summaryrefslogtreecommitdiffstats
path: root/jni/feature_mos/src/mosaic/Pyramid.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'jni/feature_mos/src/mosaic/Pyramid.cpp')
-rw-r--r--jni/feature_mos/src/mosaic/Pyramid.cpp270
1 files changed, 270 insertions, 0 deletions
diff --git a/jni/feature_mos/src/mosaic/Pyramid.cpp b/jni/feature_mos/src/mosaic/Pyramid.cpp
new file mode 100644
index 000000000..b022d73db
--- /dev/null
+++ b/jni/feature_mos/src/mosaic/Pyramid.cpp
@@ -0,0 +1,270 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// pyramid.cpp
+
+#include <stdio.h>
+#include <string.h>
+
+#include "Pyramid.h"
+
+// We allocate the entire pyramid into one contiguous storage. This makes
+// cleanup easier than fragmented stuff. In addition, we added a "pitch"
+// field, so pointer manipulation is much simpler when it would be faster.
+PyramidShort *PyramidShort::allocatePyramidPacked(real levels,
+ real width, real height, real border)
+{
+ real border2 = (real) (border << 1);
+ int lines, size = calcStorage(width, height, border2, levels, &lines);
+
+ PyramidShort *img = (PyramidShort *) calloc(sizeof(PyramidShort) * levels
+ + sizeof(short *) * lines +
+ + sizeof(short) * size, 1);
+
+ if (img) {
+ PyramidShort *curr, *last;
+ ImageTypeShort *y = (ImageTypeShort *) &img[levels];
+ ImageTypeShort position = (ImageTypeShort) &y[lines];
+ for (last = (curr = img) + levels; curr < last; curr++) {
+ curr->width = width;
+ curr->height = height;
+ curr->border = border;
+ curr->pitch = (real) (width + border2);
+ curr->ptr = y + border;
+
+ // Assign row pointers
+ for (int j = height + border2; j--; y++, position += curr->pitch) {
+ *y = position + border;
+ }
+
+ width >>= 1;
+ height >>= 1;
+ }
+ }
+
+ return img;
+}
+
+// Allocate an image of type short
+PyramidShort *PyramidShort::allocateImage(real width, real height, real border)
+{
+ real border2 = (real) (border << 1);
+ PyramidShort *img = (PyramidShort *)
+ calloc(sizeof(PyramidShort) + sizeof(short *) * (height + border2) +
+ sizeof(short) * (width + border2) * (height + border2), 1);
+
+ if (img) {
+ short **y = (short **) &img[1];
+ short *position = (short *) &y[height + border2];
+ img->width = width;
+ img->height = height;
+ img->border = border;
+ img->pitch = (real) (width + border2);
+ img->ptr = y + border;
+ position += border; // Move position down to origin of real image
+
+ // Assign row pointers
+ for (int j = height + border2; j--; y++, position += img->pitch) {
+ *y = position;
+ }
+ }
+
+ return img;
+}
+
+// Free the images
+void PyramidShort::freeImage(PyramidShort *image)
+{
+ if (image != NULL)
+ free(image);
+}
+
+// Calculate amount of storage needed taking into account the borders, etc.
+unsigned int PyramidShort::calcStorage(real width, real height, real border2, int levels, int *lines)
+{
+ int size;
+
+ *lines = size = 0;
+
+ while(levels--) {
+ size += (width + border2) * (height + border2);
+ *lines += height + border2;
+ width >>= 1;
+ height >>= 1;
+ }
+
+ return size;
+}
+
+void PyramidShort::BorderSpread(PyramidShort *pyr, int left, int right,
+ int top, int bot)
+{
+ int off, off2, height, h, w;
+ ImageTypeShort base;
+
+ if (left || right) {
+ off = pyr->border - left;
+ off2 = pyr->width + off + pyr->border - right - 1;
+ h = pyr->border - top;
+ height = pyr->height + (h << 1);
+ base = pyr->ptr[-h] - off;
+
+ // spread in X
+ for (h = height; h--; base += pyr->pitch) {
+ for (w = left; w--;)
+ base[-1 - w] = base[0];
+ for (w = right; w--;)
+ base[off2 + w + 1] = base[off2];
+ }
+ }
+
+ if (top || bot) {
+ // spread in Y
+ base = pyr->ptr[top - pyr->border] - pyr->border;
