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-rw-r--r--ws_symbol_export.h85
1 files changed, 74 insertions, 11 deletions
diff --git a/ws_symbol_export.h b/ws_symbol_export.h
index 92a864b348..1903c4b649 100644
--- a/ws_symbol_export.h
+++ b/ws_symbol_export.h
@@ -51,33 +51,96 @@
/* Originally copied from GCC Wiki at http://gcc.gnu.org/wiki/Visibility */
#if defined _WIN32 || defined __CYGWIN__
+ /* Compiling for Windows, so we use the Windows DLL declarations. */
#ifdef WS_BUILD_DLL
+ /*
+ * Building a DLL; for all definitions, we want dllexport, and
+ * (presumably so source from DLL and source from a program using the
+ * DLL can both include a header that declares APIs and exported data
+ * for the DLL), for declarations, either dllexport or dllimport will
+ * work (they mean the same thing for a declaration when building a DLL).
+ */
#ifdef __GNUC__
-#define WS_DLL_PUBLIC __attribute__ ((dllexport))
+ /* GCC */
+#define WS_DLL_PUBLIC_NOEXTERN __attribute__ ((dllexport))
#else /* ! __GNUC__ */
-#define WS_DLL_PUBLIC __declspec(dllexport) /* Note: actually gcc seems to also support this syntax. */
+ /*
+ * Presumably MSVC.
+ * Note: actually gcc seems to also support this syntax.
+ */
+#define WS_DLL_PUBLIC_NOEXTERN __declspec(dllexport)
#endif /* __GNUC__ */
- #else
+ #else /* WS_BUILD_DLL */
+ /*
+ * Building a program; we should only see declarations, not definitions,
+ * with WS_DLL_PUBLIC, and they all represent APIs or data imported
+ * from a DLL, so use dllimport.
+ *
+ * For functions, export shouldn't be necessary; for data, it might
+ * be necessary, e.g. if what's declared is an array whose size is
+ * not given in the declaration.
+ */
#ifdef __GNUC__
-#define WS_DLL_PUBLIC __attribute__ ((dllimport))
+ /* GCC */
+#define WS_DLL_PUBLIC_NOEXTERN __attribute__ ((dllimport))
#elif ! (defined ENABLE_STATIC) /* ! __GNUC__ */
-#define WS_DLL_PUBLIC __declspec(dllimport) /* Note: actually gcc seems to also support this syntax. */
+ /*
+ * Presumably MSVC, and we're not building all-static.
+ * Note: actually gcc seems to also support this syntax.
+ */
+#define WS_DLL_PUBLIC_NOEXTERN __declspec(dllimport)
#else /* ! __GNUC__ && ENABLE_STATIC */
-#define WS_DLL_PUBLIC
+ /*
+ * Presumably MSVC, and we're building all-static, so we're
+ * not building any DLLs.
+ */
+#define WS_DLL_PUBLIC_NOEXTERN
#endif /* __GNUC__ */
#endif /* WS_BUILD_DLL */
- #define WS_DLL_PUBLIC_NOEXTERN WS_DLL_PUBLIC
+
+ /*
+ * Symbols in a DLL are *not* exported unless they're specifically
+ * flagged as exported, so, for a non-static but non-exported
+ * symbol, we don't have to do anything.
+ */
#define WS_DLL_LOCAL
-#else
+#else /* defined _WIN32 || defined __CYGWIN__ */
+ /*
+ * Compiling for UN*X, where the dllimport and dllexport stuff
+ * is neither necessary nor supported; just specify the
+ * visibility if we have a compiler that claims compatibility
+ * with GCC 4 or later.
+ */
#if __GNUC__ >= 4
-#define WS_DLL_PUBLIC __attribute__ ((visibility ("default"))) extern
+ /*
+ * Symbols exported from libraries.
+ */
#define WS_DLL_PUBLIC_NOEXTERN __attribute__ ((visibility ("default")))
+
+ /*
+ * Non-static symbols *not* exported from libraries.
+ */
#define WS_DLL_LOCAL __attribute__ ((visibility ("hidden")))
#else /* ! __GNUC__ >= 4 */
- #define WS_DLL_PUBLIC
+ /*
+ * We have no way to control visibility.
+ */
#define WS_DLL_PUBLIC_NOEXTERN
- #define WS_DLL_LOCAL extern
+ #define WS_DLL_LOCAL
#endif /* __GNUC__ >= 4 */
#endif
+/*
+ * You *must* use this for exported data *declarations*; if you use
+ * WS_DLL_PUBLIC_NOEXTERN, some compilers, such as MSVC++, will complain
+ * about array definitions with no size.
+ *
+ * You must *not* use this for exported data *definitions*, as that
+ * will, for some compilers, cause warnings about items being initialized
+ * and declared extern.
+ *
+ * Either can be used for exported *function* declarations and definitions.
+ */
+#define WS_DLL_PUBLIC WS_DLL_PUBLIC_NOEXTERN extern
+
#endif /* SYMBOL_EXPORT_H */