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* Update to follow framework.cm-10.1-M1Dianne Hackborn2012-09-161-0/+3
| | | | Change-Id: Ib6e54f8843f51ea53859bcb5852befdaa19f0910
* Apply settings immediately, like other wallpapers.Marco Nelissen2011-10-134-17/+21
| | | | | | | | | | Don't have an explicit "OK" button to apply the current preset, but just apply it immediately, like other wallpapers with settings do. Also use a different default setting that is more in line with the overall ICS theme, and update the thumbnail accordingly. b/5288769 Change-Id: Ibe35b74c3d5c9ad35708b98007d9bb0a396a25c2
* Clean up use of rsSetObject/rsClearObject.Stephen Hines2011-05-021-4/+4
| | | | Change-Id: I5dd679ee759d6321c0111358360dfeb5cbddc9e6
* Fix RS graphics samples.Stephen Hines2011-04-271-1/+1
| | | | Change-Id: I2d7e6029b10135407871a18bf6adfc65c082564f
* Fix horizontal and vertical panning.Marco Nelissen2011-01-194-8/+16
| | | | Change-Id: I5177f3f3424233371136bdcbf358ce7056ea055d
* Fix Magic Smoke crash and clarify why we use getPixelsMarco Nelissen2011-01-181-1/+12
| | | | Change-Id: Ica61181aedc98d30dc0960387064f253b78177e9
* rendescript api cleanupAlex Sakhartchouk2010-12-211-22/+21
| | | | Change-Id: Ic35a7840518818ee2df0ff00f2d0ee4dacda299c
* Merge "Update for Allocation changes"Jason Sams2010-12-152-3/+8
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| * Update for Allocation changesJason Sams2010-12-142-3/+8
| | | | | | | | Change-Id: I664d96abc4e045962aebe156ac8c143ef474aeef
* | Add Context to a RenderScript or RenderScriptGL instance.Shih-wei Liao2010-12-091-1/+1
|/ | | | | | | This is to allow RenderScript to better interact with the Android environment. E.g., per-app cache. Change-Id: I33b759db49706f0cecba689f021f66d1b80666b0
* Unbreak magic smoke.Jason Sams2010-12-071-2/+2
| | | | Change-Id: I599f7d62603506de91a986b5e470c946b01afca8
* API updateJason Sams2010-12-063-17/+8
| | | | Change-Id: Idf4ea56d40f51d9964b86deb4670c618e681ba4c
* Remove unnecessary export_func pragma.Stephen Hines2010-11-181-2/+0
| | | | Change-Id: Ib121cfb1168f901d13cfddefc4196a9351fd939f
* Mark non-exported functions as static.Stephen Hines2010-11-171-6/+6
| | | | Change-Id: Ibcab2f01cc51f192b0cf887a8773b7de4844bad4
* Remove warnings for unused RS script variables.Stephen Hines2010-11-162-38/+22
| | | | Change-Id: I8f814664365d09cd1d8ab221305a2a65f7b995e6
* Fix refcounting bug in MagicSmoke.Stephen Hines2010-11-161-2/+2
| | | | | Bug: 3167301 Change-Id: I5c0bf9174844ea4072a619e52406a4ff6450d85f
* Remove zero-init/destructor WARs.Stephen Hines2010-11-151-4/+2
| | | | Change-Id: Ib8a5d4afa83a60b6c42161119313827839930250
* Updating to handle RS local variables properly.Stephen Hines2010-10-291-2/+6
| | | | Change-Id: I8c4f9865a7e9508e184e80a9bfb23f5c6fe6bf03
* Performance optimizations for MagicSmokeFredrik Ehnbom2010-10-133-90/+170
| | | | | | | The MagicSmoke wallpaper was modified to be single pass multi texture rather than blended multipass. Change-Id: If838a4abd2c3fa73def46c47d1f362c8a2af3363
* Update to use SurfaceConfig.Jason Sams2010-10-101-1/+2
| | | | Change-Id: I2d50c789a2346fdea03e0fbae20e6256dfd5e02b
* Remove now unnecessary pragma rs export_var().Stephen Hines2010-10-081-8/+7
| | | | Change-Id: I4348e7f14485c7f5117faa8a566b07ee84f0e724
