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Diffstat (limited to 'src/proguard/gui/splash/CircleSprite.java')
-rw-r--r-- | src/proguard/gui/splash/CircleSprite.java | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/proguard/gui/splash/CircleSprite.java b/src/proguard/gui/splash/CircleSprite.java new file mode 100644 index 0000000..5dc65eb --- /dev/null +++ b/src/proguard/gui/splash/CircleSprite.java @@ -0,0 +1,74 @@ +/* + * ProGuard -- shrinking, optimization, obfuscation, and preverification + * of Java bytecode. + * + * Copyright (c) 2002-2009 Eric Lafortune (eric@graphics.cornell.edu) + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +package proguard.gui.splash; + +import java.awt.*; + +/** + * This Sprite represents an animated circle. It can optionally be filled. + * + * @author Eric Lafortune + */ +public class CircleSprite implements Sprite +{ + private final boolean filled; + private final VariableInt x; + private final VariableInt y; + private final VariableInt radius; + + + /** + * Creates a new CircleSprite. + * @param filled specifies whether the rectangle should be filled. + * @param x the variable x-coordinate of the center of the circle. + * @param y the variable y-coordinate of the center of the circle. + * @param radius the variable radius of the circle. + */ + public CircleSprite(boolean filled, + VariableInt x, + VariableInt y, + VariableInt radius) + { + this.filled = filled; + this.x = x; + this.y = y; + this.radius = radius; + } + + + // Implementation for Sprite. + + public void paint(Graphics graphics, long time) + { + int xt = x.getInt(time); + int yt = y.getInt(time); + int r = radius.getInt(time); + + if (filled) + { + graphics.fillOval(xt - r, yt - r, 2 * r, 2 * r); + } + else + { + graphics.drawOval(xt - r, yt - r, 2 * r, 2 * r); + } + } +} |