/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __ADB_H #define __ADB_H #include #include #include "adb_trace.h" #include "fdevent.h" #ifdef __cplusplus extern "C" { #endif #define MAX_PAYLOAD 4096 #define A_SYNC 0x434e5953 #define A_CNXN 0x4e584e43 #define A_OPEN 0x4e45504f #define A_OKAY 0x59414b4f #define A_CLSE 0x45534c43 #define A_WRTE 0x45545257 #define A_AUTH 0x48545541 // ADB protocol version. #define A_VERSION 0x01000000 // Used for help/version information. #define ADB_VERSION_MAJOR 1 #define ADB_VERSION_MINOR 0 // Increment this when we want to force users to start a new adb server. #define ADB_SERVER_VERSION 32 typedef struct amessage amessage; typedef struct apacket apacket; typedef struct asocket asocket; typedef struct alistener alistener; typedef struct aservice aservice; typedef struct atransport atransport; typedef struct adisconnect adisconnect; typedef struct usb_handle usb_handle; struct amessage { unsigned command; /* command identifier constant */ unsigned arg0; /* first argument */ unsigned arg1; /* second argument */ unsigned data_length; /* length of payload (0 is allowed) */ unsigned data_check; /* checksum of data payload */ unsigned magic; /* command ^ 0xffffffff */ }; struct apacket { apacket *next; unsigned len; unsigned char *ptr; amessage msg; unsigned char data[MAX_PAYLOAD]; }; /* An asocket represents one half of a connection between a local and ** remote entity. A local asocket is bound to a file descriptor. A ** remote asocket is bound to the protocol engine. */ struct asocket { /* chain pointers for the local/remote list of ** asockets that this asocket lives in */ asocket *next; asocket *prev; /* the unique identifier for this asocket */ unsigned id; /* flag: set when the socket's peer has closed ** but packets are still queued for delivery */ int closing; /* flag: quit adbd when both ends close the ** local service socket */ int exit_on_close; /* the asocket we are connected to */ asocket *peer; /* For local asockets, the fde is used to bind ** us to our fd event system. For remote asockets ** these fields are not used. */ fdevent fde; int fd; /* queue of apackets waiting to be written */ apacket *pkt_first; apacket *pkt_last; /* enqueue is called by our peer when it has data ** for us. It should return 0 if we can accept more ** data or 1 if not. If we return 1, we must call ** peer->ready() when we once again are ready to ** receive data. */ int (*enqueue)(asocket *s, apacket *pkt); /* ready is called by the peer when it is ready for ** us to send data via enqueue again */ void (*ready)(asocket *s); /* shutdown is called by the peer before it goes away. ** the socket should not do any further calls on its peer. ** Always followed by a call to close. Optional, i.e. can be NULL. */ void (*shutdown)(asocket *s); /* close is called by the peer when it has gone away. ** we are not allowed to make any further calls on the ** peer once our close method is called. */ void (*close)(asocket *s); /* A socket is bound to atransport */ atransport *transport; }; /* the adisconnect structure is used to record a callback that ** will be called whenever a transport is disconnected (e.g. by the user) ** this should be used to cleanup objects that depend on the ** transport (e.g. remote sockets, listeners, etc...) */ struct adisconnect { void (*func)(void* opaque, atransport* t); void* opaque; adisconnect* next; adisconnect* prev; }; /* a transport object models the connection to a remote device or emulator ** there is one transport per connected device/emulator. a "local transport" ** connects through TCP (for the emulator), while a "usb transport" through ** USB (for real devices) ** ** note that kTransportHost doesn't really correspond to a real transport ** object, it's a special value used to indicate that a client wants to ** connect to a service implemented within the ADB server itself. */ typedef enum transport_type { kTransportUsb, kTransportLocal, kTransportAny, kTransportHost, } transport_type; #define TOKEN_SIZE 20 struct atransport { atransport *next; atransport *prev; int (*read_from_remote)(apacket *p, atransport *t); int (*write_to_remote)(apacket *p, atransport *t); void (*close)(atransport *t); void (*kick)(atransport *t); int fd; int transport_socket; fdevent transport_fde; int ref_count; unsigned sync_token; int connection_state; int online; transport_type type; /* usb handle or socket fd as needed */ usb_handle *usb; int sfd; /* used to identify transports for clients */ char *serial; char *product; char *model; char *device; char *devpath; int adb_port; // Use for emulators (local transport) /* a list of