diff options
author | Guy Harris <guy@alum.mit.edu> | 2002-07-02 19:27:40 +0000 |
---|---|---|
committer | Guy Harris <guy@alum.mit.edu> | 2002-07-02 19:27:40 +0000 |
commit | 60f3462bd3705639f1006761107369045614b238 (patch) | |
tree | 28950485c53cb6ee685294c5984035ee8b660d1f /README.win32 | |
parent | ba8a7bfdc2139792298fb9fb7c28d755c184ccc0 (diff) | |
download | wireshark-60f3462bd3705639f1006761107369045614b238.tar.gz wireshark-60f3462bd3705639f1006761107369045614b238.tar.bz2 wireshark-60f3462bd3705639f1006761107369045614b238.zip |
Note where the "vcvars32.bat" script is located.
Note that "cleanbld.bat" is in the top-level Ethereal source directory.
svn path=/trunk/; revision=5815
Diffstat (limited to 'README.win32')
-rw-r--r-- | README.win32 | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/README.win32 b/README.win32 index d76a7fa84c..2a7c650de0 100644 --- a/README.win32 +++ b/README.win32 @@ -1,4 +1,4 @@ -$Id: README.win32,v 1.35 2002/05/19 17:12:25 gerald Exp $ +$Id: README.win32,v 1.36 2002/07/02 19:27:40 guy Exp $ Installing Ethereal, Tethereal, and Editcap on Win32 ==================================================== @@ -180,12 +180,15 @@ downloaded from: Be sure that your command-line environment is set up to compile and link with MSVC. When installing MSVC, you can have your system's environment set up to always allow compiling from the -command line, or you can invoke the vcvars32.bat script. - -The first time you build Ethereal, run the script "cleanbld.bat" to make -sure that the "config.h" files will be reconstructed from the -"config.h.win32" files. (If, for example, you have "config.h" files -left over from a Unix build, a Windows build will fail.) +command line, or you can invoke the vcvars32.bat script, which can +usually be found in the "VC98\Bin" subdirectory of the directory in +which Visual Studio was installed. + +The first time you build Ethereal, run the script "cleanbld.bat" in the +top-level Ethereal source directory to make sure that the "config.h" +files will be reconstructed from the "config.h.win32" files. (If, for +example, you have "config.h" files left over from a Unix build, a +Windows build will fail.) In the ethereal directory, type "nmake -f makefile.nmake". It will recurse into the subdirectories as appropriate. |