* resolved conflicts for merge of 896a34b4 to masterMarco Nelissen2010-09-231-0/+2
|\ | | | | | | Change-Id: Idb94e8674611f9ed960f1c4e8340ea6489b27d6b
| * Force 32 bit surface for Magic Smoke.Marco Nelissen2010-09-231-0/+2
| | | | | | | | Change-Id: I5e98426c2d46429094d582470853403a2f3868f1
| * Apparently we can now get motionevents before the renderer is created.Marco Nelissen2010-09-151-2/+6
| | | | | | | | Change-Id: I6f4e5be8c8c4b3b8a47847f74309c3e9ded81b10
* | Handle RS reflection name changes.Stephen Hines2010-09-161-2/+2
| | | | | | | | Change-Id: I819082cbd19e86af0f5c672d098cc12095a2e5b8
* | am 0fc62f8e: Use new SharedPreferences.apply instead of commit.Brad Fitzpatrick2010-09-071-3/+1
|\| | | | | | | | | | | | | Merge commit '0fc62f8eb8e020b742a43c7e8a44ed78b9d7da4a' * commit '0fc62f8eb8e020b742a43c7e8a44ed78b9d7da4a': Use new SharedPreferences$Editor.apply instead of commit.
| * Use new SharedPreferences$Editor.apply instead of commit.Brad Fitzpatrick2010-09-061-3/+1
| | | | | | | | | | | | | | apply is the new async version when the caller doesn't care about the return value, but is otherwise identical in observable effects. Change-Id: Ib0cf9ff455925f0191ccecca652899acc879c3a6
* | Drop the includes on rs_types.rsh and rs_math.rsh. Slang automatically ↵Shih-wei Liao2010-07-211-2/+0
| | | | | | | | | | | | handles it. Change-Id: Ie19a31e7c775d5a9644bed7720c03abcb141b9b9
* | Ported MagicSmoke to use the new build system.Shih-wei Liao2010-07-193-393/+355
| | | | | | | | Change-Id: I1d6e23962f2f831b8822225ac1e8bc507bcc5038
* | Removing SimpleMeshAlex Sakhartchouk2010-07-011-1/+0
| | | | | | | | Change-Id: Ibbfa15ec6aac64772452a45cc69a0f527c47ef76
* | Fix dangerous type conversion between rs_allocation and int. Use slang to ↵Shih-wei Liao2010-06-183-205/+394
| | | | | | | | | | | | reflect to Java. Add java_package_name and export_func pragmas. Change-Id: I4093165bce7ed4474461afbd040d9ff307308b92
* | Update to new names and move clear to script.Jason Sams2010-05-191-2/+0
| | | | | | | | Change-Id: Id6ba9cb5d90587509668acac930495bb7911b283
* | Removing setName based on feedback.Alex Sakhartchouk2010-05-174-71/+303
| | | | | | | | | | | | | | | | After compiler fix, everything seems to match reference. Mostly working, but patterns mismatch reference. Magic smoke bug repro case. Added missing files. Change-Id: I3260848b40040d10abe8e15f2ac3b24d6c51d040
* | Temporarly disable wallpaper during RS acc->llvm transition.Jason Sams2010-05-111-1/+3
|/ | | | Change-Id: Iec76bc72eee6f048534a236cec08cbdfaa948043
* Convert to RenderScriptGLJason Sams2010-02-092-9/+10
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* Update to new RS texture API.Jason Sams2009-12-171-16/+15
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* Run the magic smoke wallpaper at lower priority, and make its animationMarco Nelissen2009-12-022-1/+2
| | | | | time based so it runs at constant speed regardless of framerate. Also fix the red flash when first starting the wallpaper.
* Remove surface from RS init and handle SurfaceChanged.Jason Sams2009-11-121-1/+4
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* Add some more magic smoke, increase size of quads so the texture edges don't ↵Marco Nelissen2009-11-111-23/+26
| | | | show.
* Don't let the magic smoke out!Marco Nelissen2009-11-105-0/+828