adisconnect callbacks called when the transport is kicked */ int kicked; adisconnect disconnects; void *key; unsigned char token[TOKEN_SIZE]; fdevent auth_fde; unsigned failed_auth_attempts; }; /* A listener is an entity which binds to a local port ** and, upon receiving a connection on that port, creates ** an asocket to connect the new local connection to a ** specific remote service. ** ** TODO: some listeners read from the new connection to ** determine what exact service to connect to on the far ** side. */ struct alistener { alistener *next; alistener *prev; fdevent fde; int fd; const char *local_name; const char *connect_to; atransport *transport; adisconnect disconnect; }; void print_packet(const char *label, apacket *p); asocket *find_local_socket(unsigned local_id, unsigned remote_id); void install_local_socket(asocket *s); void remove_socket(asocket *s); void close_all_sockets(atransport *t); #define LOCAL_CLIENT_PREFIX "emulator-" asocket *create_local_socket(int fd); asocket *create_local_service_socket(const char *destination); asocket *create_remote_socket(unsigned id, atransport *t); void connect_to_remote(asocket *s, const char *destination); void connect_to_smartsocket(asocket *s); void fatal(const char *fmt, ...); void fatal_errno(const char *fmt, ...); void handle_packet(apacket *p, atransport *t); void get_my_path(char *s, size_t maxLen); int launch_server(int server_port); int adb_main(int is_daemon, int server_port); /* initialize a transport object's func pointers and state */ #if ADB_HOST int get_available_local_transport_index(); #endif int init_socket_transport(atransport *t, int s, int port, int local); void init_usb_transport(atransport *t, usb_handle *usb, int state); #if ADB_HOST atransport* find_emulator_transport_by_adb_port(int adb_port); #endif int service_to_fd(const char *name); #if ADB_HOST asocket *host_service_to_socket(const char* name, const char *serial); #endif #if !ADB_HOST int init_jdwp(void); asocket* create_jdwp_service_socket(); asocket* create_jdwp_tracker_service_socket(); int create_jdwp_connection_fd(int jdwp_pid); #endif int handle_forward_request(const char* service, transport_type ttype, char* serial, int reply_fd); #if !ADB_HOST void framebuffer_service(int fd, void *cookie); // Allow enable-verity to write to system and vendor block devices int make_block_device_writable(const char* dev); void remount_service(int fd, void *cookie); void set_verity_enabled_state_service(int fd, void* cookie); #endif /* packet allocator */ apacket *get_apacket(void); void put_apacket(apacket *p); // Define it if you want to dump packets. #define DEBUG_PACKETS 0 #if !DEBUG_PACKETS #define print_packet(tag,p) do {} while (0) #endif #if ADB_HOST_ON_TARGET /* adb and adbd are coexisting on the target, so use 5038 for adb * to avoid conflicting with adbd's usage of 5037 */ # define DEFAULT_ADB_PORT 5038 #else # define DEFAULT_ADB_PORT 5037 #endif #define DEFAULT_ADB_LOCAL_TRANSPORT_PORT 5555 #define ADB_CLASS 0xff #define ADB_SUBCLASS 0x42 #define ADB_PROTOCOL 0x1 void local_init(int port); int local_connect(int port); int local_connect_arbitrary_ports(int console_port, int adb_port); /* usb host/client interface */ void usb_init(); void usb_cleanup(); int usb_write(usb_handle *h, const void *data, int len); int usb_read(usb_handle *h, void *data, int len); int usb_close(usb_handle *h); void usb_kick(usb_handle *h); /* used for USB device detection */ #if ADB_HOST int is_adb_interface(int vid, int pid, int usb_class, int usb_subclass, int usb_protocol); #endif int adb_commandline(int argc, char **argv); int connection_state(atransport *t); #define CS_ANY -1 #define CS_OFFLINE 0 #define CS_BOOTLOADER 1 #define CS_DEVICE 2 #define CS_HOST 3 #define CS_RECOVERY 4 #define CS_NOPERM 5 /* Insufficient permissions to communicate with the device */ #define CS_SIDELOAD 6 #define CS_UNAUTHORIZED 7 extern const char *adb_device_banner; extern int HOST; extern int SHELL_EXIT_NOTIFY_FD; typedef enum { SUBPROC_PTY = 0, SUBPROC_RAW = 1, } subproc_mode; #define CHUNK_SIZE (64*1024) #if !ADB_HOST #define USB_ADB_PATH "/dev/android_adb" #define USB_FFS_ADB_PATH "/dev/usb-ffs/adb/" #define USB_FFS_ADB_EP(x) USB_FFS_ADB_PATH#x #define USB_FFS_ADB_EP0 USB_FFS_ADB_EP(ep0) #define USB_FFS_ADB_OUT USB_FFS_ADB_EP(ep1) #define USB_FFS_ADB_IN USB_FFS_ADB_EP(ep2) #endif int sendfailmsg(int fd, const char *reason); int handle_host_request(char *service, transport_type ttype, char* serial, int reply_fd, asocket *s); void handle_online(atransport *t); void handle_offline(atransport *t); void send_connect(atransport *t); #ifdef __cplusplus } #endif #endif