Ethereal Developer's Guide">
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&DocumentTitle;
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&BookMetaInformation;
&Preface;
Ethereal Build Environment
Part I. Ethereal Build Environment
The first part describes how to set up the tools, libraries and
source needed to generate Ethereal, and how to do some typical development
tasks.
Part II. Ethereal Development
The second part describes how the Ethereal sources are structured and how
to change the sources (e.g. adding a new dissector).
&EnvIntroduction;
&Tools;
&Libraries;
&Sources;
Ethereal Development (incomplete)
Part I. Ethereal Build Environment
The first part describes how to set up the tools, libraries and source needed
to generate Ethereal, and how to do some typical development tasks.
Part II. Ethereal Development
The second part describes how the Ethereal sources are structured and how
to change the sources (e.g. adding a new dissector).
&HowEtherealWorks;
&BuildIntroduction;
&Capture;
&Dissection;
&UserInterface;
&AppGPL;