/****************************************************************************** * * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at: * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ***************************************************************************** * Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore */ /** ******************************************************************************* * @file * ih264e_modify_frm_rate.c * * @brief * Functions used to modify frame rate * * @author * ittiam * * @par List of Functions: * - ih264e_pd_frm_rate_get_init_free_memtab() * - ih264e_init_pd_frm_rate() * - ih264e_update_pd_frm_rate() * - ih264e_get_pd_avg_frm_rate() * * @remarks * None * ******************************************************************************* */ /*****************************************************************************/ /* File Includes */ /*****************************************************************************/ /* User include files */ #include "irc_datatypes.h" #include "iv2.h" #include "ive2.h" #include "ih264_defs.h" #include "ih264_structs.h" #include "ih264_trans_quant_itrans_iquant.h" #include "ih264_inter_pred_filters.h" #include "ih264_mem_fns.h" #include "ih264_padding.h" #include "ih264_intra_pred_filters.h" #include "ih264_deblk_edge_filters.h" #include "ih264_cabac_tables.h" #include "ih264e_error.h" #include "ih264e_bitstream.h" #include "ih264e_defs.h" #include "ime_distortion_metrics.h" #include "ime_defs.h" #include "ime_structs.h" #include "irc_cntrl_param.h" #include "irc_frame_info_collector.h" #include "ih264e_rate_control.h" #include "ih264e_cabac_structs.h" #include "ih264e_structs.h" #include "ih264e_rc_mem_interface.h" #include "ih264e_time_stamp.h" #include "ih264e_modify_frm_rate.h" /*****************************************************************************/ /* Function Definitions */ /*****************************************************************************/ /** ******************************************************************************* * * @brief Function to init pd frame rate memtab * * @par Description * Function to init pull down frame rate memtab * * @param[in] pps_pd_frm_rate * pull down frame rate context * * @param[in] ps_memtab * Handle to memtab * * @param[in] e_func_type * Function type (get memtab/ update memtab) * * @returns Number of memtabs used * * @remarks None * ******************************************************************************* */ WORD32 ih264e_pd_frm_rate_get_init_free_memtab(pd_frm_rate_handle *pps_pd_frm_rate, itt_memtab_t *ps_memtab, ITT_FUNC_TYPE_E e_func_type) { WORD32 i4_mem_tab_idx = 0; pd_frm_rate_t s_temp_pd_frm_rate_t; /* Hack for al alloc, during which we dont have any state memory. Dereferencing can cause issues */ if (e_func_type == GET_NUM_MEMTAB || e_func_type == FILL_MEMTAB) (*pps_pd_frm_rate) = &s_temp_pd_frm_rate_t; /* for src rate control state structure */ if (e_func_type != GET_NUM_MEMTAB) { fill_memtab(&ps_memtab[i4_mem_tab_idx], sizeof(pd_frm_rate_t), ALIGN_128_BYTE, PERSISTENT, DDR); use_or_fill_base(&ps_memtab[0], (void**) pps_pd_frm_rate, e_func_type); } i4_mem_tab_idx++; return (i4_mem_tab_idx); } /** ******************************************************************************* * * @brief Initializes the pull down frame rate state structure based on input * frame rate * * @par Description * Initializes the pull down frame rate state structure based on input frame rate * * @param[in] ps_pd_frm_rate * Pull down frame rate context * * @param[in] u4_input_frm_rate * Input frame rate in frame per 1000sec * * @returns none * * @remarks * ******************************************************************************* */ void ih264e_init_pd_frm_rate(pd_frm_rate_t *ps_pd_frm_rate, UWORD32 u4_input_frm_rate) { WORD32 i; ps_pd_frm_rate->u4_input_frm_rate = u4_input_frm_rate; for (i = 0; i < (WORD32) (u4_input_frm_rate / 1000); i++) { ps_pd_frm_rate->u4_cur_frm_rate[i] = u4_input_frm_rate; } ps_pd_frm_rate->u4_frm_num = 0; ps_pd_frm_rate->u4_tot_frm_encoded = 0; } /** ******************************************************************************* * * @brief Function to update pull down frame rate * * @par Description * For each frame a run time frame rate value is sent based on whether a frame * is skipped or not. If it is skipped for pull down then the current frame * rate for the pull down period is signaled as 4/5th of the original frame * rate. Thus when this is averaged the frame rate gradually switches from the * input frame rate to 4/5th of input frame rate as and when more 3:2 pull * down patterns are detected * * @param[in] ps_pd_frm_rate * Pull down frame rate context * * @param[in] u4_input_frm_rate * Input frame rate in frame per 1000sec * * @returns none * * @remarks * ******************************************************************************* */ void ih264e_update_pd_frm_rate(pd_frm_rate_t *ps_pd_frm_rate, UWORD32 u4_cur_frm_rate) { ps_pd_frm_rate->u4_cur_frm_rate[ps_pd_frm_rate->u4_frm_num] = u4_cur_frm_rate; ps_pd_frm_rate->u4_frm_num++; /* Increment the frame number */ if (ps_pd_frm_rate->u4_tot_frm_encoded < (ps_pd_frm_rate->u4_input_frm_rate / 1000)) { ps_pd_frm_rate->u4_tot_frm_encoded++; } /* Reset frm_num to zero */ if (ps_pd_frm_rate->u4_frm_num >= (ps_pd_frm_rate->u4_input_frm_rate / 1000)) { ps_pd_frm_rate->u4_frm_num = 0; } } /** ******************************************************************************* * * @brief returns average frame rate in 1 sec duration * * @par Description * Averages the last N frame in period(1 sec) and then gives that * as the current frames frame rate. Thus this averages out the sudden * variation in frame rate * * @param[in] ps_pd_frm_rate * Handle to pull down frame rate context * * @returns average frame rate * * @remarks * ******************************************************************************* */ UWORD32 ih264e_get_pd_avg_frm_rate(pd_frm_rate_t *ps_pd_frm_rate) { WORD32 i; WORD32 i4_avg_frm_rate = 0; for (i = 0; i < (WORD32) ps_pd_frm_rate->u4_tot_frm_encoded; i++) { i4_avg_frm_rate += ps_pd_frm_rate->u4_cur_frm_rate[i]; } i4_avg_frm_rate = i4_avg_frm_rate / ps_pd_frm_rate->u4_tot_frm_encoded; return i4_avg_frm_rate; }