/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __IO_STREAM_H__ #define __IO_STREAM_H__ #include #include #include #include "ErrorLog.h" class IOStream { public: IOStream(size_t bufSize) { m_iostreamBuf = NULL; m_bufsize = bufSize; m_free = 0; m_refcount = 1; } void incRef() { __atomic_add_fetch(&m_refcount, 1, __ATOMIC_SEQ_CST); } bool decRef() { if (0 == __atomic_sub_fetch(&m_refcount, 1, __ATOMIC_SEQ_CST)) { delete this; return true; } return false; } virtual size_t idealAllocSize(size_t len) { return m_bufsize < len ? len : m_bufsize; } virtual void *allocBuffer(size_t minSize) = 0; virtual int commitBuffer(size_t size) = 0; virtual const unsigned char *readFully( void *buf, size_t len) = 0; virtual const unsigned char *commitBufferAndReadFully(size_t size, void *buf, size_t len) = 0; virtual const unsigned char *read( void *buf, size_t *inout_len) = 0; virtual int writeFully(const void* buf, size_t len) = 0; virtual ~IOStream() { // NOTE: m_iostreamBuf is 'owned' by the child class thus we expect it to be released by it } virtual unsigned char *alloc(size_t len) { if (m_iostreamBuf && len > m_free) { if (flush() < 0) { ERR("Failed to flush in alloc\n"); return NULL; // we failed to flush so something is wrong } } if (!m_iostreamBuf || len > m_bufsize) { int allocLen = this->idealAllocSize(len); m_iostreamBuf = (unsigned char *)allocBuffer(allocLen); if (!m_iostreamBuf) { ERR("Alloc (%u bytes) failed\n", allocLen); return NULL; } m_bufsize = m_free = allocLen; } unsigned char *ptr; ptr = m_iostreamBuf + (m_bufsize - m_free); m_free -= len; return ptr; } virtual int flush() { if (!m_iostreamBuf || m_free == m_bufsize) return 0; int stat = commitBuffer(m_bufsize - m_free); m_iostreamBuf = NULL; m_free = 0; return stat; } const unsigned char *readback(void *buf, size_t len) { if (m_iostreamBuf && m_free != m_bufsize) { size_t size = m_bufsize - m_free; m_iostreamBuf = NULL; m_free = 0; return commitBufferAndReadFully(size, buf, len); } return readFully(buf, len); } // These two methods are defined and used in GLESv2_enc. Any reference // outside of GLESv2_enc will produce a link error. This is intentional // (technical debt). void readbackPixels(void* context, int width, int height, unsigned int format, unsigned int type, void* pixels); void uploadPixels(void* context, int width, int height, int depth, unsigned int format, unsigned int type, const void* pixels); private: unsigned char *m_iostreamBuf; size_t m_bufsize; size_t m_free; uint32_t m_refcount; }; // // When a client opens a connection to the renderer, it should // send unsigned int value indicating the "clientFlags". // The following are the bitmask of the clientFlags. // currently only one bit is used which flags the server // it should exit. // #define IOSTREAM_CLIENT_EXIT_SERVER 1 #endif