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author | Greg Hartman <ghartman@google.com> | 2018-08-17 12:43:34 -0700 |
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committer | Greg Hartman <ghartman@google.com> | 2018-08-23 17:24:52 -0700 |
commit | 8cf8f6b088cc014921e1a9b3d4ebc93c3b5de8b8 (patch) | |
tree | d4968732d8516f2940cfcb340bacdf7693e0ceb3 /testapps/jarCheckTests2/lib2/.project | |
parent | 182e4691d1c5e724fc60ed94b6de8a3356018cb6 (diff) | |
download | device_generic_opengl-transport-8cf8f6b088cc014921e1a9b3d4ebc93c3b5de8b8.tar.gz device_generic_opengl-transport-8cf8f6b088cc014921e1a9b3d4ebc93c3b5de8b8.tar.bz2 device_generic_opengl-transport-8cf8f6b088cc014921e1a9b3d4ebc93c3b5de8b8.zip |
distrib/android-emugl: Move Android GPU emulation sources here.
This patch is used to add the unmodified sources of the GPU
emulation libraries that are normally under sdk/emulator/opengl/.
These sources were originally built with the platform build system,
but this is no longer the case. Since they are only built through
the emulator's own build system (i.e. android-rebuild.sh), it's
easier to put them under external/qemu/ to ensure that they are
always in sync with the rest of the emulator.
Note that the encoder sources are still in the platform under
device/generic/goldfish/opengl/.
A future patch will update the emulator build system to pick
the sources from here, and another one will remove the sources
from sdk/ after that.
Note: these are the unmodified sources from the following
commit in https://android.googlesource.com/platform/sdk.git :
182e469 emulator/opengl: Fix Windows cross-build.
Change-Id: If2010577ef4af4c6755ab345f424af0b546f9282
Diffstat (limited to 'testapps/jarCheckTests2/lib2/.project')
-rw-r--r-- | testapps/jarCheckTests2/lib2/.project | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/testapps/jarCheckTests2/lib2/.project b/testapps/jarCheckTests2/lib2/.project deleted file mode 100644 index efeaaae2f..000000000 --- a/testapps/jarCheckTests2/lib2/.project +++ /dev/null @@ -1,33 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<projectDescription> - <name>test2Lib2</name> - <comment></comment> - <projects> - </projects> - <buildSpec> - <buildCommand> - <name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name> - <arguments> - </arguments> - </buildCommand> - <buildCommand> - <name>com.android.ide.eclipse.adt.PreCompilerBuilder</name> - <arguments> - </arguments> - </buildCommand> - <buildCommand> - <name>org.eclipse.jdt.core.javabuilder</name> - <arguments> - </arguments> - </buildCommand> - <buildCommand> - <name>com.android.ide.eclipse.adt.ApkBuilder</name> - <arguments> - </arguments> - </buildCommand> - </buildSpec> - <natures> - <nature>com.android.ide.eclipse.adt.AndroidNature</nature> - <nature>org.eclipse.jdt.core.javanature</nature> - </natures> -</projectDescription> |