]];
- int cocoa_y = (int)content_rect.size.height - (y + height);
- NSRect contentRect = NSMakeRect(x, cocoa_y, width, height);
-
- NSView *glView = [[EmuGLView alloc] initWithFrame:contentRect];
- if (glView) {
- [[win contentView] addSubview:glView];
- [win makeKeyAndOrderFront:nil];
- }
-
- return (EGLNativeWindowType)glView;
-}
-
-void destroySubWindow(EGLNativeDisplayType dis,EGLNativeWindowType win){
- if(win){
- NSView *glView = (NSView *)win;
- [glView removeFromSuperview];
- [glView release];
- }
-}