Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Move the pointer to the "column_info" structure in the "frame_data" | Guy Harris | 2001-12-10 | 1 | -11/+11 |
* | Make "dissector_add()", "dissector_delete()", and "dissector_change()" | Guy Harris | 2001-12-03 | 1 | -6/+8 |
* | Change "conversation_set_dissector()" to take a dissector handle, rather | Guy Harris | 2001-11-27 | 1 | -11/+2 |
* | Switched from using CHECK_DISPLAY_AS_DATA to using CHECK_DISPLAY_AS_X | Ed Warnicke | 2001-11-26 | 1 | -2/+2 |
* | Switched from calling dissect_data to using call_dissector | Ed Warnicke | 2001-11-25 | 1 | -4/+5 |
* | Before calling proto_tree_add_string, the correct proto_tree should | Uwe Girlich | 2001-07-22 | 1 | -2/+2 |
* | New function added to dissect a infostring. I'll use it for other games too. | Uwe Girlich | 2001-07-21 | 1 | -80/+121 |
* | The connect request (client to server) is now much more detailed. | Uwe Girlich | 2001-07-21 | 1 | -15/+475 |
* | initial checkin of the QuakeWorld network protocol dissector | Uwe Girlich | 2001-06-21 | 1 | -0/+424 |