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authorTony <twickham@google.com>2018-07-22 13:07:04 -0700
committerTony <twickham@google.com>2018-07-22 13:49:01 -0700
commitdfb785afc168f51d082382eca5a1d97e3f733734 (patch)
tree1330e4b61fa6fd7f14d33e589d56964baae28a1f
parentd63e6dff2888686b075547ded2c3ad7b236a45e3 (diff)
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Fix gap between notification dots and their shadows
There was a rounding issue due to usnig integer division when we meant float Bug: 73331123 Change-Id: Ic3deb1c26aa00808a929e1303602656ce532963d
-rw-r--r--src/com/android/launcher3/graphics/ShadowGenerator.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/com/android/launcher3/graphics/ShadowGenerator.java b/src/com/android/launcher3/graphics/ShadowGenerator.java
index 5fbf502aa..88da853d6 100644
--- a/src/com/android/launcher3/graphics/ShadowGenerator.java
+++ b/src/com/android/launcher3/graphics/ShadowGenerator.java
@@ -126,13 +126,13 @@ public class ShadowGenerator {
}
public Bitmap createPill(int width, int height) {
- radius = height / 2;
+ radius = height / 2f;
- int centerX = Math.round(width / 2 + shadowBlur);
+ int centerX = Math.round(width / 2f + shadowBlur);
int centerY = Math.round(radius + shadowBlur + keyShadowDistance);
int center = Math.max(centerX, centerY);
bounds.set(0, 0, width, height);
- bounds.offsetTo(center - width / 2, center - height / 2);
+ bounds.offsetTo(center - width / 2f, center - height / 2f);
int size = center * 2;
Bitmap result = Bitmap.createBitmap(size, size, Config.ARGB_8888);