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Diffstat (limited to 'src/com/android/camera/WideAnglePanoramaModule.java')
-rw-r--r--src/com/android/camera/WideAnglePanoramaModule.java7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/com/android/camera/WideAnglePanoramaModule.java b/src/com/android/camera/WideAnglePanoramaModule.java
index 6068ef29b..4a84ed700 100644
--- a/src/com/android/camera/WideAnglePanoramaModule.java
+++ b/src/com/android/camera/WideAnglePanoramaModule.java
@@ -133,6 +133,7 @@ public class WideAnglePanoramaModule
// respectively.
private int mDeviceOrientation;
private int mDeviceOrientationAtCapture;
+ private int mOrientationOffset;
private int mCameraOrientation;
private int mOrientationCompensation;
private boolean mOrientationLocked;
@@ -197,6 +198,7 @@ public class WideAnglePanoramaModule
// the camera then point the camera to floor or sky, we still have
// the correct orientation.
if (orientation == ORIENTATION_UNKNOWN) return;
+ orientation = (orientation - mOrientationOffset + 360) % 360;
int oldOrientation = mDeviceOrientation;
mDeviceOrientation = CameraUtil.roundOrientation(orientation, mDeviceOrientation);
// When the screen is unlocked, display rotation may change. Always
@@ -230,6 +232,7 @@ public class WideAnglePanoramaModule
public void init(CameraActivity activity, View parent) {
mActivity = activity;
mRootView = parent;
+ mOrientationOffset = CameraUtil.isDefaultToPortrait(mActivity) ? 0 : 90;
mOrientationManager = new OrientationManager(activity);
mCaptureState = CAPTURE_STATE_VIEWFINDER;
@@ -720,9 +723,9 @@ public class WideAnglePanoramaModule
if (mUsingFrontCamera) {
// mCameraOrientation is negative with respect to the front facing camera.
// See document of android.hardware.Camera.Parameters.setRotation.
- orientation = (mDeviceOrientationAtCapture - mCameraOrientation - 360) % 360;
+ orientation = (mDeviceOrientationAtCapture - mCameraOrientation - mOrientationOffset + 360) % 360;
} else {
- orientation = (mDeviceOrientationAtCapture + mCameraOrientation) % 360;
+ orientation = (mDeviceOrientationAtCapture + mCameraOrientation + mOrientationOffset) % 360;
}
return orientation;
}