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* Removed trailing whitespaces from .h and .c files using theJörg Mayer2002-08-281-26/+26
* Replace the types from sys/types.h and netinet/in.h by their glib.hJörg Mayer2002-08-021-5/+1
* Make various text buffers all the same size, so that, for example, weGuy Harris2002-06-091-6/+8
* From Joerg Mayer:Guy Harris2002-04-141-8/+8
* code cleanup: removed unused parameterUwe Girlich2002-04-021-3/+3
* Replace a bunch of "tvb_length()" and "tvb_length_remaining()" calls inGuy Harris2002-01-241-8/+6
* Include files from the "epan" directory and subdirectories thereof withGuy Harris2002-01-211-2/+2
* Move the pointer to the "column_info" structure in the "frame_data"Guy Harris2001-12-101-11/+11
* Make "dissector_add()", "dissector_delete()", and "dissector_change()"Guy Harris2001-12-031-6/+8
* Change "conversation_set_dissector()" to take a dissector handle, ratherGuy Harris2001-11-271-11/+2
* Switched from using CHECK_DISPLAY_AS_DATA to using CHECK_DISPLAY_AS_XEd Warnicke2001-11-261-2/+2
* Switched from calling dissect_data to using call_dissectorEd Warnicke2001-11-251-4/+5
* Before calling proto_tree_add_string, the correct proto_tree shouldUwe Girlich2001-07-221-2/+2
* New function added to dissect a infostring. I'll use it for other games too.Uwe Girlich2001-07-211-80/+121
* The connect request (client to server) is now much more detailed.Uwe Girlich2001-07-211-15/+475
* initial checkin of the QuakeWorld network protocol dissectorUwe Girlich2001-06-211-0/+424