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-rw-r--r--arm-wt-22k/lib_src/eas_public.c15
1 files changed, 10 insertions, 5 deletions
diff --git a/arm-wt-22k/lib_src/eas_public.c b/arm-wt-22k/lib_src/eas_public.c
index abb8135..b5ec176 100644
--- a/arm-wt-22k/lib_src/eas_public.c
+++ b/arm-wt-22k/lib_src/eas_public.c
@@ -1248,12 +1248,13 @@ static EAS_RESULT EAS_ParseEvents (S_EAS_DATA *pEASData, EAS_HANDLE pStream, EAS
EAS_BOOL done;
EAS_INT yieldCount = YIELD_EVENT_COUNT;
EAS_U32 time = 0;
+
// This constant is the maximum number of events that can be processed in a single time slice.
// A typical ringtone will contain a few events per time slice.
// Extremely dense ringtones might go up to 50 events.
// If we see this many events then the file is probably stuck in an infinite loop
- // and should be aborted. In our testing, it took less than 100 msec to hit this limit.
- static const EAS_INT MAX_EVENT_COUNT = 50000;
+ // and should be aborted.
+ static const EAS_INT MAX_EVENT_COUNT = 100000;
EAS_INT eventCount = 0;
/* does this parser have a time function? */
@@ -1309,10 +1310,14 @@ static EAS_RESULT EAS_ParseEvents (S_EAS_DATA *pEASData, EAS_HANDLE pStream, EAS
return result;
}
}
- // An infinite loop within a single frame of a ringtone file can cause this function
+
+ // An infinite loop within a ringtone file can cause this function
// to loop forever. Try to detect that and return an error.
- if (++eventCount >= MAX_EVENT_COUNT) {
- ALOGE("%s() aborting, %d events without advancing to next frame",
+ // Only check when playing. Otherwise a very large file could be rejected
+ // when scanning the entire file in a single call to this function.
+ // OTA files will only do infinite loops when in eParserModePlay.
+ if (++eventCount >= MAX_EVENT_COUNT && parseMode == eParserModePlay) {
+ ALOGE("%s() aborting, %d events. Infinite loop in song file?!",
__func__, eventCount);
android_errorWriteLog(0x534e4554, "68664359");
return EAS_ERROR_FILE_POS;