+ for (h = top; h--; base -= pyr->pitch) {
+ memcpy(base - pyr->pitch, base, pyr->pitch * sizeof(short));
+ }
+
+ base = pyr->ptr[pyr->height + pyr->border - bot] - pyr->border;
+ for (h = bot; h--; base += pyr->pitch) {
+ memcpy(base, base - pyr->pitch, pyr->pitch * sizeof(short));
+ }
+ }
+}
+
+void PyramidShort::BorderExpandOdd(PyramidShort *in, PyramidShort *out, PyramidShort *scr,
+ int mode)
+{
+ int i,j;
+ int off = in->border / 2;
+
+ // Vertical Filter
+ for (j = -off; j < in->height + off; j++) {
+ int j2 = j * 2;
+ int limit = scr->width + scr->border;
+ for (i = -scr->border; i < limit; i++) {
+ int t1 = in->ptr[j][i];
+ int t2 = in->ptr[j+1][i];
+ scr->ptr[j2][i] = (short)
+ ((6 * t1 + (in->ptr[j-1][i] + t2) + 4) >> 3);
+ scr->ptr[j2+1][i] = (short)((t1 + t2 + 1) >> 1);
+ }
+ }
+
+ BorderSpread(scr, 0, 0, 3, 3);
+
+ // Horizontal Filter
+ int limit = out->height + out->border;
+ for (j = -out->border; j < limit; j++) {
+ for (i = -off; i < scr->width + off; i++) {
+ int i2 = i * 2;
+ int t1 = scr->ptr[j][i];
+ int t2 = scr->ptr[j][i+1];
+ out->ptr[j][i2] = (short) (out->ptr[j][i2] +
+ (mode * ((6 * t1 +
+ scr->ptr[j][i-1] + t2 + 4) >> 3)));
+ out->ptr[j][i2+1] = (short) (out->ptr[j][i2+1] +
+ (mode * ((t1 + t2 + 1) >> 1)));
+ }
+ }
+
+}
+
+int PyramidShort::BorderExpand(PyramidShort *pyr, int nlev, int mode)
+{
+ PyramidShort *tpyr = pyr + nlev - 1;
+ PyramidShort *scr = allocateImage(pyr[1].width, pyr[0].height, pyr->border);
+ if (scr == NULL) return 0;
+
+ if (mode > 0) {
+ // Expand and add (reconstruct from Laplacian)
+ for (; tpyr > pyr; tpyr--) {
+ scr->width = tpyr[0].width;
+ scr->height = tpyr[-1].height;
+ BorderExpandOdd(tpyr, tpyr - 1, scr, 1);
+ }
+ }
+ else if (mode < 0) {
+ // Expand and subtract (build Laplacian)
+ while ((pyr++) < tpyr) {
+ scr->width = pyr[0].width;
+ scr->height = pyr[-1].height;
+ BorderExpandOdd(pyr, pyr - 1, scr, -1);
+ }
+ }
+
+ freeImage(scr);
+ return 1;
+}
+
+void PyramidShort::BorderReduceOdd(PyramidShort *in, PyramidShort *out, PyramidShort *scr)
+{
+ ImageTypeShortBase *s, *ns, *ls, *p, *np;
+
+ int off = scr->border - 2;
+ s = scr->ptr[-scr->border] - (off >> 1);
+ ns = s + scr->pitch;
+ ls = scr->ptr[scr->height + scr->border - 1] + scr->pitch - (off >> 1);
+ int width = scr->width + scr->border;
+ p = in->ptr[-scr->border] - off;
+ np = p + in->pitch;
+
+ // treat it as if the whole thing were the image
+ for (; s < ls; s = ns, ns += scr->pitch, p = np, np += in->pitch) {
+ for (int w = width; w--; s++, p += 2) {
+ *s = (short)((((int) p[-2]) + ((int) p[2]) + 8 + // 1
+ ((((int) p[-1]) + ((int) p[1])) << 2) + // 4
+ ((int) *p) * 6) >> 4); // 6
+ }
+ }
+
+ BorderSpread(scr, 5, 4 + ((in->width ^ 1) & 1), 0, 0); //
+
+ s = out->ptr[-(off >> 1)] - out->border;
+ ns = s + out->pitch;
+ ls = s + out->pitch * (out->height + off);
+ p = scr->ptr[-off] - out->border;
+ int pitch = scr->pitch;
+ int pitch2 = pitch << 1;
+ np = p + pitch2;
+ for (; s < ls; s = ns, ns += out->pitch, p = np, np += pitch2) {
+ for (int w = out->pitch; w--; s++, p++) {
+ *s = (short)((((int) p[-pitch2]) + ((int) p[pitch2]) + 8 + // 1
+ ((((int) p[-pitch]) + ((int) p[pitch])) << 2) + // 4
+ ((int) *p) * 6) >> 4); // 6
+ }
+ }
+ BorderSpread(out, 0, 0, 5, 5);
+
+}
+
+int PyramidShort::BorderReduce(PyramidShort *pyr, int nlev)
+{
+ PyramidShort *scr = allocateImage(pyr[1].width, pyr[0].height, pyr->border);
+ if (scr == NULL)
+ return 0;
+
+ BorderSpread(pyr, pyr->border, pyr->border, pyr->border, pyr->border);
+ while (--nlev) {
+ BorderReduceOdd(pyr, pyr + 1, scr);
+ pyr++;
+ scr->width = pyr[1].width;
+ scr->height = pyr[0].height;
+ }
+
+ freeImage(scr);
+ return 1;
+}