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authorAlistair Strachan <astrachan@google.com>2018-03-30 18:46:26 -0700
committerGreg Hartman <ghartman@google.com>2018-08-23 17:30:51 -0700
commit4a52117c9585f94a45b2a46a54fd77adf35e9b53 (patch)
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parent296a770547279534aba2e1eef66fd5a00be0871d (diff)
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AVDVirglRenderer: Host-side 3D for cuttlefish
Initial implementation of libvirglrenderer for the cuttlefish AVD. This replaces the host renderer part of the Virgil3D project. Control messages are replaced with the goldfish-opengl protocol. QEMU needs to be built with support for libvirglrenderer, then this library can either replace the system copy of libvirglrenderer, or be LD_PRELOADed. Code from the goldfish emulator has been extensively reused. The protocol decoders are identical to those used by the external/qemu emu-master-dev project. Additionally, the OpenGLESDispatch library was taken and repurposed to allow an alternative EGL/GLES implementation to be loaded and utilized by AVDVirglRenderer. - OpenGL ES 1.1 and OpenGL ES 3.1 are supported. - OpenGL ES 3.2 support is not planned. - Vulkan support is not planned. Bug: 77276633 Change-Id: I981102308113577bccb514d1d7c515a999e6b059
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+renderControl_dec/renderControl_server_context.cpp
+GLESv1_dec/gles1_server_context.cpp
+GLESv3_dec/gles3_server_context.cpp