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+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+#ifndef _OPENGL_RENDERER_RENDER_API_H
+#define _OPENGL_RENDERER_RENDER_API_H
+
+/* This header and its declarations must be usable from C code.
+ *
+ * If RENDER_API_NO_PROTOTYPES is #defined before including this header, only
+ * the interface function pointer types will be declared, not the prototypes.
+ * This allows the client to use those names for its function pointer variables.
+ *
+ * All interfaces which can fail return an int, with zero indicating failure
+ * and anything else indicating success.
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdlib.h>
+#include "render_api_platform_types.h"
+
+#if defined(RENDER_API_NO_PROTOTYPES)
+#define DECL(ret, name, args) \
+ typedef ret (* name##Fn) args
+#else
+#define DECL(ret, name, args) \
+ typedef ret (* name##Fn) args ; \
+ ret name args
+#endif
+
+/* initLibrary - initialize the library and tries to load the corresponding
+ * GLES translator libraries. This function must be called before anything
+ * else to ensure that everything works. If it returns an error, then
+ * you cannot use the library at all (this can happen under certain
+ * environments where the desktop GL libraries are not available)
+ */
+DECL(int, initLibrary, (void));
+
+/* list of constants to be passed to setStreamMode */
+#define STREAM_MODE_DEFAULT 0
+#define STREAM_MODE_TCP 1
+#define STREAM_MODE_UNIX 2
+#define STREAM_MODE_PIPE 3
+
+/* Change the stream mode. This must be called before initOpenGLRenderer */
+DECL(int, setStreamMode, (int mode));
+
+/* initOpenGLRenderer - initialize the OpenGL renderer process.
+ *
+ * width and height are the framebuffer dimensions that will be reported to the
+ * guest display driver.
+ *
+ * addr is a buffer of addrLen bytes that will receive the address that clients
+ * should connect to. The interpretation depends on the transport:
+ * - TCP: The buffer contains the port number as a string. The server is
+ * listening only on the loopback address.
+ * - Win32 and UNIX named pipes: The buffer contains the full path clients
+ * should connect to.
+ *
+ * This function is *NOT* thread safe and should be called first
+ * to initialize the renderer after initLibrary().
+ */
+DECL(int, initOpenGLRenderer, (int width, int height, char* addr, size_t addrLen));
+
+/* getHardwareStrings - describe the GPU hardware and driver.
+ * The underlying GL's vendor/renderer/version strings are returned to the
+ * caller. The pointers become invalid after a call to stopOpenGLRenderer().
+ */
+DECL(void, getHardwareStrings, (const char** vendor, const char** renderer,
+ const char** version));
+
+/* A per-frame callback can be registered with setPostCallback(); to remove it
+ * pass NULL for both parameters. While a callback is registered, the renderer
+ * will call it just before each new frame is displayed, providing a copy of
+ * the framebuffer contents.
+ *
+ * The callback will be called from one of the renderer's threads, so will
+ * probably need synchronization on any data structures it modifies. The
+ * pixels buffer may be overwritten as soon as the callback returns; if it
+ * needs the pixels afterwards it must copy them.
+ *
+ * The pixels buffer is intentionally not const: the callback may modify the
+ * data without copying to another buffer if it wants, e.g. in-place RGBA to
+ * RGB conversion, or in-place y-inversion.
+ *
+ * Parameters are:
+ * context The pointer optionally provided when the callback was
+ * registered. The client can use this to pass whatever
+ * information it wants to the callback.
+ * width, height Dimensions of the image, in pixels. Rows are tightly
+ * packed; there is no inter-row padding.
+ * ydir Indicates row order: 1 means top-to-bottom order, -1 means
+ * bottom-to-top order.
+ * format, type Format and type GL enums, as used in glTexImage2D() or
+ * glReadPixels(), describing the pixel format.
+ * pixels The framebuffer image.
+ *
+ * In the first implementation, ydir is always -1 (bottom to top), format and
+ * type are always GL_RGBA and GL_UNSIGNED_BYTE, and the width and height will
+ * always be the same as the ones passed to initOpenGLRenderer().
+ */
+typedef void (*OnPostFn)(void* context, int width, int height, int ydir,
+ int format, int type, unsigned char* pixels);
+DECL(void, setPostCallback, (OnPostFn onPost, void* onPostContext));
+
+/* createOpenGLSubwindow -
+ * Create a native subwindow which is a child of 'window'
+ * to be used for framebuffer display.
+ * Framebuffer will not get displayed if a subwindow is not
+ * created.
+ * x,y,width,height are the dimensions of the rendering subwindow.
+ * zRot is the rotation to apply on the framebuffer display image.
+ */
+DECL(int, createOpenGLSubwindow, (FBNativeWindowType window,
+ int x, int y, int width, int height, float zRot));
+
+/* destroyOpenGLSubwindow -
+ * destroys the created native subwindow. Once destroyed,
+ * Framebuffer content will not be visible until a new
+ * subwindow will be created.
+ */
+DECL(int, destroyOpenGLSubwindow, (void));
+
+/* setOpenGLDisplayRotation -
+ * set the framebuffer display image rotation in units
+ * of degrees around the z axis
+ */
+DECL(void, setOpenGLDisplayRotation, (float zRot));
+
+/* repaintOpenGLDisplay -
+ * causes the OpenGL subwindow to get repainted with the
+ * latest framebuffer content.
+ */
+DECL(void, repaintOpenGLDisplay, (void));
+
+/* stopOpenGLRenderer - stops the OpenGL renderer process.
+ * This functions is *NOT* thread safe and should be called
+ * only if previous initOpenGLRenderer has returned true.
+ */
+DECL(int, stopOpenGLRenderer, (void));
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif