// Copyright (C) 2018 The Android Open Source Project // Copyright (C) 2018 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #ifdef __cplusplus #include extern "C" { #endif #define VK_ANDROID_native_buffer 1 #define VK_ANDROID_NATIVE_BUFFER_EXTENSION_NUMBER 11 /* NOTE ON VK_ANDROID_NATIVE_BUFFER_SPEC_VERSION 6 * * This version of the extension transitions from gralloc0 to gralloc1 usage * flags (int -> 2x uint64_t). The WSI implementation will temporarily continue * to fill out deprecated fields in VkNativeBufferANDROID, and will call the * deprecated vkGetSwapchainGrallocUsageANDROID if the new * vkGetSwapchainGrallocUsage2ANDROID is not supported. This transitionary * backwards-compatibility support is temporary, and will likely be removed in * (along with all gralloc0 support) in a future release. */ #define VK_ANDROID_NATIVE_BUFFER_SPEC_VERSION 7 #define VK_ANDROID_NATIVE_BUFFER_EXTENSION_NAME "VK_ANDROID_native_buffer" #define VK_ANDROID_NATIVE_BUFFER_ENUM(type,id) ((type)(1000000000 + (1000 * (VK_ANDROID_NATIVE_BUFFER_EXTENSION_NUMBER - 1)) + (id))) #define VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID VK_ANDROID_NATIVE_BUFFER_ENUM(VkStructureType, 0) #define VK_STRUCTURE_TYPE_SWAPCHAIN_IMAGE_CREATE_INFO_ANDROID VK_ANDROID_NATIVE_BUFFER_ENUM(VkStructureType, 1) #define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENTATION_PROPERTIES_ANDROID VK_ANDROID_NATIVE_BUFFER_ENUM(VkStructureType, 2) typedef enum VkSwapchainImageUsageFlagBitsANDROID { VK_SWAPCHAIN_IMAGE_USAGE_SHARED_BIT_ANDROID = 0x00000001, VK_SWAPCHAIN_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF } VkSwapchainImageUsageFlagBitsANDROID; typedef VkFlags VkSwapchainImageUsageFlagsANDROID; typedef struct { VkStructureType sType; // must be VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID const void* pNext; // Buffer handle and stride returned from gralloc alloc() const uint32_t* handle; int stride; // Gralloc format and usage requested when the buffer was allocated. int format; int usage; // DEPRECATED in SPEC_VERSION 6 // -- Added in SPEC_VERSION 6 -- uint64_t consumer; uint64_t producer; } VkNativeBufferANDROID; typedef struct { VkStructureType sType; // must be VK_STRUCTURE_TYPE_SWAPCHAIN_IMAGE_CREATE_INFO_ANDROID const void* pNext; VkSwapchainImageUsageFlagsANDROID usage; } VkSwapchainImageCreateInfoANDROID; typedef struct { VkStructureType sType; // must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENTATION_PROPERTIES_ANDROID const void* pNext; VkBool32 sharedImage; } VkPhysicalDevicePresentationPropertiesANDROID; // -- DEPRECATED in SPEC_VERSION 6 -- typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainGrallocUsageANDROID)(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, int* grallocUsage); // -- ADDED in SPEC_VERSION 6 -- typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainGrallocUsage2ANDROID)(VkDevice device, VkFormat format, VkImageUsageFlags imageUsage, VkSwapchainImageUsageFlagsANDROID swapchainImageUsage, uint64_t* grallocConsumerUsage, uint64_t* grallocProducerUsage); typedef VkResult (VKAPI_PTR *PFN_vkAcquireImageANDROID)(VkDevice device, VkImage image, int nativeFenceFd, VkSemaphore semaphore, VkFence fence); typedef VkResult (VKAPI_PTR *PFN_vkQueueSignalReleaseImageANDROID)(VkQueue queue, uint32_t waitSemaphoreCount, const VkSemaphore* pWaitSemaphores, VkImage image, int* pNativeFenceFd); #define VK_GOOGLE_address_space 1 typedef VkResult (VKAPI_PTR *PFN_vkMapMemoryIntoAddressSpaceGOOGLE)(VkDevice device, VkDeviceMemory memory, uint64_t* pAddress); #define VK_GOOGLE_color_buffer 1 #define VK_GOOGLE_COLOR_BUFFER_EXTENSION_NUMBER 219 #define VK_GOOGLE_COLOR_BUFFER_ENUM(type,id) ((type)(1000000000 + (1000 * (VK_GOOGLE_COLOR_BUFFER_EXTENSION_NUMBER - 1)) + (id))) #define VK_STRUCTURE_TYPE_IMPORT_COLOR_BUFFER_GOOGLE VK_GOOGLE_COLOR_BUFFER_ENUM(VkStructureType, 0) #define VK_STRUCTURE_TYPE_IMPORT_PHYSICAL_ADDRESS_GOOGLE VK_GOOGLE_COLOR_BUFFER_ENUM(VkStructureType, 1) #define VK_STRUCTURE_TYPE_IMPORT_BUFFER_GOOGLE VK_GOOGLE_COLOR_BUFFER_ENUM(VkStructureType, 2) typedef struct { VkStructureType sType; // must be VK_STRUCTURE_TYPE_IMPORT_COLOR_BUFFER_GOOGLE const void* pNext; uint32_t colorBuffer; } VkImportColorBufferGOOGLE; typedef struct { VkStructureType sType; // must be VK_STRUCTURE_TYPE_IMPORT_PHYSICAL_ADDRESS_GOOGLE const void* pNext; uint64_t physicalAddress; VkDeviceSize size; VkFormat format; VkImageTiling tiling; uint32_t tilingParameter; } VkImportPhysicalAddressGOOGLE; typedef struct { VkStructureType sType; // must be VK_STRUCTURE_TYPE_IMPORT_BUFFER_GOOGLE const void* pNext; uint32_t buffer; } VkImportBufferGOOGLE; typedef VkResult (VKAPI_PTR *PFN_vkRegisterImageColorBufferGOOGLE)(VkDevice device, VkImage image, uint32_t colorBuffer); typedef VkResult (VKAPI_PTR *PFN_vkRegisterBufferColorBufferGOOGLE)(VkDevice device, VkBuffer image, uint32_t colorBuffer); #define VK_GOOGLE_address_space_info 1 typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryHostAddressInfoGOOGLE)(VkDevice device, VkDeviceMemory memory, uint64_t* pAddress, uint64_t* pSize); #define VK_GOOGLE_free_memory_sync 1 typedef VkResult (VKAPI_PTR *PFN_vkFreeMemorySyncGOOGLE)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocationCallbacks); #define VK_ANDROID_external_memory_android_hardware_buffer 1 struct AHardwareBuffer; struct VkAndroidHardwareBufferPropertiesANDROID; struct VkMemoryGetAndroidHardwareBufferInfoANDROID; #ifdef __Fuchsia__ typedef struct VkAndroidHardwareBufferUsageANDROID { VkStructureType sType; void* pNext; uint64_t androidHardwareBufferUsage; } VkAndroidHardwareBufferUsageANDROID; typedef struct VkAndroidHardwareBufferPropertiesANDROID { VkStructureType sType; void* pNext; VkDeviceSize allocationSize; uint32_t memoryTypeBits; } VkAndroidHardwareBufferPropertiesANDROID; typedef struct VkAndroidHardwareBufferFormatPropertiesANDROID { VkStructureType sType; void* pNext; VkFormat format; uint64_t externalFormat; VkFormatFeatureFlags formatFeatures; VkComponentMapping samplerYcbcrConversionComponents; VkSamplerYcbcrModelConversion suggestedYcbcrModel; VkSamplerYcbcrRange suggestedYcbcrRange; VkChromaLocation suggestedXChromaOffset; VkChromaLocation suggestedYChromaOffset; } VkAndroidHardwareBufferFormatPropertiesANDROID; typedef struct VkImportAndroidHardwareBufferInfoANDROID { VkStructureType sType; const void* pNext; struct AHardwareBuffer* buffer; } VkImportAndroidHardwareBufferInfoANDROID; typedef struct VkMemoryGetAndroidHardwareBufferInfoANDROID { VkStructureType sType; const void* pNext; VkDeviceMemory memory; } VkMemoryGetAndroidHardwareBufferInfoANDROID; typedef struct VkExternalFormatANDROID { VkStructureType sType; void* pNext; uint64_t externalFormat; } VkExternalFormatANDROID; typedef VkResult (VKAPI_PTR *PFN_vkGetAndroidHardwareBufferPropertiesANDROID)(VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties); typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryAndroidHardwareBufferANDROID)(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer); #ifndef VK_NO_PROTOTYPES VKAPI_ATTR VkResult VKAPI_CALL vkGetAndroidHardwareBufferPropertiesANDROID( VkDevice device, const struct AHardwareBuffer* buffer, VkAndroidHardwareBufferPropertiesANDROID* pProperties); VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryAndroidHardwareBufferANDROID( VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, struct AHardwareBuffer** pBuffer); #endif /** * Buffer pixel formats. */ enum AHardwareBuffer_Format { /** * Corresponding formats: * Vulkan: VK_FORMAT_R8G8B8A8_UNORM * OpenGL ES: GL_RGBA8 */ AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM = 1, /** * 32 bits per pixel, 8 bits per channel format where alpha values are * ignored (always opaque). * Corresponding formats: * Vulkan: VK_FORMAT_R8G8B8A8_UNORM * OpenGL ES: GL_RGB8 */ AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM = 2, /** * Corresponding formats: * Vulkan: VK_FORMAT_R8G8B8_UNORM * OpenGL ES: GL_RGB8 */ AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM = 3, /** * Corresponding formats: * Vulkan: VK_FORMAT_R5G6B5_UNORM_PACK16 * OpenGL ES: GL_RGB565 */ AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM = 4, /** * Corresponding formats: * Vulkan: VK_FORMAT_R16G16B16A16_SFLOAT * OpenGL ES: GL_RGBA16F */ AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT = 0x16, /** * Corresponding formats: * Vulkan: VK_FORMAT_A2B10G10R10_UNORM_PACK32 * OpenGL ES: GL_RGB10_A2 */ AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM = 0x2b, /** * Opaque binary blob format. * Must have height 1 and one layer, with width equal to the buffer * size in bytes. Corresponds to Vulkan buffers and OpenGL buffer * objects. Can be bound to the latter using GL_EXT_external_buffer. */ AHARDWAREBUFFER_FORMAT_BLOB = 0x21, /** * Corresponding formats: * Vulkan: VK_FORMAT_D16_UNORM * OpenGL ES: GL_DEPTH_COMPONENT16 */ AHARDWAREBUFFER_FORMAT_D16_UNORM = 0x30, /** * Corresponding formats: * Vulkan: VK_FORMAT_X8_D24_UNORM_PACK32 * OpenGL ES: GL_DEPTH_COMPONENT24 */ AHARDWAREBUFFER_FORMAT_D24_UNORM = 0x31, /** * Corresponding formats: * Vulkan: VK_FORMAT_D24_UNORM_S8_UINT * OpenGL ES: GL_DEPTH24_STENCIL8 */ AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT = 0x32, /** * Corresponding formats: * Vulkan: VK_FORMAT_D32_SFLOAT * OpenGL ES: GL_DEPTH_COMPONENT32F */ AHARDWAREBUFFER_FORMAT_D32_FLOAT = 0x33, /** * Corresponding formats: * Vulkan: VK_FORMAT_D32_SFLOAT_S8_UINT * OpenGL ES: GL_DEPTH32F_STENCIL8 */ AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT = 0x34, /** * Corresponding formats: * Vulkan: VK_FORMAT_S8_UINT * OpenGL ES: GL_STENCIL_INDEX8 */ AHARDWAREBUFFER_FORMAT_S8_UINT = 0x35, /** * YUV 420 888 format. * Must have an even width and height. Can be accessed in OpenGL * shaders through an external sampler. Does not support mip-maps * cube-maps or multi-layered textures. */ AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420 = 0x23, }; /** * Buffer usage flags, specifying how the buffer will be accessed. */ enum AHardwareBuffer_UsageFlags { /// The buffer will never be locked for direct CPU reads using the /// AHardwareBuffer_lock() function. Note that reading the buffer /// using OpenGL or Vulkan functions or memory mappings is still /// allowed. AHARDWAREBUFFER_USAGE_CPU_READ_NEVER = 0UL, /// The buffer will sometimes be locked for direct CPU reads using /// the AHardwareBuffer_lock() function. Note that reading the /// buffer using OpenGL or Vulkan functions or memory mappings /// does not require the presence of this flag. AHARDWAREBUFFER_USAGE_CPU_READ_RARELY = 2UL, /// The buffer will often be locked for direct CPU reads using /// the AHardwareBuffer_lock() function. Note that reading the /// buffer using OpenGL or Vulkan functions or memory mappings /// does not require the presence of this flag. AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN = 3UL, /// CPU read value mask. AHARDWAREBUFFER_USAGE_CPU_READ_MASK = 0xFUL, /// The buffer will never be locked for direct CPU writes using the /// AHardwareBuffer_lock() function. Note that writing the buffer /// using OpenGL or Vulkan functions or memory mappings is still /// allowed. AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER = 0UL << 4, /// The buffer will sometimes be locked for direct CPU writes using /// the AHardwareBuffer_lock() function. Note that writing the /// buffer using OpenGL or Vulkan functions or memory mappings /// does not require the presence of this flag. AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY = 2UL << 4, /// The buffer will often be locked for direct CPU writes using /// the AHardwareBuffer_lock() function. Note that writing the /// buffer using OpenGL or Vulkan functions or memory mappings /// does not require the presence of this flag. AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN = 3UL << 4, /// CPU write value mask. AHARDWAREBUFFER_USAGE_CPU_WRITE_MASK = 0xFUL << 4, /// The buffer will be read from by the GPU as a texture. AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE = 1UL << 8, /** * The buffer will be written to by the GPU as a framebuffer * attachment. * * Note that the name of this flag is somewhat misleading: it does * not imply that the buffer contains a color format. A buffer with * depth or stencil format that will be used as a framebuffer * attachment should also have this flag. */ AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT = 1UL << 9, /** * The buffer is protected from direct CPU access or being read by * non-secure hardware, such as video encoders. * * This flag is incompatible with CPU read and write flags. It is * mainly used when handling DRM video. Refer to the EGL extension * EGL_EXT_protected_content and GL extension * GL_EXT_protected_textures for more information on how these * buffers are expected to behave. */ AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT = 1UL << 14, /// The buffer will be read by a hardware video encoder. AHARDWAREBUFFER_USAGE_VIDEO_ENCODE = 1UL << 16, /** * The buffer will be used for direct writes from sensors. * When this flag is present, the format must be AHARDWAREBUFFER_FORMAT_BLOB. */ AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA = 1UL << 23, /** * The buffer will be used as a shader storage or uniform buffer object. * When this flag is present, the format must be AHARDWAREBUFFER_FORMAT_BLOB. */ AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER = 1UL << 24, /** * The buffer will be used as a cube map texture. * When this flag is present, the buffer must have a layer count * that is a multiple of 6. Note that buffers with this flag must be * bound to OpenGL textures using the extension * GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image. */ AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP = 1UL << 25, /** * The buffer contains a complete mipmap hierarchy. * Note that buffers with this flag must be bound to OpenGL textures using * the extension GL_EXT_EGL_image_storage instead of GL_KHR_EGL_image. */ AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE = 1UL << 26, AHARDWAREBUFFER_USAGE_VENDOR_0 = 1ULL << 28, AHARDWAREBUFFER_USAGE_VENDOR_1 = 1ULL << 29, AHARDWAREBUFFER_USAGE_VENDOR_2 = 1ULL << 30, AHARDWAREBUFFER_USAGE_VENDOR_3 = 1ULL << 31, AHARDWAREBUFFER_USAGE_VENDOR_4 = 1ULL << 48, AHARDWAREBUFFER_USAGE_VENDOR_5 = 1ULL << 49, AHARDWAREBUFFER_USAGE_VENDOR_6 = 1ULL << 50, AHARDWAREBUFFER_USAGE_VENDOR_7 = 1ULL << 51, AHARDWAREBUFFER_USAGE_VENDOR_8 = 1ULL << 52, AHARDWAREBUFFER_USAGE_VENDOR_9 = 1ULL << 53, AHARDWAREBUFFER_USAGE_VENDOR_10 = 1ULL << 54, AHARDWAREBUFFER_USAGE_VENDOR_11 = 1ULL << 55, AHARDWAREBUFFER_USAGE_VENDOR_12 = 1ULL << 56, AHARDWAREBUFFER_USAGE_VENDOR_13 = 1ULL << 57, AHARDWAREBUFFER_USAGE_VENDOR_14 = 1ULL << 58, AHARDWAREBUFFER_USAGE_VENDOR_15 = 1ULL << 59, AHARDWAREBUFFER_USAGE_VENDOR_16 = 1ULL << 60, AHARDWAREBUFFER_USAGE_VENDOR_17 = 1ULL << 61, AHARDWAREBUFFER_USAGE_VENDOR_18 = 1ULL << 62, AHARDWAREBUFFER_USAGE_VENDOR_19 = 1ULL << 63, }; /** * Buffer description. Used for allocating new buffers and querying * parameters of existing ones. */ typedef struct AHardwareBuffer_Desc { uint32_t width; ///< Width in pixels. uint32_t height; ///< Height in pixels. /** * Number of images in an image array. AHardwareBuffers with one * layer correspond to regular 2D textures. AHardwareBuffers with * more than layer correspond to texture arrays. If the layer count * is a multiple of 6 and the usage flag * AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP is present, the buffer is * a cube map or a cube map array. */ uint32_t layers; uint32_t format; ///< One of AHardwareBuffer_Format. uint64_t usage; ///< Combination of AHardwareBuffer_UsageFlags. uint32_t stride; ///< Row stride in pixels, ignored for AHardwareBuffer_allocate() uint32_t rfu0; ///< Initialize to zero, reserved for future use. uint64_t rfu1; ///< Initialize to zero, reserved for future use. } AHardwareBuffer_Desc; #endif // __Fuchsia__ #define VK_GOOGLE_sized_descriptor_update_template 1 typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSetWithTemplateSizedGOOGLE)( VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, uint32_t imageInfoCount, uint32_t bufferInfoCount, uint32_t bufferViewCount, const uint32_t* pImageInfoEntryIndices, const uint32_t* pBufferInfoEntryIndices, const uint32_t* pBufferViewEntryIndices, const VkDescriptorImageInfo* pImageInfos, const VkDescriptorBufferInfo* pBufferInfos, const VkBufferView* pBufferViews); #define VK_GOOGLE_async_command_buffers 1 typedef void (VKAPI_PTR *PFN_vkBeginCommandBufferAsyncGOOGLE)( VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); typedef void (VKAPI_PTR *PFN_vkEndCommandBufferAsyncGOOGLE)( VkCommandBuffer commandBuffer); typedef void (VKAPI_PTR *PFN_vkResetCommandBufferAsyncGOOGLE)( VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); typedef void (VKAPI_PTR *PFN_vkCommandBufferHostSyncGOOGLE)( VkCommandBuffer commandBuffer, uint32_t needHostSync, uint32_t sequenceNumber); #define VK_GOOGLE_create_resources_with_requirements 1 typedef void (VKAPI_PTR *PFN_vkCreateImageWithRequirementsGOOGLE)( VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage, VkMemoryRequirements* pMemoryRequirements); #ifndef VK_FUCHSIA_buffer_collection #define VK_FUCHSIA_buffer_collection 1 VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferCollectionFUCHSIA) #define VK_FUCHSIA_BUFFER_COLLECTION_SPEC_VERSION 1 #define VK_FUCHSIA_BUFFER_COLLECTION_EXTENSION_NAME "VK_FUCHSIA_buffer_collection" typedef struct VkBufferCollectionCreateInfoFUCHSIA { VkStructureType sType; const void* pNext; uint32_t collectionToken; } VkBufferCollectionCreateInfoFUCHSIA; typedef struct VkImportMemoryBufferCollectionFUCHSIA { VkStructureType sType; const void* pNext; VkBufferCollectionFUCHSIA collection; uint32_t index; } VkImportMemoryBufferCollectionFUCHSIA; typedef struct VkBufferCollectionImageCreateInfoFUCHSIA { VkStructureType sType; const void* pNext; VkBufferCollectionFUCHSIA collection; uint32_t index; } VkBufferCollectionImageCreateInfoFUCHSIA; typedef struct VkBufferCollectionBufferCreateInfoFUCHSIA { VkStructureType sType; const void* pNext; VkBufferCollectionFUCHSIA collection; uint32_t index; } VkBufferCollectionBufferCreateInfoFUCHSIA; typedef struct VkBufferCollectionPropertiesFUCHSIA { VkStructureType sType; void* pNext; uint32_t memoryTypeBits; uint32_t count; } VkBufferCollectionPropertiesFUCHSIA; #define VK_STRUCTURE_TYPE_IMPORT_MEMORY_BUFFER_COLLECTION_FUCHSIA \ ((VkStructureType)1001004004) #define VK_STRUCTURE_TYPE_BUFFER_COLLECTION_IMAGE_CREATE_INFO_FUCHSIA \ ((VkStructureType)1001004005) #define VK_STRUCTURE_TYPE_BUFFER_COLLECTION_BUFFER_CREATE_INFO_FUCHSIA \ ((VkStructureType)1001004008) #endif // VK_FUCHSIA_buffer_collection #ifndef VK_FUCHSIA_external_memory #define VK_FUCHSIA_external_memory 1 #define VK_FUCHSIA_EXTERNAL_MEMORY_SPEC_VERSION 1 #define VK_FUCHSIA_EXTERNAL_MEMORY_EXTENSION_NAME "VK_FUCHSIA_external_memory" typedef struct VkBufferConstraintsInfoFUCHSIA { VkStructureType sType; const void* pNext; const VkBufferCreateInfo* pBufferCreateInfo; VkFormatFeatureFlags requiredFormatFeatures; uint32_t minCount; } VkBufferConstraintsInfoFUCHSIA; typedef struct VkImportMemoryZirconHandleInfoFUCHSIA { VkStructureType sType; const void* pNext; VkExternalMemoryHandleTypeFlagBits handleType; uint32_t handle; } VkImportMemoryZirconHandleInfoFUCHSIA; typedef struct VkMemoryZirconHandlePropertiesFUCHSIA { VkStructureType sType; void* pNext; uint32_t memoryTypeBits; } VkMemoryZirconHandlePropertiesFUCHSIA; typedef struct VkMemoryGetZirconHandleInfoFUCHSIA { VkStructureType sType; const void* pNext; VkDeviceMemory memory; VkExternalMemoryHandleTypeFlagBits handleType; } VkMemoryGetZirconHandleInfoFUCHSIA; #define VK_STRUCTURE_TYPE_BUFFER_COLLECTION_BUFFER_CREATE_INFO_FUCHSIA \ ((VkStructureType)1001004008) #define VK_STRUCTURE_TYPE_TEMP_IMPORT_MEMORY_ZIRCON_HANDLE_INFO_FUCHSIA \ ((VkStructureType)1001005000) #define VK_STRUCTURE_TYPE_TEMP_MEMORY_ZIRCON_HANDLE_PROPERTIES_FUCHSIA \ ((VkStructureType)1001005001) #define VK_EXTERNAL_MEMORY_HANDLE_TYPE_TEMP_ZIRCON_VMO_BIT_FUCHSIA \ ((VkExternalMemoryHandleTypeFlagBits)0x00100000) #endif // VK_FUCHSIA_external_memory #ifndef VK_FUCHSIA_external_semaphore #define VK_FUCHSIA_external_semaphore 1 #define VK_FUCHSIA_EXTERNAL_SEMAPHORE_SPEC_VERSION 1 #define VK_FUCHSIA_EXTERNAL_SEMAPHORE_EXTENSION_NAME "VK_FUCHSIA_external_semaphore" typedef struct VkImportSemaphoreZirconHandleInfoFUCHSIA { VkStructureType sType; const void* pNext; VkSemaphore semaphore; VkSemaphoreImportFlags flags; VkExternalSemaphoreHandleTypeFlagBits handleType; uint32_t handle; } VkImportSemaphoreZirconHandleInfoFUCHSIA; typedef struct VkSemaphoreGetZirconHandleInfoFUCHSIA { VkStructureType sType; const void* pNext; VkSemaphore semaphore; VkExternalSemaphoreHandleTypeFlagBits handleType; } VkSemaphoreGetZirconHandleInfoFUCHSIA; #define VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_TEMP_ZIRCON_EVENT_BIT_FUCHSIA \ ((VkExternalSemaphoreHandleTypeFlagBits)0x00100000) #endif // VK_FUCHSIA_external_semaphore // VulkanStream features #define VULKAN_STREAM_FEATURE_NULL_OPTIONAL_STRINGS_BIT (1 << 0) #define VULKAN_STREAM_FEATURE_IGNORED_HANDLES_BIT (1 << 1) #define VULKAN_STREAM_FEATURE_SHADER_FLOAT16_INT8_BIT (1 << 2) #define VK_YCBCR_CONVERSION_DO_NOTHING ((VkSamplerYcbcrConversion)0x1111111111111111) // Stuff we advertised but didn't define the structs for it yet because // we also needed to update our vulkan headers and xml #ifndef VK_VERSION_1_2 typedef struct VkPhysicalDeviceShaderFloat16Int8Features { VkStructureType sType; void* pNext; VkBool32 shaderFloat16; VkBool32 shaderInt8; } VkPhysicalDeviceShaderFloat16Int8Features; #define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES \ ((VkStructureType)1000082000) #endif #define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR \ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES #define VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR \ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES #ifndef VK_KHR_shader_float16_int8 #define VK_KHR_shader_float16_int8 1 #define VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION 1 #define VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME "VK_KHR_shader_float16_int8" typedef VkPhysicalDeviceShaderFloat16Int8Features VkPhysicalDeviceShaderFloat16Int8FeaturesKHR; typedef VkPhysicalDeviceShaderFloat16Int8Features VkPhysicalDeviceFloat16Int8FeaturesKHR; #endif #define VK_GOOGLE_async_queue_submit 1 typedef void (VKAPI_PTR *PFN_vkQueueHostSyncGOOGLE)( VkQueue queue, uint32_t needHostSync, uint32_t sequenceNumber); typedef void (VKAPI_PTR *PFN_vkQueueSubmitAsyncGOOGLE)( VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); typedef void (VKAPI_PTR *PFN_vkQueueWaitIdleAsyncGOOGLE)(VkQueue queue); typedef void (VKAPI_PTR *PFN_vkQueueBindSparseAsyncGOOGLE)( VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); #define VK_GOOGLE_linear_image_layout 1 typedef VkResult (VKAPI_PTR *PFN_vkGetLinearImageLayoutGOOGLE)(VkDevice device, VkFormat format, VkDeviceSize* pOffset, VkDeviceSize* pRowPitchAlignment); #ifdef __cplusplus } // extern "C" #endif #ifdef __cplusplus template bool arrayany(const T* arr, uint32_t begin, uint32_t end, const F& func) { const T* e = arr + end; return std::find_if(arr + begin, e, func) != e; } #endif