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-rw-r--r--src/com/android/gallery3d/glrenderer/Texture.java44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/glrenderer/Texture.java b/src/com/android/gallery3d/glrenderer/Texture.java
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+++ b/src/com/android/gallery3d/glrenderer/Texture.java
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gallery3d.glrenderer;
+
+
+// Texture is a rectangular image which can be drawn on GLCanvas.
+// The isOpaque() function gives a hint about whether the texture is opaque,
+// so the drawing can be done faster.
+//
+// This is the current texture hierarchy:
+//
+// Texture
+// -- ColorTexture
+// -- FadeInTexture
+// -- BasicTexture
+// -- UploadedTexture
+// -- BitmapTexture
+// -- Tile
+// -- ResourceTexture
+// -- NinePatchTexture
+// -- CanvasTexture
+// -- StringTexture
+//
+public interface Texture {
+ public int getWidth();
+ public int getHeight();
+ public void draw(GLCanvas canvas, int x, int y);
+ public void draw(GLCanvas canvas, int x, int y, int w, int h);
+ public boolean isOpaque();
+}